Mecklenburg - German Tier X Battleship 1945 - Resource 31,000 Steel

flagshipicon Mecklenburg - German Tier X Battleship 1945 - Resource 31,000 Steel

A battleship with sixteen 305 mm guns in quadruple turrets. The ship's AA defenses comprise systems developed in the 1940s.
 
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Mecklenburg Commemorative Flag
Mecklenburg is a historical region in northern Germany. From the 12th century up until 1918, it was ruled by a dynasty of dukes. The bull's head of the Coat of arms of Mecklenburg first appeared in the early 13th century.
 
 
Key Features of Mecklenburg:
The key features of the new German battleship Mecklenburg, is its unique set of guns — their small caliber, high rate of fire, good accuracy, and just the sheer number of them make Mecklenburg stand out among its peers. The ship is also armed with torpedoes and has good anti-air defence. However, unlike most German battleships, it does not have access to Hydroacoustic Search.
 

Mecklenburg Info:

Ship Name:  flagbattleship X Mecklenburg
Tier: X (10)
Paper ship: Yes
Class: Project Battleship
WG introduction as a special ship:  February 11, 2022
Status: battleshipSpecial Ship
Ship release: 0.11.4
How to obtain: Resource Steel STEEL31,000 In the Armory
Nation:  flag Germany
Permaflage:   Mecklenburg - Type 10
Current development status: Released with 0.11.4

Ship Armor:

armourimage
Hit Points: 85,800 hp
Armour: 19-360 mm
Fore Athwartships: 200 mm
Aft Athwartships: 200 mm
Citadel Fore Athwartships: 75-200 mm
Citadel Aft Athwartships: 32-200 mm
Armor Belt: 50-350 mm
Side Plating: 32 mm
Citadel Torpedo bulkhead: 32 mm
Citadel Deck Slopes: 110 mm
Citadel Deck: 80-105 mm
Citadel Bottom: 50 mm
Turret Plating: 180-360 mm
Conning Tower: 350 mm
Torpedo Protection, Damage Reduction: 20%
 

Main Battery Armament:

4 x 4 305 mm/56 SK C/39 in a turret:
Max Range:  22.0 km
Reload:  26.0 s
180° Turn Time:  30.0 s
Dispersion at Max Range:  233 m
Sigma:  2.05σ
 
Shell Types:
 
HE Shells 16 x 305 mm P.Spr.Gr. L/4.9:
Max HE Shell Damage: 3600
HE Max Salvo: 75,600
HE Max DPM: 151,200
Alpha Piercing HE: 76.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 415.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 865.0 m/s
Burn Probability: 27%
 
AP Shells: 16 x 3305 mm Spr.Gr. L/3.8:
Max AP Shell Damage: 9400
AP Max Salvo: 174,000
AP Max DPM: 348,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.2798
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 51 mm
Shell Diameter: 305 mm
Shell Krupp: 2450.0
Shell Mass: 415.0 kg
Shell Ricochet At: 45°
Shell Speed: 865.0 m/s

Secondary Armament:

10 x 2 128 mm Spr.Gr. Kz:
Max HE Shell Damage: 1500
Range: 8.3 km
Reload: 4.0 s
Alpha Piercing HE: 32.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3128
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 128 mm
Shell Krupp: 1.0
Shell Mass: 26.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 900.0 m/s
Burn Probability: 5%

Torpedoes:

2 x 4 533 mm Vierling/G7a T1:
Torpedo reload time:  90 s
Tubes 180° turn time:  7.2 s
Range:  6.0 km
Max torpedo damage:  13700 hp
Torpedo speed:  64 kts
Torpedo detectability by sea:  1.3 km

AA Defence:

Long Range:
12 x 2 128 mm/61 KM40 in a turret:
Firing range:  ~6.0 km
Hit Probability:  75 %
Damage Within an Explosion:  1610
Damage by long range AA guns:  165
Number of Explosions Per Salvo:  8
Action Zone:  3.5 - 6.0 km
Mid Range:
4 x 2 55 mm/77 Gerät 58 on a twin mount
8 x 1 55 mm/77 Gerät 58 on a single mount:
Firing range:  ~4.0 km
Damage by mid range AA guns:  375
Hit Probability:  75%
Short Range:
12 x 2 30 mm/45 Flak 103/38 on a twin mount
4 x 4 30 mm/45 Flak 103/38 on a quadruple mount:

Firing range: ~3.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 340

Depth Charge Airstrike:

Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 3 × SC-250
Max Bomb Damage: 2700
Max Range: 11 km
Reload: 60 s

Mobility:

Maximum speed: 32.5 knots
Turning circle radius: 930 m
Rudder shift time: 17.6 s
Propulsion: 180 000 hp

Visibility:

Surface Detectability: 17.6 km
Air Detectability: 12.8 km
Detectability by enemy subs: 0-12.8 km
Detectability whilst in smoke: 14.3 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 15 s
Reload Time:  80 s
Slot 2:  Repair Party:
Charges 4
Action Time:  28 s
Reload Time:  80 s
HP per Second: +429hp/sec
Slot 3: Fighter:
Charges: 3
Action time: 60 s
Reload time: 90 s
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload time: 240 s
Firing distance: +20%
Slot 4: Defensive AA:
Charges: 4
Action time: 40 s
Reload time: 80 s
 
The capital ships of the Kaiser’s fleet were named mainly after the states that made up the German Empire, as well as in honour of German kings, emperors, and their families. During the years of the Third Reich, the naming convention changed in favour of honouring prominent statesmen of German history, although the battleships Schleswig-Holstein and Schlesien remained with their names. From this, we can conclude that the traditional geographical principle could eventually return, adjusted, of course, for new political realities.
 
Of the German battleships in the early 20th century that were named after the emperors and monarchies of Germany, 5 ships of the Wittelsbach-class — each named after a German noble dynasty — were lost. One of these was Mecklenburg, which carried on board the name of the ducal house of two small states of the empire: Mecklenburg-Schwerin and Mecklenburg-Strelitz. The revolution of 1918 abolished the duchies, and the battleship was decommissioned in 1920. But the provinces of Mecklenburg in north-eastern Germany were united in 1934 under a historical name that could well have been used to name a capital ship. Thus, since 1996, the frigate Mecklenburg-Vorpommern serves in the modern German Navy.
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at anytime.

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