Yamato Kai: Tier X Japanese Battleship 1941

Yamato Kai: Tier X Japanese Battleship 1941

Yamato Kai: Tier X Japanese Battleship 1941

The preliminary draft design of the battleship developed in Japan in the mid-1930s had a displacement of 49,000–69,500 tons, a speed of 24–31 knots, and a main gun caliber of 410–460 mm in various versions. The final version was Yamato, the largest battleship in the world. Admiral Yamamoto took command of the Japanese forces from her bridge during the Battle of Midway. On April 7, 1945, Yamato was sunk off the island of Kyūshū by attacking U.S. Navy aircraft during Operation Ten-Go.


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Yamato Kai Info:

Ship Name:  flag Special Battleship X Yamato Kai
Level: 10
Class: Yamato-class battleship
Ship released: 14.8
Base Value: doubloon41,500
Nation:  flag Japan
How to obtain: 14.8 Wishing Wharf
Current development status: Released

Yamato Kai Armor:

Health points: 97,200
Armour: 19~650 mm
Citadel fore athwartships: 100~350 mm
Citadel aft athwartships: 76~350 mm
Citadel fore armour slopes: 108~340 mm
Citadel aft armour slopes: 100~340 mm
Citadel Armor belt: 80~410 mm
Citadel deck: 200 mm
Citadel bottom: 50~80 mm
Turret plating: 190~650 mm
Conning tower: 500 mm
Torpedo Damage Reduction: 55%
Tonnage: 72,800 t

Main Battery Armament:

3x3 460 mm/45 Type 94 in a triple turret:
Firing Range:   26.6 km.
Reload Time:   30 s.
180 Degree Turn Time:   60 s.
Maximum Dispersion:   276 m.
Sigma Value:   2.10σ.
 

Shell Types:

HE Shells: 9x 460 mm HE Type0:
Alpha Damage: 7,300
Alpha Piercing HE: 77.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.543
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 460 mm
Shell Krupp: 240.0
Shell Mass: 1360.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 805.0 m/s
Burn Probability: 35%
 
AP Shells: 9x 460 mm AP/APC Type91:
Alpha Damage: 14,800
Ammo Type: Armor Piercing
Shell Air Drag: 0.292
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 77.0
Shell Diameter: 460 mm
Shell Krupp: 2574.0
Shell Mass: 1460.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 780.0 m/s

Secondary Armament:

2x3  155 mm/60 3rd Year Type in a triple turret:
Max HE Shell Damage: 2600
Range: 7.3 km
Reload: 12.0 s
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.335
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 155 mm
Shell Krupp: 300.0
Shell Mass: 55.87 kg
Shell Ricochet At: 91.0°
Shell Speed: 925.0 m/s
Chance of causing fire: 10%
6 x 2 127 mm/40 Type89 A1 mod. 3:
Max HE Shell Damage: 2100
Range: 7.0 km
Reload: 5.0 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3395
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 500.0
Shell Mass: 23.45 kg
Shell Ricochet At: 91.0°
Shell Speed: 725.0 m/s
Chance of causing fire: 8%
6 x 2 127 mm/40 Type89 A1:
Max HE Shell Damage: 2100
Range: 7.0 km
Reload: 6.0 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3395
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 500.0
Shell Mass: 23.45 kg
Shell Ricochet At: 91.0°
Shell Speed: 725.0 m/s
Chance of causing fire: 8%

Depth Charges Airstrike:

Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 2 × Type 1 No.25 MK 2 mod 1
Max Bomb Damage: 4900
Max Range: 11 km
Reload: 30 s

AA Defence:

Long Range:
6 × 2 127 mm/40 Type 89 on a Model A1 Mod.3 mount:
6 × 2 127 mm/40 Type 89 on a Model A1 mount:
Firing range:  ~5.8 km
Hit Probability:  75 %
Damage Within an Explosion:  1610
Damage by long range AA guns:  147
Number of Explosions Per Salvo:  6
Continuous damage:  253
Action Zone:  3.5 - 5.8 km
Short Range:
6 × 1 25 mm/60 Type 96 on a single mount:
52 × 3 25 mm/60 Type 96 on a triple mount:
2 × 2 13.2 mm/76 Type 93 on a twin mount:
Firing range: ~2.5 km
Hit Probability: 85 %
Damage by Zone Area AA: 389
Action Zone:  0.1 - 2.5 km

Mobility:

Maximum speed: 27.0 kt.
Turning circle radius: 900 m.
Rudder shift time: 22.1 s.
Propulsion: 150,000 hp.

Visibility:

Surface Detectability: 17.5 km
Air Detectability: 10.0 km
Detectability after Firing Main Guns in Smoke: 19.2 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 10 s
Reload Time:  80 s
Slot 2: Repair Party:
Charges 4
Action Time:  28 s
Reload Time:  80 s
HP per Second: +486 hp/sec
Slot 3: Spotting Aircraft:
Charges: 4
Action Time: 100 s
Reload time: 240 s
Boost Range: +20%
Slot 3: Fighter:
Charges: 3
Action Time: 60 s
Reload time: 90 s
Range: 3 km
Fighters: x4
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

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