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Bonus Codes - 4th Anniversary Works on All World of Warships Regions

4th Anniversary World of Warships
World of Warships turns four today! We want to thank all the Captains who have come on this journey with us—all players who like the sea and navy as much as we do.

It’s impossible to imagine a birthday party without presents.!

NA - RU/CIS - EU - ASIA/SEA

4th Anniversary Bonus Codes
Enjoy!  From WoWs Gamer Blog
Bonus Codes: 
"404BONUSCODENOTFOUND"
"4YEARSSHOOTINGBOATS"
"4YEARSOFGETTINGSHIPT"
"LETSGETSHIPTFACED"
"BDAYCAKENOTINCLUDED"
"GETSHIPT4WOWSBIRTHDAY"
Expires: Unknown

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ARK ROYAL Tier VI 🇬🇧 British Aircraft Carrier Stats World of Warships


UPDATED: Sept 17, 2019

Updated: In Pemium Shop or Reward Ship.


Wows Gamer Blog Ark Royal Flag
Ark Royal has been a traditional name used for Royal Navy ships since the late 16th century. HMS Ark Royal, the first British aircraft carrier of a new generation, entered service in 1938.
Wows Gamer Blog Tier VI ðŸ‡¬ðŸ‡§ British Aircraft Carrier ARK ROYAL
The first British aircraft carrier of a new generation. She is equipped with a continuous flight deck and modern equipment for aircraft takeoff and landing, as well as being armed with the most advanced dual-purpose artillery available in the Royal Navy during the late 1930s.

COST: (Valued)  6000 Also for Cash in the Premium Shop, Also an Unsinkable Sam Reward Ship

Hit Points: 44,500
Armour: 10~114 mm
Bow-Stern Plating: 19 mm
Flight Deck Plating: 19 mm
Citadel Armour: 63~114 mm
Superstructure: 10 mm
Torpedo Protection. Damage Reduction: 28%
Propulsion: 102,000 hp
Tonnage: 28,160 tn

Assault Planes Blackburn Skua: x 9
Torpedo Bombers Fairey Swordfish: x 9
Dive Bombers Fairey Swordfish: x 9

Attack Aircraft: Blackburn Skua/RP-3 60LB HE NO1 MK.I:

Hit points: 1,820
Speed with Projectiles: 121 kts
Maximum Speed: 161 kts
Engine Boost Time: 5 s
Engine Boost Reload Time: 10 s
Size of Attacking Flight: 3
Aircraft per Squadron  9
Rockets in Payload: 4
Maximum Rocket damage: 1500
HE Armour Penetration: 26.4 mm
Chance of Fire: 5 %
Detectability Range: 10 km
Number of Aircraft on Deck: 14
Aircraft Restoration Time: 48 s

Torpedo Bomber: Fairey Swordfish/MARK VIII:

Hit Points: 1,500
Cruise Speed: 98 kts
Maximum Speed: 133 kts
Engine Boost Time: 20 s
Engine Boost Reload Time: 40 s
Size of Attacking flight: 3
Aircraft per Squadron: 9
Torpedoes in Payload: 1
Maximum Torpedo Damage : 5200
Aerial Speed: 35 knots.
Torpedo Range: 2.4 km
Torpedo Arming Distance 329 m
Detectability Range: 10 km
Number of Aircraft on Deck : 14
Aircraft Restoration Time: 59 s

Dive Bombers: Fairey Swordfish/40LB G.P. BOMB.
Hit points:  1,550
Cruise Speed: 98 kts
Maximum Speed: 133 kts
Engine Boost Time: 20 s
Engine Boost Reload Time: 40 s
Size of attacking flight: 3
Aircraft per squadron : 9
Bombs in payload: 8
Maximum bomb damage: 2300
Armour penetration: 19 mm
Chance of fire: 8.7 %
Detectability range: 10 km
Number of aircraft on deck: 14
Bomb type: HE
Aircraft restoration time: 56 s

8 x 2 113 mm/45 Mk III/HE Mk XVI.
Reload: 5 s
Damage: 1600 hp
Chance Of Fire: 7%
HE Armour penetration: 18 mm
Range:  4.0 km
Speed: 746 m/s

Action Zone 0.1 - 5.8 km
Hit Probability 100%
Continuous Action Zone Area DPS 95
Shell Explosion Radius DPS 1190
Explosions Per Salvo 4

Action Zone 0.1 - 2.5 km
Hit Probability100%
Continuous Action Zone Area DPS 231

Action Zone 0.1 - 1.5 km
Hit Probability 95%
Continuous Action Zone Area DPS 39

Reinforcing the priority AA sector occurs in four phases:
 (1) Upon activating the priority AA sector, the AA defences will cause instantaneous damage to enemy squadrons, expressed as a percentage of their current HP, and try to shoot down as many aircraft as possible.
 (2) A phase in which the ship's continuous AA damage within the selected sector gradually increases, during which the efficiency of the opposite sector's AA fire reduces.
 (3) Having reached maximum efficiency, the reinforced AA sector deals damage to its full extent for a limited period of time.
 (4) AA sector reinforcement is deactivated. To use AA sector reinforcement once again, you have to wait until the end of the cooldown period, during which the efficiency of the ship’s AA defences returns to standard values.

Maximum speed: 31 kts
Turning radius: 990 m
Rudder shift time: 12.8 s

Surface Detectability: 14.4 km
Air Detectability: 11.8 km
Assured Detectability Range: 2.0 km

Slot 1:Damage Control Party:
Charges Unlimited
Action Time 60 s
Reload Time 90 s
Slot 2:Fighters:
Charges 4
Action Time 10 Mins
Number of Fighters 5
Action Radius 3 km
Reload time 40 s


wows-gamer-blogA Pleasure to Play! ðŸ˜ƒ
The Planes: Restoration is fast, all under 1 minute. and seem to be able to withstand a lot of flak. 
Assault Planes: Aiming was easy, damage on hits perfect for the tier (VI). Ease of turn was fast, getting that 2nd or 3rd hit has to be fast, and it was.
Torpedo Planes: Up to 5,200 damage per torpedo makes them ideal for mid tier solo warrior targets, targeting is fast, targeting BB's, I was using the length of the ship as a place to drop, Cruisers are fast so, around 3 x the length of the ship, always best to judge from your first drop.   
Bomber Planes: Wow! even DD's were easy to hit, and cause a lot of damage, use good judgement, first drop is always a good test drop.
AA: Is great, Testing new ships always has the burden of being focus fired, but Ark Royal has very good AA with long lasting ship fighters.
Speed: At 31 kts she is fast for a Mid Tier CV, gets from A to B easily and keeps up with a pack of your team mates.
Concealment: You will get spotted around the 13 km mark. stay with group of BB's using islands en route.
Overall: I had a lot of fun testing Ark Royal, and being a ðŸ‡¬ðŸ‡§ Brit, gave me a sense of pride. Easily my Fav Tier VI CV, honestly guys, this is a ship you will never regret getting. Ideal for up and coming players.
Would I buy Ark Royal: In a heartbeat!
Rate It!: I gave her 9/10 purely for fun factor and how easy she is to play. This could change after testing has finished and changes are made.


😎Me (iJoby): Just an average player on EU, 53% WR ðŸ˜© .
I play to win of course, and have fun playing, when it's not fun (Usually weekends), I just chat to the guys on my social media outlets or blog.
So my review on this and any ship, is only from my personal experience, skill level, and taste. and obviously, yours may differ.
Thanks for reading. 😉

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Unsinkable Sam Combat Missions Win a Possible Bismarck, Ark Royal, Cossack with Sam Perm Camo World of Warships

Unsinkable Sam Combat Missions

Nine Lives of Unsinkable Sam

The cat known as “Unsinkable Sam” outlived the three warships he served on: German battleship Bismarck, British destroyer Cossack, and British aircraft carrier Ark Royal. Now he can settle in his spot in your Port!
Completing a chain of combat missions dedicated to the seafaring mascot will reward players with four Unsinkable Sam containers and a permanent camouflage for battleship Bismarck with a portrait of this famous feline!

Unsinkable Sam Container Missions

Countdown Countdown
Part 1
Earn 50,000 Commander XP and deal 500,000 damage to enemy ships in battles.
Reward: 1x Unsinkable Sam Container
Ship restrictions: Tiers V-X
Battle type restrictions: Operations, Random, Co-op, and Ranked Battles
Part 2
Earn 75,000 XP and sink 15 enemy ships in battles.
Reward: 1x Unsinkable Sam Container
Ship restrictions: Tiers V-X
Battle type restrictions: Operations, Random, Co-op, and Ranked Battles
Part 3
Earn 25,000 Free XP in battles and win 15 battles.
Reward: 1x Unsinkable Sam Container
Ship restrictions: Tiers V-X
Battle type restrictions: Operations, Random, Co-op, and Ranked Battles
Part 4
Earn 40,000 base XP in battles.
Reward: 1x Unsinkable Sam Container
Ship restrictions: Tiers V-X
Battle type restrictions: Operations, Random, Co-op, and Ranked Battles
You can complete these combat missions only once
These containers provide an opportunity to get Premium and researchable ships with the two new permanent camouflage patterns; expendable camouflages; doubloons; signal flags, and Free XP.
The "Historical" permanent camouflage displays the exteriors of Ark Royal, Cossack, and Bismarck at the times when Unsinkable Sam, one of the most famous felines of World War II, "served" on them. A portrait of the mascot himself is proudly displayed on a permanent camouflage called "Unsinkable Sam!"

Each Container Includes:

  • 2x Hunter or Union Jack camouflage patterns, or 1,000 Coal
  • 100 doubloons, or one of the following special signals: Wyvern, Red Dragon, Ouroboros, or Hydra
  • 1,000 Free XP, or one of the following special signals: Scylla, Basilisk, Dragon, or Leviathan
The container may grant access to a special  Combat Mission. 
The reward for completing the mission is one of these British Premium ships:
 VI Ark Royal
 VIII Cossack
or the researchable German Battleship:
 VIII Bismarck
with all modules researched. The ships will be added to your account along with the two new  permanent camouflage patterns (Unsinkable Sam and Historical), a  Port slot, and a  Commander with 3 skill points.
The combat missions of the chain can be completed only in the specified sequence: you can start the next Stage only after all the tasks of the previous Stage have been completed.
Final reward: permanent Unsinkable Sam camouflage for Bismarck.

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