Deutschland: Tier VI German Heavy Cruiser 1928

Deutschland: Tier VI German Heavy Cruiser

Deutschland: Tier VI German Heavy Cruiser 1928

A ship project of a unique type that combined features of both a battleship and a cruiser, created in response to the restrictions imposed on the German Navy by the terms of the Treaty of Versailles.


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More Details

She conducted a raid into the Atlantic Ocean in 1939, with limited success, before being renamed to Lutzow in 1940. She spent most of the war operating in and around Norway, where, during the invasion, she was damaged by the same defenses that sunk Blucher. She and the Heavy cruiser Admiral Hipper took part in the Battle of the Barents Sea in 1942.
Later in the war, she operated in support of German land forces on the Eastern front. She was sunk by RAF bombers in April 1945.

Ship Info

Ship name: flag TT Cruiser VI Deutschland
Level:  6
WG introduction:  June 5th, 2025
Estimated release: 14.8
Status during testing: Special Cruiser Admiral Reinhard (temporary name)
Status during Early Access: Special Cruiser Deutschland
Nation: flag Germany
Current development status: Work in Progress

Armor

Hit Points: 31,400 hp
Armour: 25 mm
Fires Duration: 60 s
Torpedo Protection, Damage Reduction: 22%

Main Battery Armament

2x3 283 mm/52 SK C/28 on a Drh LC/28 mount:
Range: 15.8 km
Reload: 23.0 s
180° Turn Time: 27.7 s
Dispersion at Max Range: 181 m
Sigma: 2.0σ

Shell Types

HE Shells

6x 283 mm Spr.Gr. L/4.5 Kz.:
Alpha Damage: 3,200
Alpha Piercing HE: 71.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2827
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 283 mm
Shell Krupp: 1.0
Shell Mass: 315.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 890.0 m/s
Burn Probability: 20%

AP Shells

6x 283 mm P.Spr.Gr. L/4.4:
Alpha Damage: 7,600
Ammo Type: Armor Piercing
Shell Air Drag: 0.2827
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 47.0
Shell Diameter: 283 mm
Shell Krupp: 2312.0
Shell Mass: 330.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 890.0 m/s

Secondaries

8x1 150 mm/55 SK C/28 on an MPL/35 mount:
Max HE Shell Damage: 1700
Range: 5.6 km
Reload: 5.6 s
Alpha Piercing HE: 38.0 mm
Ammo Type: High Explosive
Shell Speed: 875.0 m/s
Burn Probability: 8%

3x2 105 mm/65 SK C/33 on a Dop. L. C/31 mount:
Alpha Damage: 1,200
Range: 5.6 km
Reload: 2.4 s
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Speed: 900.0 m/s
Burn Probability: 5%

Depth Charge Airstrike

Plane: Blohm/Voss BV.138C
Plane HP: 2000 hp
Range: 6.0 km
Reload: 25.0 s
Number of Bombs in Payload: 1x SC-50
Maximum bomb damage: 2900
Available flights: 1
Number of Aircraft in Attacking Flight: 1
Chance of causing fire: 16.0%

Torpedoes

2×4 533 mm Vierling/G7 Steinbutt:
Range: 8.0 km
Reload: 90.0 s
Max Damage: 13,700
Speed: 65 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km

AA Defence

Long Range:

3x2 105 mm/65 SK C/33 on a Dop. L. C/31 mount:
Firing range:  5.2 km
Hit Probability:  90%
Damage Within an Explosion:  1260
Damage by long-range AA guns:  77
Number of Explosions Per Salvo:  3
Continuous Damage: soon
Action Zone:  3.5 - 5.2 km

Mid Range:

4x2 37 mm/83 SK C/30 on a Dopp LC/30 mount:
Firing range:  3.5 km
Damage by mid-range AA guns:  25
Hit Probability:  90%

Short Range:

12x1 20 mm/65 C/38 on an L/30 single mount
2x4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount:
Firing range:  2.0 km
Damage by mid-range AA guns:  127
Hit Probability:  85%

Mobility

Maximum speed: 28.0 knots
Turning circle radius: 680 m
Rudder shift time: 9.8 s
Propulsion: 54,000 hp

Detection

Surface Detectability: 12.8 km
Air Detectability: 6.6 km
Detectability by enemy subs: 0-6.6 km
Detectability whilst firing in smoke: 9.5 km

Available Consumables

Slot 1: Fast Damage Control Team:

Charges: 4
Work Time: 10 s
Reload Time: 40 s

Slot 2: Repair Party:

Charges: 3
Action time: 28 s
Reload time: 80 s
HP per Second: 157.0 p/s

Slot 3: Hydroacoustic Search:

Charges: 3
Action time: 110 s
Reload Time: 120 s
Sub spotting range at max depth: 2.0 km
Detection Range Torpedoes: 3.8 km
Detection Range Ships: 5.5 km

Slot 3: Defensive AA:

Charges: 3
Action time: 40 s
Reload Time: 80 s
Average AA Damage: +50%
Damage from medium- and long range Shell Explosions: +300%

Slot 4: Fighter:

Charges: 3
Action time: 60 s
Reload time: 90 s
Radius: 3 km
Fighters: 2

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

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