Picardie - French Tier VIII Premium Battleship 1939
In 1912, France initiated the construction of larger docks at shipyards in Toulon and Brittany. By that time, the major naval powers were laying down ships significantly more advanced than their predecessors in terms of main calibre. France was also contemplating a shift toward a Caliber of 370–380 mm; however, naval guns of this calibre were not yet accessible in France. As a solution, engineers opted to increase the number of smaller-Caliber guns, with the final design featuring as many as 16 guns placed in four turrets.
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Picardie Flag
Picardie is a province in northern France. The lilies on its flag are a reference to the symbolism of the French Kingdom, and the lions evoke historical ties to Flanders, Brabant, Hainaut, and Luxembourg.
Naming
In keeping with the French Navy's naming convention for some of its battleships (such as Bretagne, Normandie, Alsace etc.), VIII Picardie is named after a historical region in Northern France.
Key Features
Pros
- Low detectability
- Main battery salvo deals heavy damage
- Main Battery Reload Booster consumable available
Cons
- Low firing accuracy
- Small HP pool
Picardie Info
Ship name:
VIII Picardie
Level: 8
WG introduction: August 11, 2023
Estimated Release: 12.10/11
Base Value:
12,300
Nation:
France
Current development status: Released
How to Obtain when Final
- VIII Picardie when final will be available to purchase in the Premium Shop.
- or in 1 of 25 random bundles that also contain the Permanent Camos for IX Brest and VIII Cherbourg. and the bundles are 1,500 each - or can be purchased in bulk at a discount.
Survivability
Hit points: 53,400 hp.
Overall: 12-350 mm.
Armor Belt: 120-300 mm
Armor Deck Slopes: 70 mm
Fore Athwartships: 13-180 mm
Aft Athwartships: 13-180 mm
Citadel Deck: 40 mm
Citadel Bottom: 50 mm
Torpedo Bulkhead: 22 mm
Superstructure: 19 mm.
Turret Plating: 150-305 mm.
Torpedo Damage Protection: 17%.
Tonnage: 36,301 tn.
Main Battery Armament
4x4 305 mm/45 Mle 1910 in a turret:
Max Range: 22.7 km
Reload: 27.0 s
180° Turn Time: 36.0 s
Sigma: 1.50σ
Dispersion: 288 m
Shell Types:
HE Shells: 12x 305 mm HE OEA Mle 1910:
Maximum HE Shell Damage: 3,500
Alpha Piercing HE: 51.0 mm
Shell Air Drag: 0.31
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 305 mm
Shell Krupp: 1.0
Shell Mass: 308.0 kg
Shell Ricochet At: 91.0°
HE Shell initial velocity: 905.0 m/s
Chance of causing fire: 15.0%
AP Shells: 12x 305 mm AP OPf Mle 1910:
Max AP Shell Damage: 7,450
Ammo Type: Armor Piercing
Shell Air Drag: 0.28
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Diameter: 305 mm
Shell Detonator Threshold: 51.0
Shell Krupp: 2500.0
Shell Mass: 395.0 kg
Ricochet: 45.0°
Shell Speed: 798.0 m/s
Depth Charge Airstrike:
Reload time: 30.0 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 10.0 km
Number of Bombs in Payload: 2× 350-lb Bomb MK 54
Maximum bomb damage: 4200
Secondary Armament
4x4 130 mm/45 Mle 1932 on an Mle 1932 mount/OEA Mle 1934:
Max Range: 7.6 km
Reload: 5.0 s
Max SAP Shell Damage: 1900
Alpha Piercing, CS: 22.0 mm
Ammo Type: Semi Armor Piercing
Shell Velocity: 840.0 m/s
4x2 130 mm/45 Mle 1932 on an Mle 1932 mount/OEA Mle 1934:
Max Range: 7.6 km
Reload: 5.0 s
Max SAP Shell Damage: 1900
Alpha Piercing, CS: 22.0 mm
Ammo Type: Semi Armor Piercing
Shell Velocity: 840.0 m/s
Anti Aircraft Defence
Long Range:
4 × 2 130 mm/45 Mle 1932 on an Mle 1932 mount:
4 × 4 130 mm/45 Mle 1932 on an Mle 1932 mount:
Firing range: 6.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 109
Damage Caused by Shell Explosions: 1470
Number of Explosions Per Salvo: 5
Action Zone: 3.5 - 6.0 km
Continuous Damage: 168
Mid Range:
20 × 2 37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount:
Firing range: 3.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 84
Short Range:
6 × 2 25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount:
6 × 4 13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount:
6 × 2 13.2 mm Hotchkiss Mle 1929 on a CAD Mle 1929 mount:
Firing range: 2.5 km
Hit Probability: 70 %
Damage by Zone Area AA: 186
Mobility
Maximum speed: 27.0 knots
Turning circle radius: 700 m
Rudder shift time: 14.1 s
Propulsion: 107,000 hp
Visibility
Surface Detectability: 13.9 km
Air Detectability: 9.2 km
Detectability by depths: 0-9.2 km
Detectability whilst firing in smoke: 11.1 km
Available Consumables
Slot 1: Damage Control Party:
Charges: infinite
Action time: 15 s
Reload time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 28 s
Cooldown time: 80 s
HP Regeneration: +267 hp/s
Slot 3: Main Battery Reload Booster:
Charges: 4
Action time: 20 s
Cooldown time: 120 s
MB Reload time: -50%
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.