HMS Eagle - British Super Aircraft Carrier 1951

warship

warshipwarship warship HMS Eagle - British Super Aircraft Carrier 1951

HMS Eagle is an aircraft carrier that was initially laid down as one of the Audacious-class ships. The carrier was completed to a substantially altered project and was later given an extensive modernization to carry and operate the most advanced deck-based aircraft of the 1950s, including jet aircraft.
 
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Changes to warshipwarship warship HMS Eagle - May 12, 2022
  • Tactical attack squadron preparation time increased: 150 to 175 s.
  • Tactical torpedo squadron preparation time increased: 240 to 275 s.
The above changes will be applied to closed test 0.11.4
 
Tactical Squadrons:
HMS Eagle will have two types of squadrons - standard squadrons and tactical squadrons. The standard squadrons are the primary strike force of the new carrier, while the tactical squadrons, consisting of jet aircraft, are best suited for quick point-to-point attacks against single targets. 
 

Eagle Info

Ship Name: warshipwarship warship HMS Eagle
Level: Supership
WG Introduction: Jan 14th 2022
Paper Ship: No
Class: Audacious-Class Aircraft Carrier
Status: warshipElite Ship
Ship Release: - 0.11.1
Super Carrier warshipwarship warship HMS Eagle cost is warship 48,000,000 Credits.
To obtain HMS Eagle, you must first have researched warshipwarship X Audacious of the corresponding branch.

Only players who own or have researched at least 3 (three) Tier X (10) ships will have access to superships.
Nation: warship Britain
Permaflage:  warship Type 0 - Eagle cost warship 5000
Current Status: Released
 

Hull

warship
Hit Points: 68,700 hp
Overall: 13~102 mm
Fore Athwartships: 21 mm
Aft Athwartships: 21 mm
Citadel Torpedo Bulkhead: 35 mm
Armor Belt: 25~102 mm
Citadel Deck: 25~51 mm
Citadel Bottom: 40 mm
Superstructure: 13 mm
Torpedo Damage Protection: 25%
Tonnage: 53 390 tn
 

Aircraft

TACTICAL ATTACK AIRCRAFT:
Gloster Meteor:
Plane HP:    1047 hp
Cruising Speed:   177 kts
Max Speed:   354 kts
Engine Boost Time:   30 s
Attacking Plane Amount:   3
Squadron Amount:   2
Detectability:   15 km
Aircraft on Deck:   2
Plane Restoration:   2 units/150 s (2 units/175 s after CT 0.11.4)
ROCKET STATS:
20 × RP-3 60 LB NO2 MK.I/HE:
Alpha Damage:  2350
Rockets in Payload:   20
Alpha Piercing HE:  28 mm
Burn Probability:  9%
 
TACTICAL torpedo BOMBERS:
English Electric Canberra:
Plane HP:    2215 hp
Cruising Speed:   163 kts
Max Speed:   326 kts
Engine Boost Time:   30 s
Attacking Plane Amount:   2
Squadron Amount:   1
Detectability:   15 km
Aircraft on Deck:   1
Plane Restoration:   1 unit/240 s (1 unit/275 s after CT 0.11.4)
TORPEDO STATS:
1 × MARK XVIII:
Alpha Damage:  7800
Torpedoes in Payload:   2
Aerial torpedo speed:  40 knots
Arming distance:  564 m
Range:  2.4 km
 
TACTICAL DIVE BOMBERS:
English Electric Canberra:
Plane HP:    2145 hp
Cruising Speed:   163 kts
Max Speed:   326 kts
Engine Boost Time:   30 s
Attacking Plane Amount:   2
Squadron Amount:   1
Detectability:   15 km
Aircraft on Deck:   1
Plane Restoration:   1 unit/360 s
BOMB STATS:
9 × 1000 LB G.P. BOMB/HE:
Alpha Damage:  7900Bombs in Payload:   9
Alpha Piercing HE:  54 mm
Burn Probability:  45%
 
TORPEDO BOMBERS:
Westland Wyvern:
Plane HP:    2340 hp
Cruising Speed:   142 kts
Max Speed:   177 kts
Engine Boost Time:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   3
Squadron Amount:   9
Detectability:   15 km
Aircraft on Deck:   14
Plane Restoration:   1 unit/99 s
TORPEDO STATS:
1 × MARK XVII:
Alpha Damage:  5933
Torpedoes in Payload:   1
Aerial torpedo speed:  35 knots
Arming distance:  493 m
Range:  2.4 km

dive bombers:
Westland Wyvern:
Plane HP:    2420 hp
Cruising Speed:   142 kts
Max Speed:   177 kts
Engine Boost Time:   20 s
Speed Boost Reload:   40 s
Attacking Plane Amount:   3
Squadron Amount:   9
Detectability:   10 km
Aircraft on Deck:   14
Plane Restoration:   1 unit/93 s
BOMB STATS:
6 × 500 LB G.P. BOMB/HE:
Alpha Damage:  6400
Bombs in Payload:   6
Armor penetration capacity:  41 mm
Chance of causing fire:   36%

Secondaries:

8 × 2 113 mm HE Mk XVI:
Range:   7.3 km
Damage:   1600 hp
Chance of Fire:   7%
Reload:   5 s
HE Armour Penetration:   19 mm
Shell Velocity:   746 m/s

AA Defence:

LONG RANGE 
8 × 2  113 mm/45 Mk.III on a Mk.II BD mount:
Action Zone: 3.5-5.8 km
Hit Probability: 100 %
Damage Within an Explosion: 1540
Continuous Damage Per Second: 140
Continuous Damage: 364
Number of Explosions Per Salvo: 6
MID RANGE
6 × 1  40 mm/56 OQF Mk.III on a Mk.VII mount:
7 × 6  40 mm/56 OQF Mk.IX on a Mk.VI mount:
2 × 2  40 mm/56 OQF Mk.XI on a Mk.V mount:
Action Zone: 3.5 km
Hit Probability: 100 %
Continuous Damage Per Second: 371

Mobility:

Maximum Speed:   31.0 kts
Turning Circle Radius:   1030 m
Rudder Shift Time:   16.5 s
Propulsion:   152,000 hp

Visibility:

Surface Detectability:   14.9 km
Submarine Detectability:   0~14.2 km
Air Detectability:   14.2 km

Consumables:

Slot 1:  Damage Control Party:
Work Time:   60 s
Reload Time:   90 s

Slot 2:  Fighters.
Charges:   4
Action time:   600 s
Reload Time:   40 s
Flight Radius:   3 km
Fighters:   x4
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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