
Pilus Posterior: Tier IX Italian Legion Premium Battleship 1942
In the Roman legion, the Pilus Posterior was the title of the centurion commanding the second century of a cohort, following the Pilus Prior. It was a position of intermediate seniority among the centurions, below the Pilus Prior but above the Princeps Prior and Princeps Posterior.

Original Ship Details - Pilus Posterior (Giuseppe Verdi)
Several battleship projects were developed in Italy collaboratively with the U.S.S.R., including one with nine 406 mm guns in three turrets. If such a ship had been ordered, her construction would have been completed by 1940 or 1941. The battleship would have received Italian armament, developed on the basis of the existing 381 mm guns.
Pilus Posterior Info:
Ship Name:
IX Pilus Posterior


Level: 9
Rarity Level: Rare Ship. Requires dedicated or focused effort via challenging events or long-term commitment.
WG Introduction: July 3rd, 2025
Estimated Release: 14.7
Base value:
18,000

Nation:
Italy

Current development status: Work in Progress
Armor:

Health Points: 69,100.
Armour: 19-410 mm.
Armour Belt: 60-320 mm.
Fore Athwartships: 150-300 mm.
Aft Athwartships: 150-300 mm.
Citadel Fore Athwartships: 38-300 mm.
Citadel Aft Athwartships: 38-300 mm.
Citadel Torpedo Bulkhead: 50 mm.
Citadel Armoured deck slopes: 25 mm.
Citadel Deck: 100 mm.
Citadel Bottom: 50 mm.
Torpedo Damage Reduction: 27%.
Turret Plating: 150-410 mm.
Main Battery Armament:
3x3 406 mm/50 Model 1940 in a turret:
Firing Range: 19.1 km.
Reload Time: 31.0 s.
180 Degree Turn Time: 36.0 s.
Maximum Dispersion: 253 m.
Sigma Value: 1.7σ.
Shell Types
HE Shells
9x 406 mm proiettili HE 1940:
Alpha Damage: 5,700
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.248
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 406 mm
Shell Krupp: 250.0
Shell Mass: 1071.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 836.0 m/s
Burn Probability: 36%
AP Shells:
9x 406 mm proiettili AP 1940:
Alpha Damage: 12,600
Ammo Type: Armor Piercing
Shell Air Drag: 0.238
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0
Shell Diameter: 406 mm
Shell Krupp: 2550.0
Shell Mass: 990.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 836.0 m/s
Depth Charge Airstrike:
Aircraft HP: 2000 - CANT Z.506 Airone (Level 6)
Maximum bomb damage: 4200
Reload time: 30 s
Available flights: 2
Attack aircraft per flight: 1
Range: 10 km
Bombs per payload: 2x CS 160 kg
Secondaries:
4x3 152 mm proiettili CS 1926:
Reload: 10 s
Range: 7 km
Max Shell Damage: 3,850
Ammo Type: Semi Armor Piercing
Alpha Piercing CS: 42.3 mm
Velocity: 950.0 m/s
12x2 90 mm proiettili CS:
Reload: 4.0 s
Range: 7.0 km
Max Shell Damage: 2,000
Ammo Type: Semi Armor Piercing
Alpha Piercing CS: 26.0 mm
Velocity: 860.0 m/s
AA Defence:
Long Range:
12x2 90 mm/50 Model 1939 on a twin mount:
Action Zone: 4.6 km.
Hit Probability: 75 %.
Damage by Zone Area AA: 196.
Damage Caused by Shell Explosions: 1330.
Continuous Damage: 324
Action Zone: 3.5 - 4.6 km.
Number of Explosions Per Salvo: 8.
Mid Range:
10x2 37 mm/54 Model 1938 on a Model 1938 mount:
Action Zone: 3.5 km.
Hit Probability: 75 %.
Continuous Damage Per Second: 200.
Short Range:
16×6 20 mm/70 Scotti Model 1941 on a sextuple mount:
Action Zone: 2.0 km.
Hit Probability: 70 %.
Continuous Damage Per Second: 207.
Mobility:
Maximum speed: 32.0 kts.
Turning circle radius: 860 m.
Rudder shift time: 16.0 s.
Propulsion: 191,000 hp.
Detection:
Surface Detectability: 16.3 km.
Air Detectability: 13.0 km.
Detectability after Firing Main Guns in Smoke: 16.3 km.
Consumables:
Slot 1: Damage Control Party:
Charges: Unlimited.
Work Time: 15 s.
Reload Time: 80 s.
Slot 2: Repair Party:
Charges: 4.
Action time: 28 s.
Reload Time: 80 s.
Regenerated hp per Second: +345.5 hp/s.
Slot 3: Smoke Generator:
Charges 3
Duration time: 60 s
Dispersion time: 15 s
Reload time: 180 s
Radius: 900 m
Slot 4: Spotting Aircraft:
Charges: 4.
Action time: 100 s.
Reload Time: 240 s.
Spotting Distance: +20%.
Slot 4: Fighter:
Charges: 3,
Action time: 60 s.
Reload Time: 90 s.
Flight Radius: 3 km.
Fighters per Charge: x3.