
Stats Updated Apr 24th 2020
* "Buffs' n' Nerfs" to to Shikishima and German Aircraft Carriers
Please Note! The stats for this ship are not final, and will almost certainly change during testing.
When this ship is finalised and then released, the final stats information will be published here as "Final Stats" and on the official WG regional portals.
ST: 0.9.4 "Buffs' n' Nerfs"
German Aircraft Carriers

* The parameters of the aiming circle and accuracy settings of attack aircraft were changed, and the height of their flight during the attack was reduced. Now it will become easier to conduct the next attack, however, the aiming cone will increase faster when moving;
* The HP pool of attack aircraft and bombers was increased.
For example, the HP pool of researchable attack aircraft of German Tier X aircraft carrier Manfred von Richthofen increased from 1,380 to 1,440, and of researchable bombers from 1,390 to 1,530;
* Torpedo damage was increased.
For example, torpedo damage of researchable torpedo bombers of Manfred von Richthofen increased from 8,200 to 10,200;
* The "Engine Cooling" consumable action time of torpedo bombers and bombers increased from 5 to 10 s; and the number of charges increased by 1.
* The "Repair" consumable became available for bombers of Tier VIII and X aircraft carriers August von Parseval and Manfred von Richthofen.
Soviet Heavy Cruiser
IX Riga 1943
* HE and AP shell ballistics were changed: shells will lose speed faster when fired at long distances;* AP shell armour penetration was reduced.
Japanese Battleship 
X Shikishima 1941
* HE and AP shell ballistics were changed: shells will lose speed slower when fired at long distances;* AP shell armour penetration remains almost the same as before changes.
IMPORTANT! Because the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the finalised information is released.