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March 28, 2020

PTS 0.9.3 Campaign "Strong-Willed" Tier IX Ranked Sprint, Spring Season Missions Win Containers

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PTS 0.9.3 Campaign "Strong-Willed" Tier IX Ranked Sprint

For the purpose of conducting the test, WG have simplified the conditions for the Ranked Sprint and the "Strong-Willed" Campaign.

During Round 1 of the Public Test, the Ranked Sprint will be played on Tier IX ships, and during Round 2—Tier X ships.

P.T.S 0.9.3 Round 2

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Balance Changes:
In the second stage of the Public test for Update 0.9.3, we've changed the characteristics of several ships, having analyzed their combat performance and taken player feedback into account. Such changes were required in order to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that will follow, if deemed necessary.
  • III Aurora: Turret traverse speed increased from 5.1 to 5.3 degrees per second. 
  • III Valkyrie: Main battery reload time increased from 5.2 to 5.4 s; Torpedo tubes reload time increased from 43 to 45 s.
  • IV Orion: Base Main battery firing range reduced from 14.7 to 14.4 km.
  • V Hawkins: Main battery reload time reduced from 14 to 13.5 s; Turret firing angles were increased.
  • VII Atlanta: Main battery reload time reduced from 4.9 to 4.8 s.
  • IX Jutland: Main battery reload time increased from 4.1 to 4.2 s; Torpedo tubes reload time increased from 122 to 124 s.
  • X Daring: Main battery reload time increased from 2.6 to 2.7 s; Torpedo tubes reload time increased from 122 to 124 s.
  • X Hakuryū: Maximum rocket damage reduced from 3,250 to 3,150; Chance of a rocket causing fire reduced from 15 to 14%.
  • X Colbert: Main battery reload time reduced from 3.5 to 3.4 s; Restoration of hit points by Repair party consumable increased from 0.5% to 0.66% of total hit points per second.
  • X Kremlin: Continuous AA damage reduced from 433 to 412; Number of explosions in a salvo reduced from 10 to 9; Damage by shell explosions reduced from 1820 to 1750.
  • VI Pensacola: Fore- and aft-end armor plating increased from 16 to 25 mm.
  • VII New Orleans: Fore- and aft-end armor plating increased from 16 to 25 mm.
  • VII Yorck: Fore- and aft-end armor plating increased from 16 to 25 mm.
  • Aircraft: Spotting range of all planes reduced from 18 to 17 km.
Other Changes and Improvements:
  • Updated tooltips with descriptions of ship groups in the tech tree.
  • Volume of the sound of the flying plane in the port of Fjords is reduced.
  • Fixed a bug with the incorrect firing range of VIII Cheshire and VIII Albemarle Secondary battery. The Secondary battery firing range increased from 3 to 5 km.
  • Fixed a bug that caused enemy squadrons' hit points bar not to be displayed.
  • Fixed a bug that prevented a buff area in the Arms Race mode from disappearing after it was captured.
Special Features of the Test
For the purpose of conducting the test, we’ve simplified the conditions for the Ranked Sprint and the "Strong-Willed" Campaign.

Combat Missions and Rewards:
Round
1 2
Play one Random or Co-op Battle.
Reward on the live server: 3x each type of signal, except for special signals
Play three Random or Co-op Battles.
Reward on the live server: 10x Type 6 camouflage patterns
Finish the "Strong-Willed" Campaign in Random, Co-op, or Ranked Battles.
Reward on the live server: 1x Wargaming container
Attain Rank 1 in the Ranked Sprint.
Reward on the live server: 5x of each of the following special signals: Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra


One Wargaming container provides 1 day of Warships Premium Account.

Spring Season
Public Test 0.9.3 will open the Spring Season, which is scheduled to run across three updates 0.9.3-0.9.5.

Rewards
* Completing two personal missions will reward you with a season emblem.
* Completing three personal missions will reward you with a unique flag, patch, and Premium Tier VI Ship container.
* Those in possession of all four different season emblems will be rewarded with the unique Public Test Veteran emblem.

Spring Season #1
* Play 20 battles
* Earn 30,000 base XP
* Destroy 30 enemy ships
Reward on the live server: 1x container with signals, 1x container with resources, 1x More Consumables container, and 1x Try Your Luck container

The mission can be completed only once, playing Tier VIII–X ships in Random Battles.

IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

March 26, 2020

PT: 0.9.3 "Buffs' n' Nerfs" to Premium and Researchable Ships

0.9.3 "Buffs' n' Nerfs" to Premium and Researchable Ships

Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website.

* The base torpedo modules of Tier V-IX researchable European destroyers will become researchable. 
* The new base torpedo module parameters for each ship will be equal to those of the researchable torpedo module of the previous tier destroyer.
* In case you already have one of these European destroyers in Port, the researchable torpedo module will already be mounted on the ship, and the base module will be moved to the Inventory.

This change will make the advancement of European destroyers' torpedoes consecutive, like with other nations' torpedo destroyers.
In the second stage of the Public test for Update 0.9.3, we've changed the characteristics of several ships, having analysed their combat performance and taken player feedback into account. Such changes were required in order to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that will follow, if deemed necessary.

Soviet cruiser Aurora, Tier III:
  • Turret traverse speed increased from 5.1 to 5.3 degrees per second.
British destroyer Valkyrie, Tier III:
  • Main battery reload time increased from 5.2 to 5.4 s;
  • Torpedo tubes reload time increased from 43 to 45 s.
British battleship Orion, Tier IV:
  • Base main battery firing range reduced from 14.7 to 14.4 km.
British cruiser Hawkins, Tier V:
  • Main battery reload time reduced from 14 to 13.5 s;
  • Turret firing angles were increased:
    • Of the first turret by 32 degrees (for short ranges);
    • Of the second turret by 2 degrees;
    • Of the third and fourth turrets by 5 degrees;
    • Of the sixth turret by 36 degrees (for long ranges);
American cruiser Atlanta, Tier VII:
  • Main battery reload time reduced from 4.9 to 4.8 s.
British destroyer Jutland, Tier IX:
  • Main battery reload time increased from 4.1 to 4.2 s;
  • Torpedo tubes reload time increased from 122 to 124 s.
British destroyer Daring, Tier X:
  • Main battery reload time increased from 2.6 to 2.7 s;
  • Torpedo tubes reload time increased from 122 to 124 s.
Japanese aircraft carrier Hakuryu, Tier X:
  • Maximum rocket damage reduced from 3,250 to 3,150;
  • Chance of a rocket causing fire reduced from 15 to 14%.
French cruiser Colbert, Tier X:
  • Main battery reload time reduced from 3.5 to 3.4 s;
  • Restoration of hit points by Repair party consumable increased from 0.5% to 0.66% of total hit points per second.
Soviet battleship Kremlin, Tier X:
  • Continuous AA damage reduced from 433 to 412;
  • Number of explosions in a salvo reduced from 10 to 9;
  • Damage by shell explosions reduced from 1820 to 1750
American cruiser Pensacola, Tier VI:
  • Fore- and aft-end armor plating increased from 16 to 25 mm.
American cruiser New Orleans, Tier VII:
  • Fore- and aft-end armor plating increased from 16 to 25 mm.
German cruiser Yorck, Tier VII:
  • Fore- and aft-end armor plating increased from 16 to 25 mm.
Aircraft:
  • Spotting range of all planes reduced from 18 to 17 km (This characteristic determines at what distance the aircraft is capable of spotting an enemy).
IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

ST: 0.9.3 "Buffs' n' Nerfs" Zarya Svobody and Asama

ST: 0.9.3 "Buffs' n' Nerfs"

WG continue to work on improving the balance in the game. The following balance changes will be made to test ships.

Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our official portal.
We adjusted the parameters of ships based on testing results.

Zarya Svobody Soviet Tier IX Battleship:
New Soviet Tier IX battleship Zarya Svobody was added to the game for testing. This ship is based on the Soviet battleship Sovetsky Soyuz. At the moment, the concept of the ship involves the following changes:

* Zarya Svobody will have the accuracy settings standard for tier IX battleships, the AA defence parameters and model of S. Soyuz (A) hull and Hit Points and manoeuvrability of S. Soyuz (B) hull.
* Accuracy settings for the main calibre guns are adjusted to the standard settings for tier IX battleships.
* Sigma parameter increased from 1.7 to 1.9.


Asama Japanese Tier VIII Battleship:
* Main battery reload time increased from 30 to 33 s;
* Sigma parameter increased from 1.8 to 1.9.

Increased main battery reload time and accuracy upgrade will emphasise the difference between Asama and her prototype - Japanese Tier VIII battleship Amagi.



IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.

The Weeknd - Blinding Lights Ft WoWs Pin-Up Girls

A world in crisis,  I hope this cheers you guys up.

March 24, 2020

WoWs Game Launcher to END May 20th Then WGC Launcher only Rewards In-Game Items for All

Wargaming Game Center and Updates

Important


End of World of Warships Launcher.

Over the last few years, we’ve been constantly updating the Wargaming Game Center (WGC) to enable us to deliver the ultimate player experience. Some of you have been on this journey with us, and have witnessed the WGC becoming not only a game-launching platform, but also an important communication tool that delivers the latest game news, updates, and special events.

While there is always room for improvement, we’re delighted with what has been achieved and how WGC is currently performing.

If we look at the numbers—in 2019 we carried out 24 major updates, touching on functionality, user-experience, and the game login system. All these updates have shaped the Wargaming Game Center into the form we’ve come to appreciate so much.

So, What’s Next?
We would encourage you to join the enormous community of players on the WGC, if you haven’t joined them in using it already, as more updates and cool news are on the way.

Meanwhile, we would like to let everyone know the following: starting from May 20, we’ll no longer support the Launcher due to technical reasons. This means that the Launcher will no longer be available for download for those who might be inclined to log in to the game that way. All players currently using the Launcher will automatically be moved to the WGC.

After the transition, all players—no matter whether you’ve switched to the WGC or not—will be granted some amazing in-game items.

RU 0.9.4 UPDATE & NA 0.9.4 UPDATE

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ASIA 0.9.4 UPDATE & EU 0.9.4 UPDATE

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The Game Center lets you keep your Wargaming.net games in one place.

Only eligible Wargaming PC games are available in the Game Center.

How to install

  1. Download Game Center Here.
  2. Run the Game Center installer.
  3. Select Language and press Continue.


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  4. Select Folder and press Install.



  5. Game Center imports your Wargaming games. You may add games manually with Select Folder.



  6. Verify imported games.


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  7. Navigate with the tabs on top to Select a game to play.


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  8. Game Center runs in the background and minimised, by default, in your System tray.

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Troubleshoot

Unable to download



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Solution:

  1. Run Game Center in Windows 7 compatibility mode.
  2. Add Game Center to the firewall/antivirus exclusions list.
  3. Restart your network devices.