Closed Test 14.4 - Changes to 6x Test ships 2x In-game Ships
Based on testing results, we are applying changes to Willem de Eerste, Nanning, Błyskawica '44, Protector, Hotaka, and Varese as well as fixing issues with Worcester and Valparaíso.

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X Willem de Eerste - Ship Page
Airstrike parameters changed:
- Maximum bomb damage increased: 6,800 to 8,500
- Armor penetration capacity increased: 37 to 46 mm
- Chances of causing a fire on target increased: 39 to 48%
- Bomb fall time increased: 5 to 8s
AP shells parameters changed:
- Maximum damage increased: 13,050 to 13,700
- Fuse time increased: 0.015 to 0.033s
- Penetration capabilities slightly improved (approximately 5% higher)
IX Nanning - Ship Page
Torpedo parameters changed:
- Deepwater Torpedoes were replaced by Standard Torpedoes (they can now hit all ship types)
- Torpedo tube reload time increased: 140 to 150s
- Torpedo speed reduced: 61 to 45kt
- Maximum torpedo damage increased: 15,867 to 27,133
- Maximum torpedo range increased: 10 to 12km
VIII Błyskawica '44 - Ship Page
- Torpedo tube reload time reduced: 90 to 80s
VIII Protector - Ship Page
- Main battery turret traverse time reduced: 30 to 24s
Secondary battery parameters changed:
- Reload time reduced: 3.9 to 2.65s
- SAP shells were replaced with HE shells, with the following parameters:
- Maximum HE shell damage: 1800
- Chance of causing a fire: 5%
- Armor penetration: 21mm
- HP reduced: 68,000 to 51,150
Heavy Repair Teams parameters changed:
- Restoration of hit points after receiving damage to parts of the hull increased: 35 to 60%
- Number of charges reduced: 3 to 2
- Cooldown increased: 60 to 120s
- Amount of HP restored per second reduced: 544 to 511
IX Hotaka - Ship Page
- HP reduced: 94,650 to 71,100
Heavy Repair Teams parameters changed:
- Restoration of hit points after receiving damage to parts of the hull increased: 35 to 60%
- Number of charges reduced: 3 to 2
- Cooldown increased: 60 to 120s
- Amount of HP restored per second reduced: 756 to 711
X Varese - Ship Page
- Main battery turret traverse time reduced: 30 to 24s
- HP reduced: 102,540 to 77,100
Heavy Repair Teams parameters changed:
- Restoration of hit points after receiving damage to parts of the hull increased: 35 to 60%
- Number of charges reduced: 3 to 2
- Cooldown increased: 60 to 120s
- Amount of HP restored per second reduced: 820 to 771
X Worcester
- Fixed an issue where the firing angles of the 1st and 6th turrets were unintentionally reduced with the addition of 360-degree turrets.
IX Valparaíso
- Fixed an issue causing the decay rate of Combat Instructions for Valparaíso to be lower than the expected 5% per second.
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.