Patrie - French Super Battleship 1957

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flagship iconlevel Patrie - French Super Battleship 1957

A battleship armed with twelve 431 mm main battery guns. The ship's AA defences comprise artillery systems designed during the 1950s.
 
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Changes to flag level Patrie - May 12, 2022
  • Reload time for 100 mm secondary guns increased: 1 to 1.5 s.
  • Removed Combat Instructions activated by F key
  • The characteristics of the Engine Boost consumable have changed:
    • Speed bonus increased: 8% to 15%
    • Action time reduced: 180 to 120 s.
The above changes will be applied to closed test 0.11.4
 

Patrie Info:

birds eye view
Ship Name:  flagship icon level Patrie
Level: Supership
Paper ship: Yes
Class: Super Battleship
WG introduction:  February 11, 2022
Status during tests: ship iconSpecial Ship
Status when final: ship iconElite ship
Ship release: ~0.11.4
Super Battleship ship icon level Patrie when final will cost is credits 57,000,000 Credits.
To obtain Patrie when final, you must first have researched ship icon X Republique of the corresponding branch.
Only players who own or have researched at least 3 (three) Tier X (10) ships will have access to superships.
Nation:  flag France
Permaflage:  camouflage Type 0 - Patrie cost 5000 doubloons doubloons
Current development status: Work In Progress

Patrie Armor:

armor
Hit Points: 108 900 hp
Armour: 19-590 mm
Turret Plating: 240-590 mm
Superstructure: 16 mm
Armor Belt: 32-420 mm
Fore Athwartships: 32-250 mm
Aft Athwartships: 32-250 mm
Citadel Fore Athwartships: 235-370 mm
Citadel Aft Athwartships: 225-325 mm
Armored Deck Slope: 90 mm
Citadel Torpedo Bulkhead: 45-55 mm
Citadel Deck: 80 mm
Citadel Bottom: 50 mm
Conning Tower: 400 mm
Torpedo Protection, Damage Reduction: 29%

Main Battery Armament:

Main Battery
3 x 4 431 mm/50 Mle 1940 in a turret:
Max Range:  26.6 km
Reload:  30.0 s
180° Turn Time:  36.0 s
Dispersion at Max Range:  327 m
Sigma:  1.8σ
 
Shell Types
HE Shells 12x 431 mm HE OEA Mle 1940:
Max HE Shell Damage: 6300
HE Max Salvo: 75,600
HE Max DPM: 151,200
Alpha Piercing HE: 72.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.35
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 431 mm
Shell Krupp: 1.0
Shell Mass: 1321.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 840.0 m/s
Burn Probability: 48%
 
AP Shells: 12x 431 mm AP OPfK Mle 1940:
Max AP Shell Damage: 14,500
AP Max Salvo: 174,000
AP Max DPM: 348,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.35
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 72 mm
Shell Diameter: 431 mm
Shell Krupp: 2550.0
Shell Mass: 1321.0 kg
Ricochet At: 45°
Shell Speed: 840.0 m/s

Secondaries:

3 × 3 152 mm HE OEA Mle 1937
Max HE Shell Damage: 2200
Range: 8.3 km
Reload: 8.0 s
Alpha Piercing HE: 25.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3401
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1.0
Shell Mass: 55.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 870.0 m/s
Burn Probability: 12%

8 × 2 100 mm HE OEA Mle 1928:
Max HE Shell Damage: 1400
Range: 8.3 km
Reload: 1.5 s
Alpha Piercing HE: 17.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3143
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 100 mm
Shell Krupp: 1.0
Shell Mass: 13.5 kg
Shell Ricochet At: 91.0°
Shell Speed: 780.0 m/s
Burn Probability: 6%

Depth Charge Airstrike:

Maximum bomb damage: 2400
Available flights: 1
Attack aircraft per flight: 1
Range: 11 km
Bombs per payload: 2 × 325 LB Depth Bomb Mk 17
Reload time: 17 s

AA Defence:

Long Range:
3 × 3 152 mm/55 Mle 1930 on an Mle 1950 mount:
8 × 2 100 mm/55 Mle 1945 on a CAD Mle 1953 mount:
Firing range:  ~6.0 km
Hit Probability:  75 %
Damage Within an Explosion:  1680
Damage by long range AA guns:  326
Number of Explosions Per Salvo:  12
Action Zone:  3.5 - 6.0 km
Mid Range:
8 × 2 57 mm/60 Mle 1951 on an ACAD Mle 1948 mount:
Firing range:  ~3.8 km
Damage by mid range AA guns:  329
Hit Probability:  75%

Mobility:

Maximum speed: 31.0 knots
Turning circle radius: 1090 m
Rudder shift time: 19.6 s
Propulsion: 220 000 hp

Visibility:

Surface Detectability: 17.3 km
Air Detectability: 15.1 km
Detectability by enemy subs: 0-15.1 km
Detectability whilst in smoke: 17.6 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 80 s
Regeneration: +544 hp/s
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +15%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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