Closed Test 12.3 - Buffs n Nerfs to Halford, Jäger, Novosibirsk, Nottingham, Gato, Elli, and K-1
- A second squadron of attack aircraft has been added, which can be launched immediately after giving up control of the first. Both squadrons reload simultaneously: after the first squadron is launched, a 240 second reload timer starts ticking. When it finishes, it will have reloaded both squadrons simultaneously, regardless of when control is given up on the second squadron.
- The “Smoke Generator” consumable has been added, similar in characteristics to that of Tier IX American destroyers.
The main feature of the ship – being able to launch a squadron of attack aircraft - makes Halford extremely vulnerable when using them, so the addition of a "Smoke Generator" will allow you to launch your squadron while reducing the risk of being detected. The presence of an additional squadron of attack aircraft will make planning your aircraft sorties more convenient and give the destroyer more tactical options.
With these changes, Halford will be able to utilize the 'hybrid' component of her gameplay more confidently. However, as the ship is a destroyer and does not control aircraft for most of the battle, we will monitor her condition and tune her if deemed necessary during testing, so that she can also effectively perform standard tasks for her ship type.
- Maximum AA firing range increased: 5.8 to 6.9 km.
- Detectability range by sea increased: 11.2 to 11.7 km.
- Torpedo tube reload time reduced: 55 to 48 s.