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0.8.8 Dog Tags - 4th Anniversary, Captain's Day, German Unity Day, Birthday of the U.S. Army World of Warships

New Dog Tags


Added Aug 29, 2019

0.8.8 Dog Tags
For Meritorious Service.
A commemorative symbol, granted for outstanding skills and heroism demonstrated for four years
Captain's Day.
Happy Surface, Subsurface, and Air Ship Captain's Day!
German Unity Day.
This day commemorates the anniversary of the German reunification in 1990, when the Federal Republic of Germany (West Germany) and the German Democratic Republic (East Germany) were unified.
Birthday of the U.S. Army.

IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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0.8.8 Ship and Event Flags - Ohio, California, 4th Anniversary, Puerto Rico, Marceau, Poltava, Imperial Standard at Sea, ACT Fibernet World of Warships

New Ship & Event Flags


Added Aug 29, 2019

0.8.8 Ship Flags
Ohio Flag.
The name of the state of Ohio originates from the word in the language of the Native American Seneca people, and translates as "good river." The fourth ship of the U.S. Navy carrying the name Ohio was designed as one of the Montana-class battleships, and was officially ordered in July, 1940.
California Flag.
I Love You, California!
Marceau Flag.
“All I ask is to let me command the vanguard when things get really hot” these were the words François Séverin Marceau said to his friend General Kléber shortly before the Battle of Le Mans.
Puerto Rico flag.
One of the earliest versions of the “large cruisers” project named after the U.S. “territories”—Puerto Rico being one of them—carried twelve 305 mm main battery guns on board.
Poltava Flag.
The very first ship to receive a name in honor of the victory in the Battle of Poltava was laid down personally by Peter the Great just a few months after the battle. This fact was recorded in the Tsar’s Travel Book: “On December 6, the Tsar himself laid down the ship named Poltava in St. Petersburg, in memory of the deeds at Poltava." The name Poltava has since become traditional in the Russian Navy.
Imperial Standard at Sea.
The first image of the Imperial Standard at Sea dates back to 1703. A cloth in the colors of the coat of arms of the Russian Empire, with the state eagle holding the maps of the four seas—Baltic, White, Caspian, and Black.
ACT Fibernet Flag.
ACT Fibernet - Born of Speed - Forged in Fiber - Feel the Advantage
World of Warships Fourth Anniversary.
Four years together!

IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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MONTECUCCOLI Tier V 🇮🇹 Italian Cruiser *TESTING* Stats World of Warships


Added: Aug 27, 2019

Updated: Latest *Testing* Stats.

Italian 🇮🇹 Tier V Cruiser MONTECUCCOLI (1935)
The lead ship in the third series of Condottieri-class light cruisers. In comparison with her predecessors, Montecuccoli featured more balanced characteristics, achieved by strengthening her armor protection.

COST:  10,000 XP    1,240.000 Credits.

  • Hit points: 23,800 hp
  • Armour: 25~62 mm
  • Deck Plating: Aft/Fore 13 mm. Mid 13 mm
  • Hull Plating: 13-60 mm
  • Citadel Torpedo Bulkhead: 6~30 mm
  • Superstructure: 10~50 mm
  • Turret Plating: 22~70 mm
  • Torpedo Damage Protection: 16%
  • Propulsion: 106,000 hp
  • Tonnage: 7,431 tn

4 x 2 152 mm/53 OTO 1929:
  • Firing Range: 13.5 km
  • Reload Time: 13 s
  • 180 Degree Turn Time: 25.7 s
  • Maximum Dispersion: 126 m
  • Sigma Value: 2.0σ
 SHELL TYPES:
152 mm proiettili CS 1926 *SAP:
  • Projectile Type: *SAP (Semi-AP)
  • Alpha Damage: 3850
  • SAP Armour Penetration: 42 mm
  • Projectile Speed: 950 m/s
  • Air Drag: 0.325
  • Projectile Mass: 44.3
  • Projectile Detonator: 0.03
    152 mm proiettili 1926 AP:
    • Projectile Type: AP
    • Alpha Damage: 3000
    • Projectile Speed: 850 m/s
    • Air drag: 0.338
    • Projectile Krupp: 2 142
    • Projectile Mass: 47.5
    • Detonator Threshold: 25

    3 x 2 100 mm proiettili HE:
    • Reload: 6 s
    • Damage: 1500 hp
    • Chance Of Fire: 6%
    • HE Armour penetration: 16 mm
    • Range:  4.0 km
    • Speed: 850 m/s

    2 x 2 533 mm tubo lanciasiluri:
    • Maximum Damage: 12,667
    • Range: 10 km
    • Speed: 51 kt
    • Reload Time: 47 s
    • Launcher 180 Degree Turn Time: 7.2 s
    • Torpedo Detectability: 1.0 km

    Action Zone 0.1 - 4.6 km
    Hit Probability90%
    Continuous Action Zone Area DPS32
    Shell Explosion Radius DPS 980
    Explosions Per Salvo1

    Action Zone 0.1 - 3.5 km
    Hit Probability 90%
    Continuous Action Zone Area DPS 105

    Action Zone 0.1 - 1.5 km
    Hit Probability 85%
    Continuous Action Zone Area DPS 112

    Reinforcing the priority AA sector occurs in four phases:
     (1) Upon activating the priority AA sector, the AA defences will cause instantaneous damage to enemy squadrons, expressed as a percentage of their current HP, and try to shoot down as many aircraft as possible.
     (2) A phase in which the ship's continuous AA damage within the selected sector gradually increases, during which the efficiency of the opposite sector's AA fire reduces.
     (3) Having reached maximum efficiency, the reinforced AA sector deals damage to its full extent for a limited period of time.
     (4) AA sector reinforcement is deactivated. To use AA sector reinforcement once again, you have to wait until the end of the cooldown period, during which the efficiency of the ship’s AA defences returns to standard values.

    • Maximum Speed: 37 kts
    • Turning Circle radius: 610 m
    • Rudder Shift Time: 10.7 s

    • Surface detectability: 11.6 km
    • Air Detectability: 6.6 km
    • Detectability After Firing in Smoke: 5.5 km

    Slot 1:Damage Control Party
    • Work Time 5s
    • Reload Time 90s (60s)
    Slot 2:Exhaust Smoke Generator:
    • Charges 1 (2)
    • Action time of Consumable 25 s
    • Smoke screen dispersion time 10 s
    • Reload time 240 (180) s
    • Smoke Radius 0.51 km
    Slot 3:Catapult Fighter:
    • Charges 2 (3)
    • Action time 60 s
    • Reload time 135 (90) s
    • Fighter Radius 3 km
    • Fighters: x 2
    Slot 3:Spotting Aircraft:
    • Charges 3 (4)
    • Action time 100 s
    • Reload time 360 (240) s
    • Added Spotting Radius +20%
    () Brackets denotes upgrades.

    Test #1 Review 😱
    "August 27th" Tier V Montecuccoli:- Great ship for Tier V,
    PROS: The SAP shells prove to be great at long range and always seem to deliver fairly good damage, very nearly a balanced ship, MB Firing Range was reasonable.
    CONS: Exhaust smoke seems to be too short, and turret traverse was slow, even with MBM 2 & EM  added to setup.
    My score was average 57k, mainly due to being torped 17k by Allied DD. (Excuses) more or less ended my game. No test on AA, or Torps, concealment was cut down to 10k and 6k in smoke.
    I actually prefer this ship to Tier V Genova.


    IMPORTANT! Because this Ship is WIP (Work in Progress), the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

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    Research Bureau Simple Guide World of Warships


    UPDATED: Aug 25, 2019

    Added:  Research Bureau Guide. 

    Update 0.8.7 introduced a new progression system, the  Research Bureau. You will be able to earn a new resource Research Points which can be exchanged for valuable rewards. All that’s required is to reset researchable branches of ships and progress through them anew.
    The goal of the Research Bureau is to further motivate players to engage with all tiers of their favourite ship branches and earn unique rewards along the way.

    RESEARCH POINTS AND REWARDS

    Research Points can be exchanged in the new section of the Armory called the Research Bureau.
    When the new system launches, French cruiser  X Colbert will be available for 57,000 Research Points. Later, she will be joined by American battleship  X Ohio.
    If you aren't ready to invest your Research Points in a new ship, you’ll always have the opportunity to exchange them for bundles with combat signals or Free XP. For example, a bundle with 250,000 Free XP will be available for just 12,500 Research Points.
    Please note: the Research Bureau section of the Armory will only become available after earning your first Research Points.

    How can you earn Research Points?

    If you have at least five Tier X ships researched, you will gain access to the Research Bureau, along with a one-time reward of 10,000 Research Points and the option to reset any of the researched branches of ships.

    Rules of resetting

    • You must have researched a Tier X ship in the branch you intend to reset. However, the actual ships of this branch do not have to be purchased and in your Port.
    • A branch that’s reset will be completely rolled back to the Tier I ship.
      • If you’ve researched the British cruiser branch up to  X Minotaur, upon resetting the branch, all cruisers starting from  I Black Swan will have to be researched once again.
      • If, for example, a branch has parallel lines that reach Tier X, such as the Soviet destroyer branch, you can choose which of the lines to reset. If you decide to reset the branch of Soviet destroyers starting from  X Grozovoi, it will be reset to  VII Minsk, then to  II Storozhevoi, and then cruiser  II Novik. At the same time, you'll be able to reset the second branch from  X Khabarovsk on the same principle, but in this case, bonuses will be received only by  X Khabarovsk IX Tashkent, and  VIII Kiev.
    • When a branch is reset, any research performed on it will be reversed, and the ships and modules will be sold for half their cost.
    • Upgrades will be demounted free of charge and transferred to your Inventory, Commanders will be sent to the Reserve without losing their specialisation, and all XP earned will be transferred to the first ship of the branch.
    After resetting a branch, the Tier VI - X ships of that branch will have special Research Point marks which can be “scored” by gaining a victory in battle, similarly to bonus Stars of Victory. “Scoring” such marks will bring Research Points to players.

    Earning Research Points: more details

    • Research Points can be earned once for the first victory on each ship after resetting the branch.
    • Any bonuses for a victory that awards Research Points will be displayed in the Port interface, in the same way as for other similar bonuses such as Stars of Victory.
    • Resetting a branch of ships can bring you up to 10,000 Research Points. The exact number of Research Points earned depends on the ship's tier:
      • 500 for the first victory on a Tier VI ship
      • 500 for the first victory on a Tier VII ship
      • 1,500 for the first victory on a Tier VIII ship
      • 1,500 for the first victory on a Tier IX ship
      • 6,000 for the first victory on a Tier X ship
    • Resetting a branch of aircraft carriers can bring you up to 8,000 Research Points. This is because researching an entire branch of aircraft carriers requires about 20% less XP than other ship branches.
      • 500 for the first victory on a Tier VI aircraft carrier
      • 1,500 for the first victory on a Tier VIII aircraft carrier
      • 6,000 for the first victory on a Tier X aircraft carrier
    • If, for any reason, a branch had gaps with unresearched ships, these ships will not receive a bonus for a victory attained on them. You can research any ships you skipped before resetting the branch in order to earn the maximum number of Research Points.
    Research Points for the first victory can not be obtained in Clan or Training Battles.

    SEASONS

    The Research Bureau system will work on a seasonal basis. The first Season will last 3 months.
    The effect of seasons on the Research Bureau lies in the fact that the Research Points first victory bonus will be doubled for the ships of the first branch to be reset during a season. The double bonus will remain on those ships beyond the end of the season, until the first victory is gained on them.

    BONUSES AND ACTIVITIES

    Along with the launch of the Research Bureau, we've prepared a few nice surprises for you.
    From the day of the Update’s release until August 30, and then between September 6 and September 13, you'll find the following bonuses and discounts in the game client. These will help you save resources and research branches of ships faster:
    • +100% XP for the first win of the day
    • −50% to the cost of Port slots
    • −50% to the cost of upgrades
    • −25% to the cost of permanent camouflage patterns for Tier VIII–IX ships
    Besides this, special combat missions will be available to you in the Challenges tab. To complete these, you'll need to earn XP in Operations, Random, Ranked, and Co-op Battles on Tier VI - IX ships of all types. The combat missions will be available across three Updates from Update 0.8.7 through Update 0.8.9 and can be completed up to 10 times each.
    For completing the missions, players will be rewarded with economic and special signals that will help facilitate research.

    Complete list of rewards

    Three consecutive seasons of Ranked Sprints on Tier VI–VIII ships will also be held during Updates 0.8.7–0.8.8. You'll be able to not only research your ships and earn Research Points for gaining the first victories on them, but also obtain valuable rewards while participating in Ranked Sprints. You’ll find further details in a number of articles dedicated to Ranked Sprints on our website.
    Rediscover and research old friends from your favourite branches of ships, earn Research Points, and obtain more rewards than ever before with the Research Bureau.

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