Protector: Tier VIII American Heavy Cruiser 1944 (How to Obtain)

Protector: Tier VIII American Heavy Cruiser 1944
Protector: Tier VIII American Heavy Cruiser 1944

Protector: Tier VIII American Heavy Cruiser 1944

Protector is an American heavy cruiser for an upcoming event as part of a new group of experimental ships with special unique gameplay mechanics. Protector is a clone of American heavy cruiser VIII Congress.


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Ship Info:

Protector: Tier VIII American Heavy Cruiser Paint
Ship Name: flag shipicon VIII Protector
Tier: 8
Added for testing: 14.2
How to Obtain: Experimental Ship - accessed by playing 10 battles on a Tier IX or higher ship or for Free XP; then earned with 5 components at 1m credits and 50 Action Reports each - or can be immediately acquired for 3500 dbl
Nation:  flag USA
Current development status: Released

How to Obtain:

The 2nd set of experimental ships will enter the game in Update 14.5! The details below will explain how to obtain them:

  • Since these ships are primarily meant for seasoned players, first of all you'll need to gain a special access by either completing a special combat mission for Tier IX ships or spending Free XP.
  • After that, you'll be able to work towards unlocking these ships by completing special missions. These missions will bring you a new currency called Action Reports; you'll use these together with Credits to obtain the ships' components.
  • Collecting enough components will allow you to unlock the ships themselves. The specific number of components needed will depend on the ship.
  • The ships have to be unlocked in order, from Tier VIII - X.
  • Once obtained, you'll be able to bring these ships into all battle types.
  • They'll be available for a duration of several Updates, and will be removed with the release of Update 14.7.
  • There will be a special mission chain that can be completed only with Experimental ships and will reward you with Coal.
  • After their removal, commemorative rewards will be given to all players who unlocked all of the ships.
  • Lastly, please be advised that balance changes may be applied to these ships in the future.

Armor:

Protector: Tier VIII American Heavy Cruiser Armor
Health:  51,150
Overall: 16-330 mm
Fires duration:: 60 s
Superstructure: 16 mm
Armor Belt: 28-229 mm
Fore Athwartships: 21-66 mm
Aft Athwartships: 21-260 mm
Citadel Fore Athwartships: 51-260 mm
Citadel Aft Athwartships: 51-260 mm
Citadel Torpedo Bulkhead: 26 mm
Citadel Deck: 19 mm
Citadel Bottom: 40 mm
Turret Plating: 127-325 mm
Torpedo Protection (damage reduction) 13%
Tonnage: 34,250 tn.

Fight or Flight

Your ship's characteristics gradually improve as she loses hit points, down to a minimum HP threshold 17,000. As you restore the HP, these modifiers become less effective.
  • Secondary battery firing range: +16%
  • Secondary battery reload time: -30%
  • Minimum effective Ships Hit Point threshold: 17,000

Main Battery Armament:

1 x 3 305 mm/50 Mk.8 in a turret
2 x 2 305 mm/50 Mk.8 in a turret
Firing Range:  17.9 km
Reload Time:  24.0 s
180 Degree Turn Time:  24.0 s
Maximum Dispersion:  195 m
Sigma Value:  2.05σ

Shell Types:

HE Shells:

7 x 305 mm HE Mk17 mod. 1:
Maximum HE shell damage: 4,300
Alpha Piercing HE: 51.0 mm
Shell Air Drag: 0.3433
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 462.3
Shell Ricochet At: 91.0°
HE Shell initial velocity: 808.0 m/s
Chance of causing fire: 27.0%

AP Shells:

7 x 305 mm AP Mk18 mod. 2:
Maximum AP Shell Damage: 7,600
Shell Air Drag: 0.3343
Shell Always Ricochet At: 67.5°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51.0 mm
Shell Diametr: 305 mm
Shell Krupp:  2990.0
Shell Mass: 365.0
Shell Ricochet At: 60.0°
AP Shell initial velocity: 762.0 m/s

Secondaries:

6 X 2 127 mm:
Maximum HE shell damage:  1,800
Range: 7.7 km
Reload: 2.65 s
Ammo Type: High Explosive
Alpha Piercing HE: 21.0 mm
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
SAP Shell Velocity: 792.0 m/s
Chance of causing fire: 5.0%

Airstrike Depth Charge

Aircraft HP: 2000
Reload Time: 30.0 s
Available Flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum Range: 7.0 km
Bombs per payload: 2x 650 lb Depth Bomb
Maximum Bomb Damage: 4,200
Chance of Causing Fire: 24%

Anti Aircraft Defense:

Long Range:

6 x 2 127 mm/38 Mk.12 on a Mk.32 mount:
Action Zone:  5.8 km
Hit Probability:  90 %
Continuous Damage Per Second:  109
Damage within an explosion:  1540
Number of explosions in a salvo:  5
Continuous damage: 291
Action zone:  3.5-5.8 km.

Mid Range:

14 x 2 40 mm/56 Bofors on a Mk.1 mount:
Action Zone:  0.1-3.5 km
Hit Probability:  90 %
Continuous Damage Per Second:  273

Short Range:

20 x 1 20 mm Oerlikon on a Mk.4 mount:
Action Zone:  0.1-2.0 km
Hit Probability:  85 %
Continuous Damage Per Second:  151

Mobility:

Maximum Speed:   33.0 kts
Turning Circle Radius:   850 m
Rudder Shift Time:   11.2 s
Propulsion:  180,000

Detection:

Surface Detectability:   15.0 km
Air Detectability:  9.7 km
Detectability by enemy submarines:   0-9.7 km
Detectability after Firing Main Guns in Smoke:   12.1 km

Available Consumables:

Slot 1: Damage Control Party

Duration: 5 s
Reload Time: 60 s
Charges: Unlimited

Slot 2: Heavy Repair Teams

Duration: 45 s
HP per Second: 511.0
Reload Time: 120 s
Charges: 3

Slot 3: Hydroacoustic Search

Duration: 100 s
Reload Time: 120 s
Torpedo Detection Range: 3.5 km
Ship Detection Range: 5.0 km
Charges: 3

Slot 3: Defensive AA Fire

Duration: 40 s
Reload Time: 80 s
Average AA Damage: +50%
Flak Burst Damage: +300%
Charges: 4

Slot 4: Fighter

Duration: 60 s
Fighters: 3
Action Radius: 3.0 km
Reload Time: 90 s
Charges: 3
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

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