Almirante Oquendo: Tier IX Premium Spanish Heavy Cruiser 1947

oquendo-image

flag shipicon Almirante Oquendo: Tier IX Premium Spanish Heavy Cruiser 1947

Almirante Oquendo was a heavy cruiser embodying the "Super Washington" design, with a displacement of 17,500 tons, known as "Proyecto 138." The design was developed in 1938 at the Spanish naval shipyard in Ferrol. Under one of the draft designs, the ship's primary armament comprised twelve 203 mm main guns, but such an ambitious project for Spanish shipbuilding would never come to life because of the state of the country's economy following the devastating civil war.

 
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Key Features

  • Main Battery:
    • Twelve 203mm guns provide a heavy broadside and good damage per minute.
    • Alternative firing mode: Guns become more accurate but with a longer reload time.
  • Speed:
    • Quite fast for a cruiser, allowing quick repositioning.
  • Vulnerable Citadel:
    • Be cautious of enemy battleships and heavy cruisers due to the vulnerable citadel.
  • Consumables:
    • Defensive AA Fire and Hydroacoustic Search (shared slot).
    • Choice between Fighter or Spotting Aircraft.
    • Repair Party for restoring hit points.

Gameplay

  • Ambush Predator:
    • The Almirante Oquendo excels as an ambush predator. Her accurate main battery allows her to strike unsuspecting enemies effectively.
  • Positioning:
    • Play behind friendly destroyers to control key areas. Destroyers can spot enemies and provide cover for your cruiser.
    • Use the Almirante Oquendo’s speed to your advantage. Position yourself in unexpected spots to catch enemy cruisers off guard.
  • Survivability:
    • Be cautious during extended engagements. The Almirante Oquendo’s poor survivability means that prolonged battles can be risky.
    • Enemy battleships pose a significant threat due to their heavy firepower. Avoid exposing your vulnerable citadel to their salvos.

Almirante Oquendo Info

oquendo-paint
Ship Name:  flag shipicon IX Almirante Oquendo
Paper ship:  Yes
Class:  WG Project Heavy Cruiser
WG introduction:  May 9, 2024
Staus during testingshipicon Special Ship
Staus when Final shipicon Premium Ship
Estimated release: 13.7
Base Value: resource 19,000
Possible Resources cost: coalSteelResearch Points?
Nation:  flag Spanish
Current development status: WIP

Armor

Health Points: 48,300 hp
Armour: 16-177 mm
Deck: Fore/Mid/Aft: 25/27/25 mm
Side Plating: Fore/Mid/Aft: 25-50/27-40/25-59 mm
Superstructure: 16 mm
Fore Athwartships: 27 mm
Aft Athwartships: 27 mm
Citadel Fore Athwartships: 27-140 mm
Citadel Aft Athwartships: 27-140 mm
Armor Belt: 27 mm
Citadel Torpedo Bulkhead: 30 mm
Citadel Deck: 80 mm
Citadel Bottom: 40 mm
Turret Plating: 50-152 mm
Torpedo Protection: 16%
Tonnage: 20,570 t

Main Battery Armament


Conventional Parameters
alt shells Press F for Alternative Parameters
4x3 203 mm/50 Mk IX on a Mk.III mount:
Max Range: 17.6 km
Reload: 12.0 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 154 m
Sigma: 2.05σ
4x3 203 mm/50 Mk IX on a Mk.III mount:
Max Range: 17.6 km
Reload: 18.0 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 123.2 m
Sigma: 2.05σ
 

Shell Types

HE Shells

12x 203 mm HE 256 lb:
Alpha Damage: 2850
Ammo Type: High Explosive
Alpha Piercing HE: 34.0 mm
Shell Air Drag: 0.2637
Shell Always Ricochet At: 60.0
Normalization: 8.0
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 203 mm
Shell Krupp: 560.0
Shell Mass: 116.1 kg
Shell Ricochet At: 91.0
Velocity: 814.0 m/s
Burn Probability: 17%
 

AP Shells

12x 203 mm AP 256 lb Mk I:
Alpha Damage: 4500
Ammo Type: Armor Piercing
Shell Air Drag: 0.2637
Shell Always Ricochet At: 60.0
Normalization: 7.0
Shell Detonator: 0.033
Shell Detonator Threshold: 34.0 mm
Shell Diameter: 203 mm
Shell Krupp: 2850.0
Shell Mass: 116.1 kg
Shell Ricochet At: 45.0
Velocity: 814.0 m/s

Alternative Firing Mode: Reload time: Raised to 18 s. Main Battery Shell Dispersion: Reduced to 123.2


Torpedoes

2x3 533 mm Triple/Mk VIII ES
Reload:  106 s
180° Turn Time:  7.2 s
Range:  8.0 km
Damage:  16,633 hp
Speed:  62 kts
Visibility Distance:  1.3 km

Secondaries

6x2 90 mm proiettili HE:
Max HE Shell Damage: 1300
Range: 7.0 km
Reload: 4.0 s
Ammo Type: High Explosive
Alpha Piercing HE: 15 mm
Shell Speed: 860 m/s
Burn Probability: 5%

Depth Charge Airstrike

Reload time: 30.0 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 7.0 km
Number of Bombs in Payload: 2x 650 lb Depth Bomb
Maximum bomb damage: 4200
Burn Probability: 24%

AA Defence:

Long Range

6x2 90 mm/50 Model 1939 on a twin mount:
Firing range: 4.6 km
Hit Probability: 90 %
Damage by Zone Area AA: 70
Damage Caused by Shell Explosions: 1260
Number of Explosions Per Salvo: 4
Continuous damage: 325
Action zone: 3.5-4.6 km
 

Mid Range

16x2 37 mm/54 Model 1938 on a Model 1938 mount:
Firing range: 3.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 329
 

Short Range

20x1 20 mm/65 Model 1939 on a Model 1939 mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 98

Priority Sector Reinforcement

Action Time: 10 s
preparation Time: 10 s

Mobility

Maximum Speed: 36.0 kts
Turning Circle Radius: 790 m
Rudder Shift Time: 11.3 s
Propulsion: 170.000 hp

Visibility

Surface Detectability: 14.0 km
Air Detectability: 10.5 km
Detectability after Firing Main Guns in Smoke: 8.7 km

Consumables

Slot 1: Damage Control Party

  • Charges: Infinite
  • Action Time: 5 seconds
  • Reload Time: 60 seconds

Slot 2: Repair Party

  • Charges: 3
  • Action Time: 28 seconds
  • Reload Time: 80 seconds
  • HP per Second: +241.5 hp/s

Slot 3: Hydroacoustic Search

  • Charges: 3
  • Action Time: 100 seconds
  • Reload Time: 120 seconds
  • Torpedo Detection Range: 3.5 km
  • Ship Detection Range: 5.0 km

Slot 3: Defensive AA Fire

  • Charges: 3
  • Action Time: 40 seconds
  • Reload Time: 80 seconds
  • Average AA Damage: +50%
  • Shell Explosion Damage: 300%

Slot 4: Fighter

  • Charges: 3
  • Action Time: 60 seconds
  • Reload Time: 90 seconds
  • Action Radius: 3.0 km
  • Fighters: 4

Slot 4: Spotter Aircraft

  • Charges: 4
  • Action Time: 100 seconds
  • Reload Time: 240 seconds
  • Main Battery Firing Range: +20%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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