Mecklenburg - German Tier X Battleship 1945 - Resource 31,000 Steel
A battleship with sixteen 305 mm guns in quadruple turrets. The ship's AA defences comprise systems developed in the 1940s.
Mecklenburg Commemorative Flag
Mecklenburg is a historical region in northern Germany. From the 12th century up until 1918, it was ruled by a dynasty of dukes. The bull's head of the Coat of arms of Mecklenburg first appeared in the early 13th century.
To be added at a later date.
To be added at a later date.
Mecklenburg Info:
Ship Name: X Mecklenburg
Tier: X (10)
Paper ship: Yes
Class: Project Battleship
WG introduction as a special ship: February 11, 2022
Status: Special Ship
Ship release: 0.11.4
How to obtain: Resource Steel 31,000 In the Armory
Nation: Germany
Permaflage: Mecklenburg - Type 10
Current development status: Released with 0.11.4
Ship Armor:
Hit Points: 85,800 hp
Armour: 19-360 mm
Fore Athwartships: 200 mm
Aft Athwartships: 200 mm
Citadel Fore Athwartships: 75-200 mm
Citadel Aft Athwartships: 32-200 mm
Armor Belt: 50-350 mm
Side Plating: 32 mm
Citadel Torpedo bulkhead: 32 mm
Citadel Deck Slopes: 110 mm
Citadel Deck: 80-105 mm
Citadel Bottom: 50 mm
Turret Plating: 180-360 mm
Conning Tower: 350 mm
Torpedo Protection, Damage Reduction: 20%
Main Battery Armament:
4 x 4 305 mm/56 SK C/39 in a turret:
Max Range: 22.0 km
Reload: 26.0 s
180° Turn Time: 30.0 s
Dispersion at Max Range: 233 m
Sigma: 2.05σ
Shell Types:
HE Shells 16 x 305 mm P.Spr.Gr. L/4.9:
Max HE Shell Damage: 3600
HE Max Salvo: 75,600
HE Max DPM: 151,200
Alpha Piercing HE: 76.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 415.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 865.0 m/s
Burn Probability: 27%
AP Shells: 16 x 3305 mm Spr.Gr. L/3.8:
Max AP Shell Damage: 9400
AP Max Salvo: 174,000
AP Max DPM: 348,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51 mm
Shell Diameter: 305 mm
Shell Krupp: 2450.0
Shell Mass: 415.0 kg
Shell Ricochet At: 45°
Shell Speed: 865.0 m/s
Secondary Armament:
10 x 2 128 mm Spr.Gr. Kz:
Max HE Shell Damage: 1500
Range: 8.3 km
Reload: 4.0 s
Alpha Piercing HE: 32.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3128
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 128 mm
Shell Krupp: 1.0
Shell Mass: 26.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 900.0 m/s
Burn Probability: 5%
Torpedoes:
2 x 4 533 mm Vierling/G7a T1:
Torpedo reload time: 90 s
Tubes 180° turn time: 7.2 s
Range: 6.0 km
Max torpedo damage: 13700 hp
Torpedo speed: 64 kts
Torpedo detectability by sea: 1.3 km
AA Defence:
Long Range:
12 x 2 128 mm/61 KM40 in a turret:
Firing range: ~6.0 km
Hit Probability: 75 %
Damage Within an Explosion: 1610
Damage by long range AA guns: 165
Number of Explosions Per Salvo: 8
Action Zone: 3.5 - 6.0 km
Mid Range:
4 x 2 55 mm/77 Gerät 58 on a twin mount
8 x 1 55 mm/77 Gerät 58 on a single mount:
8 x 1 55 mm/77 Gerät 58 on a single mount:
Firing range: ~4.0 km
Damage by mid range AA guns: 375
Hit Probability: 75%
Short Range:
12 x 2 30 mm/45 Flak 103/38 on a twin mount
4 x 4 30 mm/45 Flak 103/38 on a quadruple mount:
4 x 4 30 mm/45 Flak 103/38 on a quadruple mount:
Firing range: ~3.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 340
Depth Charge Airstrike:
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 3 × SC-250
Max Bomb Damage: 2700
Max Range: 11 km
Reload: 60 s
Mobility:
Maximum speed: 32.5 knots
Turning circle radius: 930 m
Rudder shift time: 17.6 s
Propulsion: 180 000 hp
Visibility:
Surface Detectability: 17.6 km
Air Detectability: 12.8 km
Detectability by enemy subs: 0-12.8 km
Detectability whilst in smoke: 14.3 km
Consumables:
Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges 4
Action Time: 28 s
Reload Time: 80 s
HP per Second: +429hp/sec
Slot 3: Fighter:
Charges: 3
Action time: 60 s
Reload time: 90 s
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload time: 240 s
Firing distance: +20%
Slot 4: Defensive AA:
Charges: 4
Action time: 40 s
Reload time: 80 s