ST 0.10.7 - 9 x New Ships - 8 x German Battlecruisers and 1 x Tier X British Special Battlecruiser

ST 0.10.7 - 9 x New Ships - 8 x German Battlecruisers and 1 x Tier X British Special Battlecruiser

On Monday, the HMS Belfast, London hosted the opening of the World of Warships Command Centre. WG have decided to share what they announced at the event.
Imperial War Museums and World of Warships developer Wargaming have have revealed their gaming room on board HMS Belfast, which will be available to the public when the venue re-opens on the 8th of July.

Visitors to the newly refurbished naval warship will be able to play World of Warships and World of Warships: Legends on gaming PCs and consoles aboard the ship.

Detailed characteristics of the new ships will be published in separate posts on WoWs Gamer Blog ASAP, starting with HMS Incomparable and then German Tier X and Tier IX etc etc... each day.{alertInfo}

command center
World of Warships Command Center on HMS Belfast
 
The following researchable German Battlecruisers will soon be added to the game for testing:
  • Tier III Von der Tann

  • German battleship Von der Tann, Tier III

    Hit points – 36500. Plating - 16 mm.
    Main battery - 4x2 283 mm. Firing range - 14.3 km.
    Maximum HE shell damage – 3200. HE shell armor penetration - 71 mm. Chance to cause fire – 19%. HE initial velocity - 855 m/s.
    Maximum AP shell damage - 7200. AP initial velocity - 855 m/s.
    Reload time - 26.0 s. 180 degree turn time - 45.0 s. Maximum dispersion - 168 м. Sigma – 1.50.

    Secondary Armament:
    10x1 150.0 mm, range - 4.0 km.
    Maximum HE shell damage – 1800. Chance to cause fire – 10%. HE initial velocity - 835 m/s
    4x1 88.0 mm, range - 4.0 km.
    Maximum HE shell damage – 1000. Chance to cause fire – 4%. HE initial velocity - 890 m/s

    AA defense: 4x1 88.0 mm., 8x1 7.9 mm.
    AA defense short-range: continuous damage per second - 60, hit probability - 70 %, action zone - 1.5 km;
    AA defense long-range: continuous damage per second - 18, hit probability - 75 %, action zone - 4.6 km;
    Number of explosions in a salvo - 1, damage within an explosion - 700, action zone 3.5 - 4.6 km.

    Maximum speed - 27.5 kt. Turning circle radius - 600 m. Rudder shift time – 11.4 s. Surface detectability – 10.4 km. Air detectability – 7.8 km. Detectability after firing main guns in smoke – 7.6 km.

    Available consumables:
    1 slot - Fast Damage Control Team (Duration time 10 s; Reload time 40 s; Charges 4)
    2 slot - Repair Party

  • Tier IV Moltke
      German battleship Moltke, Tier IV

      Hit points – 40800. 
      Plating - 19 mm.
      Torpedo Protection, damage reduction:  16%

      Main battery - 5x2 283 mm. 
      Firing range - 13.5 km.

      Maximum HE shell damage – 3200. 
      HE shell armor penetration - 71 mm. 
      Chance to cause fire – 19%. 
      HE initial velocity - 855 m/s.
      Maximum AP shell damage - 7200. 
      AP initial velocity - 855 m/s.
      Reload time - 28.0 s. 
      180 degree turn time - 45.0 s. 
      Maximum dispersion - 178 м. 
      Sigma – 1.50.

      Secondary Armament:
      12x1 150.0 mm, range - 4.8 km.
      Maximum HE shell damage – 1800. 
      Chance to cause fire – 10%. 
      HE initial velocity - 835 m/s
      8x1 88.0 mm, range - 4.8 km.
      Maximum HE shell damage – 1000. 
      Chance to cause fire – 4%. 
      HE initial velocity - 890 m/s

      AA defense: 8x1 88.0 mm., 8x1 7.9 mm.
      AA defense short-range: 
      continuous damage per second - 60, 
      hit probability - 70 %, 
      action zone - 1.5 km;
      AA defense long-range: 
      continuous damage per second - 35, 
      hit probability - 75 %, 
      action zone - 4.6 km;
      Number of explosions in a salvo - 1, 
      damage within an explosion - 770, 
      action zone 3.5 - 4.6 km.

      Maximum speed - 28.4 kt. 
      Turning circle radius - 650 m. 
      Rudder shift time – 12.2 s. 

      Surface detectability – 10.9 km. 
      Air detectability – 8.8 km. 
      Detectability after firing main guns in smoke – 7.8 km.

      Available consumables:
      1 slot - Fast Damage Control Team (Duration time 10 s; Reload time 40 s; Charges 4)
      2 slot - Repair Party

    germany battleship Derfflinger German Tier V Battlecruiser 1914

    link


    germany battleship Mackensen German Tier VI Battlecruiser

    link



germany battleship Prinz Heinrich German Tier VII Battlecruiser

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germany battleship Zieten German Tier VIII Battlecruiser

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    germany battleship Prinz Rupprecht German Tier IX Battlecruiser

    link

    Prinz Rupprecht


    germanybattleship Schlieffen German Tier X Battlecruiser

    link

    Schlieffen

Ships of Tiers III-V are based on the real ships of the Imperial German Navy that participated in World War I. The battleship Mackensen was launched in 1917 but not completed. The Tier VII-X battleships are based on designs developed in the late 1910s.
The concept of the alternative branch of German battleships rests on short-range combat due to their low concealment, decent secondaries, and small number of main battery guns with a low range of fire. The ships are also armed with long-range torpedoes.


royalnavyspecial ship HMS Incomparable British Tier X Special Battlecruiser (BB/BC)

link

A 1915 design for a gigantic fast battlecruiser, armed with six 508-mm guns in three turrets. Incomparable has low concealment and slim armor.

Detailed characteristics of the new ships will be published in separate posts on WoWs Gamer Blog ASAP, starting with HMS Incomparable and then German Tier X and Tier IX etc etc... each day.{alertInfo}

incomparable

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.{alertSuccess}

Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as FINAL on our WGB website.{alertError}

2 Comments

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  1. These new garman battlecruisers sucks. 1.6-1.7 sigma with standard BB accuracy are tragicaly bad. The old BB lines are superior compared these trahcans. Increase the sigma on the low tiers 1.8 or higher and 1.9 on the T8,9 and 10 including the premium Brandenburg too. Few guns with with low firing range with (shit Elbing torps) are the new line selling points right( these are horrible combo in my opnion)? And give them bad accury too ? Are you normal guys?
    Almost nobody will use them except some try hard german BB fanboys. Brandenburg will be hard pass with 1.6 sigma, Dont you understand that as a T8 you will meet always t9 and T10 battles? In T10 i need accurate guns considering that all T10 BB has sigma 1.9 or higher except the german GK :-).
    So overall , these new line out of meta so hard , that not worth research and buy them.

    ReplyDelete
  2. Par for the course for wargaming. The company that treats it's customers like they're the enemy. Compare the axis ship lines to the allied ship lines. It's pretty disgusting.

    Germany does need a BB line that has medium - short range mains, and relies on secondaries, because that line with accurate long guns, and limited secondaries just isn't any good at medium and close ranges. If you asked what I'm talking about, well clearly no one on the wargaming Dev team would ask such a question. France, the U.S. the U.K. and even Russia all have long range BBs, the Russians have the Slava. Still waiting on my German and Italian accurate long range BB. I'm not holding my breath.

    ReplyDelete
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