Buffs 'n' Nerfs and Changes: Connecticut, Mecklenburg, Patrie, Iwami, United States, HMS Eagle and Subs - Closed Test 0.11.4

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Buffs 'n' Nerfs and Changes: Connecticut, Mecklenburg, Patrie, Iwami, United States, HMS Eagle and Subs - Closed Test 0.11.4

Based on testing results, WG are applying changes to Mecklenburg, Iwami, Patrie, United States, Eagle, and submarines. American Tier X battleship Connecticut will also return for further testing.
 
The following changes will be applied to closed test 0.11.4:
 
Changes to battleship X Connecticut - May 12, 2022 (Post Link)

Because the ship is back for further testing, the page on this blog for Connecticut will be completely updated at some point today. ๐Ÿ˜
 
Changes to battleship X Mecklenburg - May 12, 2022 (Post Link)
  • Main battery reload time increased: 25 to 26 s.
 
Changes to   Patrie - May 12, 2022 (Post Link)
  • Reload time for 100 mm secondary guns increased: 1 to 1.5 s.
  • Removed Combat Instructions activated by F key
  • The characteristics of the Engine Boost consumable have changed:
    • Speed bonus increased: 8% to 15%
    • Action time reduced: 180 to 120 s.
 
Changes to PREMIUM BATTLESHIP IX Iwami - May 12, 2022 (Post Link)
  • Torpedo range increased: 12 to 20 km.
    • These torpedoes are similar to the ones carried by Shimakaze
    • Their reload time was increased: 120 to 150 s.
 
Changes to  United States - May 12, 2022 (Post Link)
  • Tactical attack squadron preparation time increased: 150 to 175 s.
  • Tactical torpedo squadron preparation time increased: 150 to 195 s.
 
Changes to warshipwarship warship HMS Eagle - May 12, 2022 (Post Link)
  • Tactical attack squadron preparation time increased: 150 to 175 s.
  • Tactical torpedo squadron preparation time increased: 240 to 275 s.
 
Changes to  Submarines May 12, 2022
  • Maximum distance from an undetected enemy submarine at which its own ping emission effect could be displayed is reduced to 1 km.
 
 
Please note that all information in the development blog is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published on our game's website.

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