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January 29, 2021

ST 0.10.1: Buffs 'n' Nerfs to Test and In-Game Ships Fen Yang - Sanzang - Vampire II - Hyuga

ST 0.10.1 Buffs 'n' Nerfs and Fixes to Test and In-Game Ships

ST 0.10.1 changes to test ships, fixes of issues with Fen Yang and Sanzang.
We adjusted the parameters of some ships based on testing results. The changes will be applied to Hyuga and Vampire II. We also fixed issues with Fen Yang's special upgrade and Sanzang's Patrol Fighters.
 
special_ddVampire II Commonwealth Tier X Destroyer 
  • Main battery firing range reduced from 13.8 to 12.8 km;
  • Torpedo range increased from 10 to 12 km;
The following changes will be applied with the release of update 0.10.1:

special_ddVampire II Commonwealth Tier X Destroyer 
  • Torpedo tubes reload time reduced from 125 to 96 s.
Hyūga Tier VII Japanese Battleship 
  • Fore- and aft-end plating thickness increased from 16 to 26 mm.
Fen YangFen Yang Pan-Asian Tier VIII Destroyer 
  • Fixed an issue that made it impossible to mount the "Defensive AA Fire" special upgrade on the ship.
Sanzang Pan Asian Tier VIII Aircraft Carrier 
  • Fixed an issue that caused squadrons' "Patrol Fighters" to have incorrect speed and HP pool.
Please note that all information on this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.


 
 
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Hyūga Tier VII Japanese Battleship 1918

hyuga
Changes January 29, 2021
* Fore- and aft-end plating thickness increased from 16 to 26 mm

Hyūga Tier VII Japanese Battleship 1918

An Ise-class battleship that was a further development of the Fusō-class warships with a different arrangement for her artillery. Heavy reconstruction during the 1930s resulted in the battleship getting better speed parameters, stronger anti-torpedo protection, and more solid horizontal armor.

 

 

ise-flag Hyūga Memorable Flag
Since ancient times, Hyūga Province has been a key region of Kyūshū island. From the 12th to the 19th century, control over the island was held by the powerful Shimazu samurai clan. The commemorative flag of the battleship depicts the Kamon, the Shimazu family emblem.

ship details
Ship Name:   Hyūga
WG Introduction:   January 14th 2021
Tier:   VII (7)
Class:   Battleship
Status when Final:   Premium Ship
Status During testing:   Special Ship
Base value:  9500 icon Doubloons
Resource purchase:    ?.
Nation:   Japanese
Permoflage:  Type 10 Free.
Current Status:   WIP

hull
Hit Points:   60,700 hp
Overall:   16~350 mm

main battery
6 x 2 356 mm/45 41st Year Type:
Max Range:  21.3 km
Reload:  26.0 s
180° Turn Time:  45.0 s
Dispersion at Max Range:  237 m
Sigma:  1.8σ 
 
shell types
HE SHELLS
12 x 356 mm HE Type0:
Alpha Damage:  5,700
Alpha Piercing HE:  59 mm
Air Drag Coefficient:  0.531
Always Ricochet at:  60.0°
Normalization:  8°
Fusetime:  0.001 s
Detonator Threshold:  2.0 mm
Shell Diameter:  0.356 m
Krupp:  385.0
Mass:  625.0 kg
Start Ricochet:  91.0°
Muzzle Velocity:  805 m/s
Burn Probability:  25%
 
AP SHELLS
12 x 356 mm AP Type91:
Alpha Damage:  10,200
Ammo Type:  AP
Air Drag Coefficient:  0.331
Always Ricochet at:  60.0°
Normalization:  6.0°
Fusetime:  0.033 s
Detonator Threshold:  59.0 mm
Shell Diameter:  0.356 m
Krupp:  2657.0
Mass:  673.5 kg
Start Ricochet:  45.0°
Muzzle Velocity:  775 m/s

secondary Armament
16 x 1 140 mm HE Type0:
Range:   5.6 km
Damage:   2,400 hp
Chance of Fire:   10%
Reload:   8.0 s
HE Armour Penetration:   23 mm
Shell Velocity:   850 m/s
4 x 2 127 mm HE Type0:
Range:   5.6 km
Damage:   2,100 hp
Chance of Fire:   8%
Reload:   5.0 s
HE Armour Penetration:   21 mm
Shell Velocity:   725 m/s

aa defence
LONG RANGE 
4 x 2 127.0 mm
Action Radius:  ~5.8 km
Hit Probability:  75 %
Damage Within an Explosion:  1330
Continuous Damage Per Second:  63
Number of Explosions Per Salvo:  2
SHORT RANGE 
10 x 2 25.0 mm
AA Damage:  74
Hit Probability:  85%
Action Radius:  ~2.5 km

MANOEUVRABILITY
Maximum Speed:  25.3 kts
Turning Circle Radius:  750   m
Rudder Shift Time:  15.0 s
Propulsion:   81,050 hp

CONCEALMENT
Surface Detectability:  15.8 km
Air Detectability:  9.7 km
Detectability after Firing Main Guns in Smoke:  13.8 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   10 s
Reload Time:   80 s
 
Slot 2:  Repair Party:
Charges:   4
Action time:   28 s
Reload Time:   80 s
HP Per sec:   +293 hp/s
Total Regeneration per Charge:  8,204 hp

Slot 3:  Spotting Aircraft:
Charges:  4
Work Time:   100 s
Reload Time:   240 s


IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.


 

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Vampire II Commonwealth Tier X Destroyer 1959

vampire_ii
Changes: Feb 02, 2021
The following changes will be applied with the release of update 0.10.1:
* The possibility of mounting the "Engine Boost Modification 1" special upgrade was added.
.

commonwealthspecial_ddVampire II Commonwealth Tier X Destroyer 1959

A Daring-class destroyer with improved anti-submarine armament. One of the largest and most powerful warships built in Australia.
flag
Vampire II Memorable Flag
A Daring-class destroyer, served in the Royal Australian Navy from 1950s to mid-1980s. One of the legendary Australian ships. The ship's badge is a bat. It's realistically depicted on the official badge and stylized on the unofficial one.
advice
ship details
Ship Name Vampire II Tier X (10)
Class Destroyer (DD) Type Special Ship
Is Paper Ship False WG Introduction October 22, 2020
Ship Release
Update ~0.10.0 - 0.10.1
Resource Cost coalsteelfree xpdoubloonsparagondockyardmission ?
Nation flag Commonwealth Current Status Work in Progress
hull vampire_ii
Survivability Hit Points 19,800
Armour Overall 6~20 mm
Bottom 20 mm
Hull Fore/Aft 19 mm
Hull Mid 19 mm
Deck Fore 19 mm
Deck Aft 19 mm
Deck Mid 19 mm 
Superstructure 13 mm
Turrets 6 mm
Torpedo Damage Protection 0%
Tonnage 3,560 t
main battery
Hull Calibre Turrets x Barrels Max Range Reload 180° Turn Time Dispersion Sigma
A
113 mm/45 RP 41 Mk VI
3 x 2
12.8 km
3.5 s
7.2 s
118 m
2.0σ
shell types
HE 6 x 113 mm HE 5crh: AP 6 x 113 mm SAP 55 lb:
Max Shell Damage 1,700 Max Shell Damage 2,100
Alpha Piercing HE 19 mm

Shell Velocity 746 m/s Shell Velocity 746 m/s
Air Drag 0.4117 Air Drag 0.4117
Krupp 1.0 Krupp 1600
Mass 24.95 kg Mass 25.0 kg
Detonator Threshold 2.0 mm Detonator Threshold 19 mm
Fusetime 0.001 s Fusetime 0.01 s
Always Ricochet at 60.0° Always Ricochet at 67.5°
Start Ricochet 91° Start Ricochet 60°
torpedo armament
Hull Calibre Tubes x Torpedoes Reload 180° Turn Time Range
A 533 mm Mk IXM:
(Independent or narrow firing torps)
1 x 5 96 s 7.2 s 12 km
Damage Visibility Type Chance of Flood Speed
19,500 hp 1.3 km Normal 282% 62 kts
aa defence
Range Calibre Turrets/Guns N° of EXP Damage per Second Hit Probability Action Radius
Within EXP Radius Continuous
Long
113 mm/45 RP 41 Mk VI
3 x 2
4
1610
77
100%
~3.5-5.8 km
Mid
40 mm Bofors Mk V
2 x 1
   
88
100%
~0.1-3.5 km
40 mm Bofors Mk V
2 x 2
Short


   



mobility & visbility
Manoeuvrability Concealment
Maximum Speed 35 kts Surface Detectability 7.4 km
Turning Circle Radius 630 m Air Detectability 3.5 km
Rudder Shift Time 4.4 s Firing in Smoke Detectability 2.6 km
Propulsion 54,000 hp    
consumables
Slot 1 Slot 2
Damage Control Party Crawling Smoke Generator
Work Time 5 s Charges 3
Reload Time 40 s Action Time 90 s
    Reload Time 160 s
    Smoke screen life time 10 s
    Smoke Radius 450.0 m
Slot 3 Slot 4
Hydroacoustic Search Engine Boost
Charges 3 Charges 3
Action Time 120 s Action Time 120 s
Reload Time 100 s Reload Time 120 s
Torpedo detectability distance 3.5 km Max speed +8%
Ship detectability distance 5.0 km    

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.

 
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Sanzang Pan Asian Tier VIII Aircraft Carrier 1946 (Released)

Changes January 29, 2021
* Fixed an issue that caused squadrons' "Patrol Fighters" to have incorrect speed and HP pool.

f;agSanzang Pan Asian Tier VIII Aircraft Carrier 1946

A high-speed light aircraft carrier based on the Baltimore-class cruiser. Despite relatively small dimensions, the ship carried a rather powerful air group and was armed with numerous AA artillery. The ship boasted very good armor compared to the protection of far larger strike aircraft carriers.
flandre Tang Sanzang Flag
A Buddhist monk, Tang Sanzang is the main character from "Journey to the West", a novel by Wu Cheng'en.


To view images below at full size: RMB > Open image in new tab.


SHIP DETAILS:
Ship Name:  Sanzang
Tier,  VIII (8)
Class:  Aircraft Carrier (CV)
WG Introduction:  Nov 27, 2020
Status:   Premium Ship
Ship Release:   ~0.10.0
Base Value:    11300 doubloon Doubloons
Resource Purchase:  Premium shop on day of release.
Nation:   Pan Asia
Permoflage:  permaflage Type 10  Free - permaflage Sanzang Permaflage
Current Status:  Released

HULL:
Hit Points:   47,900 hp.
Overall:   6~152 mm.
Torpedo Protection:  4%

AIRCRAFT
ATTACK AIRCRAFT:
PLANE STATS:
F8F Bearcat:
Plane HP:   1660 hp
Cruise Speed:   176 kts
Max Speed:   216 kts
Speed Boost:   5 s
Speed Boost Reload:   10 s
Attacking Group Amount:   2
Squadron Amount:   6
Detectability:   10 km
Aircraft on Deck:   9
Plane Restoration:   123 s
ROCKET STATS:
HE Tiny Tim:
Rockets in Payload:   3
Alpha Damage:  5,400
Alpha Piercing HE:  68.5 mm
Ammo Type:  HE
Air Drag Coefficient:  0.35
Always Ricochet at:  60.0°
Normalisation:  45.0°
Fusetime:  0.03 s
Detonator Threshold:  25.0 mm
Shell Diameter:  0.04 m
Krupp:  3.0
Mass:  36.29 kg
Start Ricochet:  45.0°
Velocity:  217.0 m/s
Burn Probability:  33%
TORPEDO BOMBERS:
PLANE STATS:
BTD Destroyer:
Plane HP:   2040 hp
Cruising Speed:   131 kts
Max Speed:   166 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Group Amount:   2
Squadron Amount:   6
Detectability range:   10 km
Aircraft on Deck:   9
Plane Restoration:   150
TORPEDO STATS
Torpedo Mk.13-2:
Max Torpedo Damage:   6,467
Torpedoes in Payload:   2
Aerial Torpedo Speed:   35 kts
Torpedo Range:   3.5 km
Torpedo Arming Distance:   470 m
DIVE BOMBERS:
BTD Destroyer:
Plane HP:    2150 hp
Cruising Speed:   131 kts
Max Speed:   166 kts
Speed Boost:   20 s
Speed Boost Reload:   40 s
Attacking Group Amount:   2
Squadron Amount:   6
Detectability range:   10 km
Aircraft on Deck:   9
Plane Restoration:   142 s
BOMB STATS:
HE AN-M66:
Alpha Damage:  11200
Bombs in Payload:   4
Alpha Piercing HE:  67.1 mm
Ammo Type:  HE
Air Drag Coefficient:  0.35
Always Ricochet at:  60.0°
Normalisation:  45.0°
Fusetime:  0.03 s
Detonator Threshold:  25.0 mm
Shell Diameter:  0.04 m
Krupp:  3.0
Mass:  931.0 kg
Start Ricochet:  45.0°
Velocity:  300.0 m/s
Burn Probability:  64%

AA DEFENCE:
MID RANGE:
5 x 4 40 mm Bofors Mk2:
10 x 2 40 mm Bofors Mk1:

Action Zone:   ~3.5 km.
Hit Probability:   100 %.
Continuous Damage Per Second:   347.
SHORT RANGE:
15 x 2 20 mm Oerlikon Mk20:
Action Zone:   ~2.0 km.
Hit Probability:   95 %.
Continuous Damage Per Second:   196.

MANOEUVRABILITY:
Maximum Speed:   33.0 kts.
Turning Circle Radius:   920 m.
Rudder Shift Time:   15.9 s.
Propulsion:   120,000 hp.

CONCEALMENT:
Surface Detectability:   12.2 km.
Air Detectability:   10.2 km.

CONSUMABLES:
Slot 1:  Damage Control Party:
Work Time:  60 s.
Reload Time:  90 s.

Slot 3:  Fighter:
Charges:   4.
Action time:   600 s.
Reload Time:   40 s.
Flight Radius:   3 km.
 
 
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