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February 28, 2019

World of Warships: Win the Tier V British Cruiser Exeter in The “Exeter's Last Stand” Marathon Week/Stage 1

Win the Tier V British Cruiser Exeter in The “Exeter's Last Stand” Marathon


 Starts: Friday 1st March. 6am
Ends: Friday. 29th March. 6am

During Update 0.8.1, WoWs are launching a new marathon of combat missions called "Exeter's Last Stand" where players will have a chance to get the new British cruiser, Tier V Exeter, along with a Commander with 6 skill points!

The ship can be earned as a reward for completing all four combat mission chains of "Exeter's Last Stand". The ship is bestowed for completing the fourth chain, which only becomes available after you complete the preceding three.

A new chain will become available each and every week. On the first day of the marathon, only the first chain will be available.
The following week will see the next one unlocked, and so on. The chains will remain available until the end of the marathon. Thus, you will be able to log in to the game on the fourth week and complete everything.
Allocate your time properly in order to succeed in getting cruiser Exeter!

 Already own the Exeter? Then you will be compensated with 4000  Doubloons

 
"The Exeter's Last Stand" Stage 1 Part 1/3
  • Over any number of battles; Destroy 30 enemy aircraft.
  • Reward: 5x Juliet Yankee Bissotwo and India Bravo Terrathree signals.
  • Ship Restrictions: Tier V–VIII US, British, and Commonwealth destroyers and cruisers.
  • Battle Type restrictions: Random, Co-op, and Ranked Battles.
You can complete this combat mission only once.
"The Exeter's Last Stand" Stage 1 Part 2/3
  • Over any number of battles; Receive 4 Million HP of Potential Damage.
  • Reward: 5x Juliet Whiskey Unaone and Hotel Yankee signals..
  • Ship Restrictions: Tier V–VIII US, British, and Commonwealth destroyers and cruisers.
  • Battle Type restrictions: Random, Co-op, and Ranked Battles.
You can complete this combat mission only once.
"The Exeter's Last Stand" Stage 1 Part 3/3
  • Over any number of battles; Deal 300,000 Damage to Enemy Ships.
  • Reward: 5x Zulu Hotel and Mike Yankee Soxisix signals.
  • Ship Restrictions: Tier V–VIII US, British, and Commonwealth destroyers and cruisers.
  • Battle Type restrictions: Random, Co-op, and Ranked Battles.
You can complete this combat mission only once.

 The combat missions of the chain can be completed only once, and only in the specified sequence. Final Reward: 1000  Coal

Watch out for more of these missions next week.

February 27, 2019

World of Warships ST: L'Effronté Tier VIII French Destroyer Stats


UPDATED FEB 28, 2019

Updated New Ships Stats.

L'Effronté French Tier VIII Destroyer

Tier VIII French Premium  Destroyer L'Effronté.
One of the Le Fantasque-class torpedo-boat destroyers,large fast ships with powerful artillery armament. During the trials, she gained a speed not yet surpassed by any destroyer.
Resource Cost: Doubloons  9500
HULL:
  • Hit points: 18,600 HP. 
  • Plating: 6 ~ 20 mm.
  • Mod Slots: 6.
MAIN BATTERY:
5x1 139 mm/50 Mle 1929:
  • Firing range: 12.27 km.
  • Reload time - 5.0 s. 
  • 180 degree turn time - 18 s. 
  • Maximum dispersion: 99 m. 
  • Sigma value:  2.00σ.
  • CCPS: 12 Credits.
SHELL TYPES:
139 mm HE OEA Mle 1928:
  • Damage: 2,000 hp.
  • Speed: 840 m / s.
  • Ricochet: 60.0 + 68.0 deg.
  • Penetration: 22 mm.
  • Burn Probability: 10.0 %.
139 mm SAP OPFA Mle 1924:
  • Damage: 2,700 hp.
  • Speed: 840 m / s.
  • Projectile Krupp: 2400
  • Ricochet: 60.0 + 8.5 deg.
  • Detonator Threshold: 23.
  • Fuse Time: 0.025 s.

Sector of fire: 213°..147°

Sector of fire: 213°..147°

Sector of fire: 222°..138°

Sector of fire: 42°..318°

Sector of fire: 32°..328°
TORPEDOES:
3 X 3 550 mm tube lance-torpilles:
  • Damage: 18,400 hp.
  • Reload: 77.0 s.
  • Speed: 65.0 knots.
  • Distance: 8.0 km.
  • Visibility: 1.4 km.
  • Reaction Time: 8.3 s.
  • Type: Normal.
  • Flood Probability: 246 %
  • CCPT: .150 credits.

Torpedoes launch sector: 180°..330°

Torpedoes launch sector: 0°..124°

Torpedoes launch sector: 235°..125°
ANTI AIRCRAFT DEFENCE:
AA Medium Range.
2 x 2 37 mm/50 Mle 1933:
1 x 1 37 mm/50 CA Mle 1925:
Action Zone: 0.9 - 3.0 km
Hit Probability: 95%.
Continuous Area DPS: 19
Bubble/Radius Explosion DPS: 560
Explosions Per Salvo: 1
AA Short Range.
2 x 1 13.2 mm/76 Mle 1929:
2 x 2 13.2 mm/76 CAD Mle 1929:
Action Zone: 0.1 - 0.9 km:
Hit Probability: 90%.
Continuous Area DPS: 55
Sector Reinforcement:
AA Sector Reinforcement: +50%:
AA Sector Reinforcement Time: 5 s.
AA Sector Reinforcement Shift Time: 5 s.
AA Sector Reinforcement:
This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
AA Sector Reinforcement Time:
Time required to enable/disable AA sector (Port/Starboard) reinforcement.
AA Sector Reinforcement Shift Time:
Time required to shift AA sector reinforcement from one sector (port/starboard) to another.
MANOEUVRABILITY:
  • Maximum Speed: 43.0 kts.
  • Propulsion: 86,433 hp.
  • Rudder Shift: 5.6 s.
  • Turn Radius: 690 m.
CONCEALMENT:
  • Detection by Ship: 8.46 km. 
  • Detection by Plane: 3.67 km. 
  • Detection firing from smoke plume: 3.42 km.
AVAILABLE CONSUMABLES:
  1. Slot: Damage Control Party.
  2. Slot: Main Battery Reload Booster.
  3. Slot: Engine Boost.
IMPORTANT! Because this Ship is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Ship is released.

February 26, 2019

World of Warships British CVs Arrive to WoWS in 0.8.1.


UPDATED JAN 25, 2019.

British CVs Arrive to WoWS in 0.8.1.

British Aircraft Carriers
Since the time of the Closed Beta Test, there were only two researchable branches of aircraft carriers in World of Warships—Japanese and American. They will soon be joined by British aircraft carriers, and you can obtain early access to these ships in Update 0.8.1.

Distinctive Features of British Aircraft

British planes have more HP than their same-tier counterparts, and boosting that advantage will enable you to carry out daring attacks against ships with strong AA defenses. To do so, we recommend equipping the Aircraft Armor and Survivability Expert Commander skills and upgrades which can be mounted in slot 4.
British bombers drop their payloads in a different manner, i.e. by delivering a large number of bombs using a high-level bombing technique. Their dispersion ellipse is stretched in parallel to the course of the squadron, and is larger in size than the dispersion ellipses of bombers of other nations. This feature allows you to deal massive damage on a well-performed approach to your target.
British attack aircraft carry a large number of rockets, and their torpedo bombers are equipped with powerful, yet short-range, torpedoes. British torpedo bombers have good maneuverability but a relatively low cruising speed, which allows them to make an almost immediate U-turn by using Boost to slow down.
Please note that aircraft carriers are still subject to balance tweaks. Therefore, the technical characteristics of U.K. carriers may change with future updates. Balance tweaks affecting aircraft carriers can potentially be made after the carriers hit the live servers. This decision rests on the fact that, during tests, players often adopt a play style that’s different from the way they act on the live servers. This makes it impossible to bring balancing factors to their final state during testing. In making any changes, we would very much appreciate your feedback and support!
CLICK ON THE SHIP IMAGE FOR FULL STATS ON EACH SHIP
And in a Future Patch
IMPORTANT! Because these Ships are still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after theses Ships are released.

World of Warships ST: Implacable Tier VIII British CV With New 0.8.1. AA Stats


UPDATED FEB 26, 2019.

Added Ship and New AA Stats
CCPP (Credit Cost Per Plane) CCPS (Credit Cost Per Shell)
CCPB (Credit Cost Per Bomb) CCPR (Credit Cost Per Rocket)

Tier VIII  British CV, HMS Implacable.
The most advanced British aircraft carrier of World War II. She was inferior to her foreign counterparts of comparable dimensions in terms of the number of aircraft her air group comprised, but boasted a conceptual advantage that enhanced the ship's survivability—an armored flight deck.
Resource Cost:  158,000 SXP   11.5 Million Credits
HULL:
  • Health Points: 51400. 
  • Armour: 13~114 mm.
  • Propulsion 111,000 hp

AIR WING SQUADRONS: (UPGRADED PLANES)
  • Assault Planes Supermarine Seafire: x 6
  • Torpedo Bombers Fairey Spearfish: x 8
  • Dive Bombers Fairey Spearfish: x 6
  • CCPP: 900 Credits.
ATTACK AIRCRAFT: (UPGRADED PLANES)
Attack Aircraft: Supermarine Seafire/RP-3 60LB SAP NO2 MK.I:
  • Tier VIII Planes.
  • Hanger Size: 24.
  • Squadron Size: 6
  • Plane Max Speed With Weapon: 136 kts.
  • Plane Restoration Time: 99 s.
  • Detectability Rage: 10 km.
  • Type of projectile: HE.
  • Projectile Speed: 300 kts.
  • Alpha damage: 2350.
  • Alpha piercing HE: 28.
  • Burn prob: 0.9%
  • CCPR: 75 Credits.
TORPEDO BOMBER: (UPGRADED PLANES)
Torpedo Bomber: Fairey Spearfish/MARK XV:
  • Tier VIII Planes.
  • Hanger Size: 24.
  • Squadron Size: 8
  • Plane Max Speed With Weapon: 133 kts.
  • Plane Restoration Time: 98 s.
  • Detectability Rage: 10 km.
  • Torpedo Speed: 35 kts.
  • Toerpedo Visibilty: 1.3 km.
  • Alpha Damage: 5933.
  • Max Distance: 2.4 km.
  • Arming Time: 4.66 s.
  • CCPT: 75 Credits.
DIVE BOMBER: (UPGRADED PLANES)
Dive Bombers: Fairey Spearfish/250LB G.P. BOMB.
  • Tier VIII Planes.
  • Hanger Size: 24.
  • Squadron Size: 8
  • Plane Max Speed With Weapon: 130 kts.
  • Plane Restoration Time: 113 s.
  • Detectability Rage: 10 km.
  • Type of projectile: HE.
  • Projectile Speed: 300 kts.
  • Alpha damage: 4700.
  • Detonator Threshold: 25.
  • Alpha Piercing HE: 32.7 mm.
  • Explosion Size: 96 m.
  • Air Drag: .0.35.
  • Burn prob: 27%
  • CCPR: 5 Credits.
SECONDARY ARMAMENT:
8 x 2 113 mm/45 Mark II BD/HE 5crh.
  • Damage: 1700 hp.
  • Range:  4.5 km
  • Reload: 5 s.
  • Speed: 746 m/s
  • COF: 8%
  • CCPS: 9 Credits.
ANTI AIRCRAFT DEFENCE:
AA Far Range.
8 x 2 113 mm/45 Mark II BD:
Action Zone: 3.5 - 5.8 km
Hit Probability: 95%.
Continuous Area DPS: 110
Bubble/Radius Explosion DPS: 1190
Explosions Per Salvo: 4
AA Medium Range.
5 x 8 40 mm/39 QF Mark VIII:
3 x 4 40 mm/39 QF Mark VII
Action Zone: 1.5 - 3.5 km
Hit Probability: 95%.
Continuous Area DPS: 293
Bubble/Radius Explosion DPS: 770
Explosions Per Salvo: 6
AA Medium Range.
12 x 1 40 mm Bofors Mk VII:
Action Zone: 1.5 - 3.5 km
Hit Probability: 95%.
Continuous Area DPS: 195
Bubble/Radius Explosion DPS: 770
Explosions Per Salvo: 5
AA Short Range.
14 x 1 20 mm Oerlikon Mk IV:
8 x 2 20 mm Oerlikon Mk V:
Action Zone: 0.1 - 1.5 km:
Hit Probability: 90%.
Continuous Area DPS: 462
Sector Reinforcement:
AA Sector Reinforcement: +60%:
AA Sector Reinforcement Time: 15 s.
AA Sector Reinforcement Shift Time: 15 s.
AA Sector Reinforcement:
This value specifies the increment of continuous damage by AA mount in the reinforced AA sector zone.
AA Sector Reinforcement Time:
Time required to enable/disable AA sector (Port/Starboard) reinforcement.
AA Sector Reinforcement Shift Time:
Time required to shift AA sector reinforcement from one sector (port/starboard) to another.
MANOEUVRABILITY:
  • Maximum speed: 32 kts
  • Turning radius: 950 m
  • Rudder shift time: 24.58 s
CONCEALMENT:
  • Surface Detectability: 15 km. 
  • Air Detectability: 11.51 km. 
AVAILABLE CONSUMABLES:
  1. Slot: Damage Control Party I.
  2. Slot: Fighter I.
IMPORTANT! Because this Ship is still being tested, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.