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April 21, 2020

Rhein German Tier IV Aircraft Carrier Full Stats


Stats Updated May 28th 2020
* Rocket Krupp increased from 2600 to 3300
Please Note! The stats for this ship are not final, and will almost certainly change during testing. 
When this ship is finalised and then released, the final stats information will be published here as "Final Stats" and on the official WG regional portals.

German Aircraft Carrier IV Rhein 1942

A light fleet carrier design developed during World War II that was set to go into serial production. Similar to many ships designed in Germany at that time, Rhein was supposed to be equipped with a diesel propulsion plant.

ship details
Ship Name:   Rhein
WG Introduction:   Apr 3rd 2020
Paper Ship:   Yes
Tier:   IV (4)
Class:   Aircraft Carrier (CV)
Type:   Researchable Ship
Type During Testing:   Special Ship
Ship Release:   ~0.9.6-0.9.7
Resource Purchase:    11,000 1.000,000
Nation:   Germany
Current Status:   *WIP (Development)

hull B
Hit Points:   32,300 hp
Overall:   10-60 mm
Hangar Plating:   ~26-25 mm
Armor Belt:   ~25 mm
Fore Armour Belt:   40 mm
Aft Armour Belt:   25 mm
Hull Aft/Mid/Fore:   16 mm
Deck Plating:   20 mm
Superstructure:   10 mm
Torpedo Damage Protection:   ?%
Tonnage:   11,100 tn

aircraft
attack aircraft
‎Ar 68/RZ-73 AP:
Hit points:   1050 hp
Cruising speed:   114 kts
Size of attacking flight:   3
Aircraft per squadron:   6
Aircraft restoration time:   44 s
Detectability range:   10 km
Number of aircraft on deck:   9
Rockets per plane:   1
Rocket calibre/type:   73 mm/RZ-73 AP
Maximum rocket damage:   1600 hp
Armor penetration:   25 mm

torpedo bombers
‎Ar 95b/F5:
Hit points:   1300 hp
Cruising speed:   111 kts
Size of attacking flight:   2
Aircraft per squadron:   8
Aircraft restoration time:   59 s
Detectability range:   10 km
Number of aircraft on deck:   9
Torpedoes per plane:   1
Maximum torpedo damage:   6200 hp
Torpedo speed:   50.0 kts
Torpedo range:   6 km
Torpedo arming distance:   504 m

dive bombers
‎‎He 50/SC 250
Hit points:   1170 hp
Cruising speed:   96 kts
Size of attacking flight:   2
Aircraft per squadron:   6
Aircraft restoration time:   55 s
Detectability range:   10 km
Number of aircraft on deck:   9
Bombs per plane:   1
Bomb type:   SC 250 AP
Maximum bomb damage:   3000 hp
Armor penetration:   20 mm

SECONDARIES
2 x 2 105 mm L/65 Dop. L. C/37:
Range:   4.5 km
Damage:   1200 hp
Chance of Fire:   5%
Reload:   3.35 s
HE Armour Penetration:   26 mm
Shell Velocity:   900 m/s
Shell Mass:   15 kg

aa defence
LONG RANGE 
2 x 2 105 mm L/65 Dop. L. C/37:
Action Zone:   ~5.2 km
Hit Probability:   100 %
Damage Within an Explosion:   1190
Continuous Damage Per Second:   60
Number of Explosions Per Salvo:   4
MID RANGE
4 x 2 37 mm Flak LM/42:
Action Zone:   ~3.5 km
Hit Probability:   100 %
Continuous Damage Per Second:   105

MANOEUVRABILITY
Maximum Speed:   26 kts
Turning Circle Radius:   760 m
Rudder Shift Time:   8.6 s
Propulsion:   35,000 hp

CONCEALMENT
Surface Detectability:   9.5 km
Air Detectability:   7.5 km

CONsumables
Slot 1:  Damage Control Party:
Work Time:   60 s
Reload Time:   90 s

Slot 3:  Fighter.
Charges:   4
Action time:   600 s
Reload Time:   40 s
Flight Radius:   3 km

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.