Le Havre: Tier IX French Premium Heavy Cruiser 1944

Le Havre: Tier IX French Premium Heavy Cruiser

flag shipicon Le Havre: Tier IX French Premium Heavy Cruiser 1944

A super heavy cruiser armed with 330 mm main battery guns all concentrated on the ship's bow. She shares many design features with the Dunkerque-class battleships. The ship's AA defense systems consist of American-made automatic anti-aircraft guns.

 
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Ship Info

Ship Name: Nation flag Ship class icon IX Le Havre
Level: 9
WG Introduction: March 27, 2025
Status During Tests shipicon Special Ship
Estimated Released: 14.6
Base Value: Resource icon 19,000
Nation: Nation flag France
Current Development Status: Work in Progress

Armor

Hit points: 55,300
Overall Plating: 25 mm
Fires duration: 60 s
Torpedo Protection: 19%
Tonnage: 30,390

Main Battery Armament:

2x4 330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount:
Max Range: 18.1 km
Reload: 30.0 s
Minimum Shell Type Switching Time: 30.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 200 m
Sigma: 1.70σ
 

Shell Types

HE Shells

8x 330 mm HE OEA Mle 1935:
Alpha Damage: 4,800
Maximum Damage per Salvo: 38,400
Maximum Damage Per Minute (DPM): 76,800
Alpha Piercing HE: 55.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2926
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 330 mm
Shell Krupp: 385.0
Shell Mass: 552.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 885.0 m/s
Burn Probability: 35%

AP Shells

8x 330 mm AP OPfK Mle 1935:
Alpha Damage: 9,700
Maximum Damage per Salvo: 77,600
Maximum Damage Per Minute (DPM): 155,200
Ammo Type: Armor Piercing
Shell Air Drag: 0.2801
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 55.0
Shell Diameter: 330 mm
Shell Krupp: 2428.0
Shell Mass: 560.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 870.0 m/s

Depth Charge Airstrike:

Aircraft: LeO H-470
Aircraft HP: 2000
Max Range: 7 km
Reload: 30 s
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Bombs in Payload: 2x 350 lb Bomb Mk 54
Max Bomb Damage: 4200
Burn Probability: 24%

Secondaries:

8x2 139 mm/50 Mle 1938 in a turret/HE OEA Mle 1927:
Range: 8.0 km
Reload: 2.7 s
Alpha Damage: 2,000
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3514
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 139 mm
Shell Krupp: 360.0
Shell Mass: 40.2 kg
Shell Ricochet At: 91.0°
Shell Speed: 840.0 m/s
Burn Probability: 10%

AA Defence:

Long Range:

8x2 139 mm/50 Mle 1938 in a turret:
Firing range: 6.0 km
Hit Probability: 90 %
Damage by Zone Area AA: 147
Damage Caused by Shell Explosions: 1680
Number of Explosions Per Salvo: 6
Action Zone: 3.5 - 6.0 km
Continuous Damage: soon

Mid Range:

4x4 40 mm Bofors on a Mk.2 mount
4x2 40 mm Bofors on a Mk.1 mount:
Firing range: 3.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 189

Short Range:

18x2 20 mm Oerlikon on a Mk.24 mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 228

Mobility:

Maximum speed: 31.5 knots
Turning circle radius: 720 m
Rudder shift time: 13.2 s
Propulsion: 100,000 hp

Visibility:

Surface Detectability: 14.7 km
Air Detectability: 10.5 km
Detectability by enemy subs: 0-10.5 km
Detectability whilst firing in smoke: 12.4 km

Consumables:

Slot 1: Damage Control Party:

Charges: infinite
Action Time: 5 s
Reload Time: 60 s

Slot 2: Hydroacoustic Search:

Charges: 3
Action Time: 100 s
Reload Time: 120 s
Torpedo Detection Range: 3.5 km
Ship Detection Range: 5.0 km

Slot 2: Defensive AA Fire:

Charges: 3
Action time: 40 s
Reload time: 80 s
Average AA damage: +50%;
Damage within the explosion radius of shells fired from medium- and long- range AA defences: 300%

Slot 3: Fighter:

Charges: 3
Action time: 60 s
Reload time: 90 s
Radius: 3 km

Slot 3: Engine Boost:

Charges: 3
Action Time: 180 s
Reload Time: 90 s
Boost: +20%

Slot 4: Repair Party:

Charges: 3
Action Time: 28 s
Reload Time: 60 s
Regeneration: +332 hp/s

Slot 5: Main Battery Reload Booster:

Charges: 2
Action time: 15 s
Reload time: 80 s
Main battery reload time: -50 %
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅

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