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October 16, 2020

Vittorio Veneto Tier VIII Italian Battleship 1940

Changes 16-10-2020
* WIP Stats

 Vittorio Veneto Tier VIII Italian Battleship 1940

A series of new-generation Italian battleships. They stood out by having good anti-torpedo protection and, at the time of their entry into service, being among the fastest battleships in the world.


SHIP DETAILS
Ship Name:   V. Veneto
Tier:   X (10)
Is paper ship:  False
Class:   Battleship (BB)
WG introduction:   Sept 24th 2020
Status:   Researchable Ship
Status during testing:   Special Ship
Resource purchase:    135,000 11.000,000
Nation:    Italy
Permoflage:   Type 18 - 3000 icon Doubloons
Current status:   WIP

HULL B
Health Points:  64,800
Armour:  13~380 mm
Armour Belt:  70 mm
Fore Athwartships:  70 mm.
Aft Athwartships:  70 mm.
Citadel Fore Athwartships:  100~210 mm.
Citadel Aft Athwartships:  70~210 mm.
Citadel Armoured deck slopes:  40 mm.
Citadel Plating:  40 mm.
Citadel Torpedo Bulkhead:  50 mm.
Citadel Deck:  102~162 mm.
Citadel Bottom:  50 mm.
Turret Plating:  130~380 mm.

MAIN BATTERY
3 x 3 381 mm/50 OTO 1934:
Firing Range:   18.1 km
Reload Time:   30.0 s
180 Degree Turn Time:   30 s
Maximum Dispersion:   244 m
Sigma Value:   1.60σ

SHELL TYPES
CS (SAP) SHELLS
9 x 381 mm proiettili CS:
Alpha Damage:  14050
Alpha Piercing CS:  96.7
Ammo Type:  SAP (CS)
Air Drag Coefficient:  0.275
Always Ricochet at:  80.0°
Normalisation:  45.0°
Fusetime:  0.03 s
Detonator Threshold:  25.0 mm
Shell Diameter:  0.381 m
Krupp:  3.0
Mass:  824.3 kg
Start Ricochet:  70.0°
Muzzle Velocity:  880 m/s

AP SHELLS
9 x 381 mm proiettili AP:
Alpha Damage:  12000
Ammo Type:  AP
Air Drag Coefficient:  0.2954
Always Ricochet at:  60.0°
Normalisation:  6.0°
Fusetime:  0.033 s
Detonator Threshold:  64.0 mm
Shell Diameter:  0.381 m
Krupp:  2434.0
Mass:  884.8 kg
Start Ricochet:  45.0°
Muzzle Velocity:  850 m/s

SECONDARIES
4 x 3 152 mm proiettili HE :
Maximum HE shell damage:   2100
Range:   5.0 km
Reload:   12 s
Air Drag:   0.325
Alpha Piercing HE:   25 mm
HE initial velocity:   950 m/s
COF:   7%
12 x 1 90 152 mm proiettili HE:
Maximum HE shell damage:   1300
Range:   5.0 km
Reload:   4 s
Air Drag:   0.414
Alpha Piercing HE:   21 mm
HE initial velocity:   860 m/s
COF:   5%

AA DEFENCE
LONG RANGE 
Action Zone:   ~3.5-4.6 km
Hit Probability:   75 %
Damage Caused by Shell Explosions:   1190
Damage by Zone Area AA:   140
Number of Explosions Per Salvo:   6
MID RANGE
Action Zone:   ~3.5 km
Hit Probability:   75 %
Continuous Damage Per Second:   245
SHORT RANGE
Action Zone:   ~2.0 km
Hit Probability:   70 %
Continuous Damage Per Second:   105

MANOEUVRABILITY
Maximum speed:   30.0 kts
Turning circle radius:   810 m
Rudder shift time:   15.5 s
Propulsion:  130,000 hp

CONCEALMENT
Surface Detectability:   14.9 km
Air Detectability:   10.7 km
Detectability after Firing Main Guns in Smoke:   13.7 km

CONSUMABLES
Slot 1:  Damage Control Party:
Work Time:   10 s
Reload Time:   80 s

Slot 2:  Repair Party.
Charges:   4
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +296 hp/s
(Total hp regenerated per charge:   ~8,288 hp

Slot 3:  Exhaust Smoke Generator.
Charges:   3
Action Time:   45 s
Smoke Screen Life Time:   10 s
Reload Time:   180 s
Smoke Radius:   0.51 km

Slot 4:  Spotting Aircraft.
Charges:   4

Action time:   100 s
Reload Time:   240 s
Spotting Distance:   +20%

Slot 4:  Fighter.
Charges:   3
Action time:   60 s
Reload Time:   90 s
Flight Radius:   3 km
Fighters per Charge:   x3

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released. 

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Mysore ● Commonwealth Tier VI Light Cruiser 1940



Changes: 15-10-2020
* Removed the ability to mount the "Propulsion Modification 1" upgrade.
* AP shells' arming threshold and fuse arming time were reduced to values similar to the AP shells of British light cruisers.
* Arming threshold reduced from 25 to 12 mm.
* Fuse arming time reduced from 0.025 to 0.005 s.

Mysore Commonwealth Tier VI Light Cruiser 1940

A light Fiji-class cruiser built for the British Royal Navy. After refurbishment that improved the ship's AA defences at the cost of a reduced number of main battery guns, she was transferred to the Indian Navy and renamed Mysore in 1957.
Mysore Mysore Flag
The crest for Indian cruiser Mysore (formerly HMS Nigeria) depicted the mythological bird Gandaberunda, one of the symbols of the ancient Kingdom of Mysore.



SHIP DETAILS:
Ship Name:   Mysore.
Tier,   VI (6).
Paper Ship:   No.
Class:   Light Cruiser.
WG Introduction:   Aug 27th 2020.
Status:   Premium Ship.
Base Value:     5500  Doubloons.
Resource Purchase:    Unknown.
Nation:   Commonwealth.
Permoflage:  Type 10 Free.
Current Status:   ST 0.9.9.

SHIP ARMOUR

Hit Points:   30,600 hp.
Armour:   9-114 mm.
Citadel  Fore Athwartship:   38~51 mm.
Citadel  Aft Athwartship:  38~51 mm.
Citadel plating:   16 mm.
Citadel Armor Belt:   114 mm.
Citadel Deck:   9~38 mm.
Citadel Bottom:   30 mm.
Turret Plating:  51~102 mm.
Tonnage:   11,040 t.

MAIN BATTERY
3 x 3 152 mm/50 Mk XXIII:
Max Range:   14.0 km.
Reload:   7.5 s.
180° Turn Time:   25.7 s.
Dispersion at Max Range:   130 m.
Sigma:   2.0σ.

SHELL TYPES
AP SHELLS:
9 x 152 mm AP 6crh Mk IV:
Alpha Damage: 3100
Ammo Type: AP
Drag Coefficient: 0.3297
Always Ricochet: 75.0°
Normalisation: 8.5°
Fusetime: 0.005 s
Arming Threshold: 12.0 mm
Shell Diameter: 0.152 m
Krupp: 2609.0
Mass: 50.8 kg
Start Ricochet: 60.0°
Muzzle Velocity: 841 m/s

SECONDARIES:
4 x 2 102 mm HE 35 lb.:
Range:   5.0 km.
Damage:   1500.
Chance of Fire:   6%.
Reload:   3.0 s.
HE Armour Penetration:   17 mm.
Shell Velocity:   811 m/s.

AA DEFENCE:
LONG RANGE:
4 x 2 102 mm/:
Action Zone:   ~5.8 km.
Hit Probability:   90 %.
Damage Within an Explosion:   1120.
Continuous Damage Per Second:   53.
Continuous Damage:   135.
Number of Explosions Per Salvo:   2.
MID RANGE:
5 x 2 40 mm:
2 x 1 40 mm:
Action Zone:   ~3.5 km.
Hit Probability:   90 %.
Continuous Damage Per Second:   161

MANOEUVRABILITY:
Maximum Speed:   31.5 kts.
Turning Circle Radius:   610 m.
Rudder Shift Time:   8.6 s.
Propulsion: 72,500 hp.

CONCEALMENT W/ PERMA:
* Denotes = CE Mounted:
Surface Detectability:   10.7 km.
* Surface Detectability:   9.6 km.
Air Detectability:   6.4 km.
* Air Detectability:   5.8 km.
Detectability after Firing Main Guns in Smoke:   5.0 km.
* Detectability after Firing Main Guns in Smoke:   5.0 km.

CONSUMABLES:
Slot 1:   Damage Control Party:
Work Time:   5 s.
Reload Time:    60 s.

Slot 2:   Hydroacoustic Search:
Charges:   3.
Action Time:   100 s.
Reload Time:   120 s.
Torpedo Detection Range:   3.0 km.
Ship Detection Range:   4.0 km.

Slot 3:   Crawling Smoke Generator:
Charges 3.
Dispersion time 10 s.
Consumable action time 90 s.
Reload time 160 s.
Radius 0.45 km.

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released. 

Feel free to Donate if you wish, any donations will help in one way or another to improve the Blog and allow me to make better content for you guys.

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Strasbourg ● Tier VII French Battleship 1938

Strasbourg

Changes: 15-10-2020
* Reload time of the "Main Battery Reload Booster" consumable increased from 120 to 180 s.
* Main battery reload time increased from 21 to 24 s.

Strasbourg Tier VII French Battleship 1938

Tier VII French Battleship 1938 A "small battleship" of the Dunkerque class that was created to confront German raiders. Compared to the lead ship of the series, she had reinforced armor protection and was a little slower.
Strasbourg
Strasbourg Flag
The second Dunkerque-class battleship, which entered service in 1939, was named after the capital of the Alsace province, the French city of Strasbourg.
Key features:
Strasbourg is a Dunkerque-class battleship equipped with the "Main Battery Reload Booster" consumable. Her decent rate of fire, good firing range, and mediocre armor make her most effective when playing at a distance and conducting flank attacks.

ship details
Ship Name:   Strasbourg.
Tier:   VII (7).
Paper ship:   No.
Class:   Battleship (BB).
WG introduction:   Aug 27th 2020.
Base Value:   9500 icon Doubloons.
Status:   Premium Ship.
Resource purchase:    Unknown.
Nation:   France.
Permoflage:  Type 10 Free.
Current Status:   ST 0.9.9.

hull


Hit Points:   52,600 hp.
Overall:   16~360 mm.
Citadel  Fore Athwartships:   228 mm.
Citadel  Aft Athwartships:  98 mm.
Citadel plating:   40~50 mm.
Armor Belt:  175~283 mm.
Citadel Deck:   40 mm.
Citadel Bottom:   40 mm.
Conning Tower:   300 mm.
Turret Plating:  150~360 mm.
tonnage:   36,308.

main battery
2 x 4 330 mm/52 St. Chamond Mle 1932:
Max Range:   19.1 km.
Reload:   24.0 s.
180° Turn Time:   36 s.
Dispersion at Max Range:   253 m.
Sigma:   1.7σ.

shell types
HE SHELLS
330 mm HE OEA Mle 1935:
Alpha Damage:   4800
Alpha Piercing HE:   55 mm.
Ammo Type:   "HE".
Shell Air Drag:   0.2926.
Shell Always Ricochet At:   60.0°.
Normalisation:  8°
Shell Detonator:   0.001.
Shell Detonator Threshold:   2.0.
Shell Diameter:   330 mm.
Shell Krupp:   385.0.
Shell Mass:   552.0.
Shell Ricochet At:   91.0°.
Shell Speed:   885.0 m/s.
Burn Probability:   35%.

AP SHELLS
330 mm AP OPfK Mle 1935:
Alpha Damage:   9700.
Ammo Type:   "AP".
Shell Air Drag:   0.2801.
Shell Always Ricochet At:   60.0°.
Normalisation:  6°
Shell Detonator:   0.033.
Shell Detonator Threshold:   55 mm.
Shell Diameter:   330 mm.
Shell Krupp:   2428.0.
Shell Mass:   560.0.
Shell Ricochet At:   45.0°.
Shell Speed:   870 m/s.

secondaries
‎3 x 4 130 mm HE OEA Mle 1934:
‎2 x 2 130 mm HE OEA Mle 1934:
Range:   5.0 km.
Damage:   1900 hp.
Chance of Fire:   9%.
Reload:   5 s.
HE Armour Penetration:   22 mm.
Shell Velocity:   840 m/s.
Shell Mass:   29.5 kg.

aa defence
LONG RANGE 
2 x 2 130.0 mm:
3 x 4 130.0 mm:
Action Zone:   ~3.5-6.0 km.
Hit Probability:   75 %.
Damage Within an Explosion:   1400.
Continuous Damage Per Second:   120.
Number of Explosions Per Salvo:   3.
MID RANGE
4 x 2 37 mm:
Action Zone:   ~3.0 km.
Hit Probability:   75 %.
Continuous Damage Per Second:   30.
Short RANGE
8 x 4 13.2 mm:
Action Zone:   ~1.5 km.
Hit Probability:   70 %.
Continuous Damage Per Second:   150.

MANOEUVRABILITY
Maximum Speed:   29.5 kts.
Turning Circle Radius:   730 m.
Rudder Shift Time:   14.0 s.
Propulsion: 107,000 hp.

CONCEALMENT
Surface Detectability:   16.9 km.
Air Detectability:   9.6 km.
Detectability after Firing Main Guns in Smoke:   14.2 km.

CONsumables
Slot 1:  Damage Control Party:
Work Time:   15 s.
Reload Time:   80 s.

Slot 2:  Repair Party:
Charges:   4.
Action time:   28 s.
Reload Time:   80 s.
Regenerated hp per Second:   +263 hp/s.
Total hp regenerated per charge ~7,364 hp.

Slot 3:  Main Battery Reload Booster:
Main Battery Reload Booster.
Charges:   4.
Action time:   20 s.
Reload Time:   180 s.
Main battery recharge booster:   -50%.

Slot 4:  Spotting Aircraft:
Charges:   4.
Action time:   100 s.
Reload Time:   240 s.
Spotting Distance:   +20%.

Slot 4:  Fighter:
Charges:   3.
Action time:   60 s.
Reload Time:   90 s.
Flight Radius:   3 km.
Fighters:   x2.

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released. 

Feel free to Donate if you wish, any donations will help in one way or another to improve the Blog and allow me to make better content for you guys.

paypal donate

comments