
Burrows: Tier X American Destroyer 1951
A large post-war destroyer armed with 137 mm main battery guns. She represents a further development of the universal warship concept, designed to support squadrons with rapid-firing artillery and powerful AA defenses.

Ship Info
Ship Name:
X Burrows


Level: 10
Rarity Level: Common Ship. Always or frequently available through regular gameplay. Designed to be broadly accessible.
WG Introduction: March 27, 2025
Status During Test and Early Access:
X Burrows

Released in Early Access: 14.6
Researchable Cost During 14.8
240 000
19 500 000


Nation:
USA

Current Development Status: Work in Progress
How to Obtain
Available during 14.6/14.7: for 20,000
Doubloons after previous bundles purchased (3770
American Tokens total). Reaching this stage will also provide Permanent Eco Booster and "The Wanted" Permanent camo for Burrows). After 14.7 you can get the ship for researchable resources in the tech tree.


Armor
Hit points: 23,900
Overall Plating: 13-25 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 25 mm
Superstructure: 13 mm
Tonnage: 4,640 t
Main Battery Armament:
3x2 137mm/48 Mark 1 on a twin mount:
Max Range: 13.1 km
Reload: 3.5 s
Minimum Shell Type Switching Time: 3.5 s
180° Turn Time: 14.4 s
Dispersion at Max Range: 113 m
Sigma: 2.0σ
Shell Types
HE Shells
6x 137 mm HE Mk1:
Alpha Damage: 1,950
Maximum Damage per Salvo: 11,700
Maximum Damage Per Minute (DPM): 200,571
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2377
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 137 mm
Shell Krupp: 360.0
Shell Mass: 34.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 823.0 m/s
Burn Probability: 8%
SAP Shells
6x 137 mm CS Mk1:
Alpha Damage: 3,000
Maximum Damage per Salvo: 18,000
Maximum Damage Per Minute (DPM): 308,571
Alpha Piercing CS: 38.0 mm
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.2377
Shell Always Ricochet At: 75.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0
Shell Diameter: 137 mm
Shell Krupp: 3.0
Shell Mass: 34.0 kg
Shell Ricochet At: 65.0°
Shell Speed: 823.0 m/s
Depth Charges:
Maximum damage: 5100
Charges: 2
Bombs per charge: 16
Reload time: 40 s
Burn probability: 21%
Torpedoes:
1×5 533 mm Mk14/Mk16 mod. 1:
Max Damage: 19,033
Range: 10.5 km
Reload: 80 s
Speed: 66 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.4 km
Detection Reaction Time: 8.16 s
Chance of causing flood: 323%
AA Defence:
Long Range:
3x2 137mm/48 Mark 1 on a twin mount:
Firing range: 5.8 km
Hit Probability: 100 %
Damage by Zone Area AA: 42
Damage Caused by Shell Explosions: 1680
Number of Explosions Per Salvo: 2
Action Zone: 3.5 - 5.8 km
Continuous Damage: soon
Mid Range:
4x2 76.2 mm/50 Mk.22 on a Mk.33 mount
2x1 76.2 mm/50 Mk.22 on a Mk.34 mount:
2x1 76.2 mm/50 Mk.22 on a Mk.34 mount:
Firing range: 4.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 228
Short Range:
6x2 20 mm Oerlikon on a single Mk.20 mount:
Firing range: 2.0 km
Hit Probability: 95 %
Damage by Zone Area AA: 81
Mobility:
Maximum speed: 37.0 knots
Turning circle radius: 720 m
Rudder shift time: 5.0 s
Propulsion: 72,000 hp
Visibility:
Surface Detectability: 8.1 km
Air Detectability: 4.5 km
Detectability by enemy subs: 0-4.5 km
Detectability whilst firing in smoke: 3.5 km
Consumables:
Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Total Usage Time: 200 s
Minimum Usage Time: 15 s
Cooldown after Use: 20 s
Dispersion Time: 5 s
The new Smoke Generator system rewards smart resource management while allowing for more tactical adaptability in battle.
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +10%
"she trades the twin 5.4" guns for devastating post-war twin 3"/76mm AA mounts" ...so an upgrade to her hull? I see the same 3x2 137mm main battery mounts listed and pictured.
ReplyDeleteIDIOTIC SHIP
ReplyDelete