Libertad: Tier X Pan-American (Chile) Battleship

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flag BB Elite Ship Icon Libertad: Tier X Pan-American (Chile) Battleship

A powerful battleship that could have been designed at British shipyards by the order of Chile, a continuation of the Los Andes concept with a powerful secondary battery of 234 mm guns, among other technical solutions from the era of the South American dreadnought race.
The ship inherited its name, Libertad (“Freedom”), from a battleship built for Chile in Great Britain in the 1900s, but which was eventually commissioned as HMS Triumph into the Royal Navy instead.

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Key Features

  • Recognizable Features:
    • 234mm Secondary Turrets: High HE alpha, long range, and improved accuracy.
    • Solid Armor Scheme: Capable of shattering most HE shells.
    • Sizable Main Battery: Multiple barrels for heavy firepower.
    • Improved Repair Party: Fast cooldown and higher damage restoration.
    • Combat Instructions: Enhances secondary battery’s damage and range.
  • Drawbacks:
    • Low AP Alpha: Less damage per armor-piercing shell.
    • Limited Main Battery Range: Shorter firing distance.
    • Vulnerable Citadel: Exposed when all turrets are in use.
    • Poor Secondary Ballistics: Reduced accuracy against small targets like destroyers.



  • Aggressive Playstyle: The Combat Instructions feature rewards aggressive tactics by charging up through main battery hits and received potential damage.
  • Team Support: Pilots must maintain proximity to allies for support, as these ships are not invincible and are vulnerable to torpedoes.
  • Focus Fire Resilience: They can withstand significant focus fire, but caution is advised to avoid overextending without backup.

More detail will be added as soon as it becomes available

Libertad Info

Ship Name: flag BB Elite Ship Icon X Libertad 
Level: 10
Class: Swiftsure-class pre-dreadnought battleship
WG introduction: June 6, 2024
Status when final: BB Elite Ship Icon Researchable Ship
Status during tests and early access: shpicon X Libertad
Estimated ship release: 13.8
Base Value: image 255 000  credits 21 000 000
Nation: flag flag Pan-American (Chile)
Current development status: Work in Progress

Libertad Armor

Hit Points: 85,500 hp
Plating: 32 mm
Torpedo Protection: 31%

Main Battery Armament

6x2 419 mm:
Max Range: 20.5 km
Reload: 30.0 s
Minimum Shell Type Switching Time: 30.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 265 m
Sigma: 1.70σ

Shell Types

HE Shells

12x 419 mm:
Max HE Shell Damage: 5750
Alpha Piercing HE: 70.0 mm
Shell Velocity: 804 m/s
Chance of fire: 34%

AP Shells

12x 419 mm:
Max AP Shell Damage: 11700
Shell Speed: 747 m/s

Combat Instructions:

smoke curtain

 Activation Conditions:

  •  Hit enemy ships with your main guns to increase your completion progress with each hit.
  •  If you are inactive, you will start losing your progress.
  •  When your progress reaches 100%, it cannot be lost.
  •  To activate Combat Instructions, Press Image of the F Key "F Key"
Progress per Main Battery Shell Hit:: +4%
Progress per 1,000 Potential Damage: +0.15%
Time of Inactivity Before Progress Loss: 50 s
Progress Loss per Second of Inactivity: -5%
Activation Effect:
Secondary Battery Shell Damage: +30 %.
Secondary Battery Firing Range: +10%.
Duration: 45 s.


8x1 127.0 mm HE
Range: 8.3 km
Reload: 6.0 s
Max HE Shell Damage: 1800
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Velocity: 792.0 m/s
Burn Probability: 5%
10x2 234.0 mm HE
Range: 8.3 km
Reload: 12.0 s
Max HE Shell Damage: 3850
Alpha Piercing HE: 59.0 mm
Ammo Type: High Explosive
Shell Velocity: 761.0 m/s
Burn Probability: 21%

Depth Charge Airstrike

Maximum bomb damage: 4900
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 11.0 km
Bombs per payload: 2x
Max Depth: 80 m
Reload time: 30 s
Chance of fire: 24%

AA Defence:

Long Range

8x1 127.0 mm:
Firing range: 5.8 km
Hit Probability: 75 %
Damage by Zone Area AA: 98
Damage Caused by Shell Explosions: 1610
Number of Explosions Per Salvo: 5
Action Zone: 3.5 - 5.8 km
Continuous Damage: soon

Mid Range

4x4 40.0 mm:
16x2 40.0 mm:
Firing range:  3.5 km
Damage by Zone Area AA:  403
Hit Probability:  75%

Short Range

20x2 20.0 mm:
16x1 20.0 mm:
Firing range:  2.0 km
Damage by Zone Area AA:  357
Hit Probability:  70%


Maximum speed: 30.0 knots
Turning circle radius: 1020 m
Rudder shift time: 17.6 s
Propulsion: soon hp


Surface Detectability: 16.0 km
Air Detectability: 15.0 km
Detectability by enemy subs: 0-15.0 km
Detectability whilst firing in smoke: 16.3 km


Slot 1: Damage Control Party:
Charges: Infinite
Work Time: 20 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 60 s
Regeneration: +513.0 hp/s
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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