Maine: American Super Battleship 1950


flag shipicon  Maine: American Super Battleship 1950

In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice.

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Key Features

  • Maine is armed with sixteen (16) 406mm main battery guns.
  • Compared to Montana, Maine's guns have a higher salvo weight but a longer reload time and lower accuracy.
  • She also has decent armor and good AA defenses, but a vulnerable citadel.
  • The ship has combat instructions which, once activated, increase the damage of her AA defenses and reduce the damage taken from fire and flooding.
  • Maine's main set of consumables are similar to Montana, but she has no Fighter or Spotting Aircraft consumables.

Maine Info

Default Permanent Camouflages
Camo #1 Camo #2

Ship Name: flag shipicon level Maine
Level: 11
Paper ship: Yes
Class:  WG Project Battleship 
WG introduction: June 17, 2023
Status: shipicon level Researchable ship
Released: 13.4
Cost on final release: credits 57 000 000 Credits
Nation:  flag USA
Current development status: Released

How to obtain Maine on final release

shipicon level Maine, when released as a researchable ship, will cost credits 57 000 000 Credits.
To obtain shipicon level Maine, you must first have researched shipicon X Montana of the corresponding branch.
Only players who own or have researched at least 3 (three) Tier X (10) ships will have access to levelSuperships.


maine armor
Hit Points: 115,100 hp
Armour: 19-541 mm
Superstructure: 19 mm
Armor Belt: 38 mm
Citadel Armor Belt: 356-432 mm
Torpedo Bulkhead: 165 mm
Fore Athwartships: 32 mm
Aft Athwartships: 32 mm
Citadel Fore Athwartships: 457 mm
Citadel Aft Athwartships: 32-432 mm
Citadel Deck: 170 mm
Turret Plating: 184-505 mm
Conning tower: 406 mm
Citadel Bottom: 50 mm
Tonnage: 88,000
Torpedo Protection, Damage Reduction: 51%

Main Battery Armament

Main Battery
4x4 406 mm/50 Mk.7 in a turret:
Max Range: 24.2 km
Reload: 35.0 s
Minimum Shell Type Switching Time: 35.0 s
180° Turn Time: 45.0 s
Dispersion at Max Range: 302 m
Sigma: 1.7σ

Shell Types

HE Shells

16x 406 mm HE/HC Mk13:
Max HE Shell Damage: 5,700
Max HE Shell Damage Per Minute: 156,343
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.346
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 250.0
Shell Mass: 862.0 kg
Shell Ricochet At: 91°
Shell Velocity: 820.0 m/s
Burn Probability: 36%

AP Shells

16x 406 mm AP Mk8:
Max AP Shell Damage: 13,500
Max AP Shell Damage Per Minute: 370,286
Ammo Type: Armor Piercing
Shell Air Drag: 0.352
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0 mm
Shell Krupp: 2520.0
Shell Mass: 1225.0 kg
Ricochet At: 45.0°
Shell Speed: 762.0 m/s

Combat Instructions

Immediate Threat Elimination

smoke curtain
Activation Conditions:
  • Hit enemy ships with your main guns to increase your completion progress with each hit.
  • If you are inactive, you will start losing your progress.
  • When your progress reaches 100%, it cannot be lost.
  • To activate Combat Instructions, Press Image of the F Key "F Key"
Progress per main battery shell hit: 6.0%.
Time of inactivity before progress loss: 50.0 s.
Progress loss per second of inactivity: 5.0 %.
Activation Effect:
Bonus to continuous AA damage: +25.0 %.
Damage received from fires: -65.0 %.
Damage received from flooding: -65.0 %.
Action Time: 45.0 s.


10×2 127-мм HE Mk41 HE
Max HE Shell Damage: 1800
Range: 7.3 km
Reload: 4.0 s
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.279
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 445.0
Shell Mass: 31.75 kg
Shell Ricochet At: 91.0°
Shell Speed: 808.0 m/s
Burn Probability: 9%

Depth Charge Airstrike:

Maximum bomb damage: 4900
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 11 km
Bombs per payload: 2x 650-lb Depth Bomb HE (DC)
Reload time: 30 s
Burn Probability: 28%

AA Defence:

Long Range:

10x2 127 mm/54 Mk.16 on a Mk.42 mount:
Firing range:  6.0 km
Hit Probability:  75 %
Damage Within an Explosion:  1820
Damage by long-range AA guns:  382
Number of Explosions Per Salvo:  13
Continuous Damage: 554
Action Zone:  3.5 - 6.0 km

Mid Range:

6x2 76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount:
Firing range:  4.0 km
Damage by mid-range AA guns:  333
Hit Probability:  75%

Short Range:

20x4 20 mm Oerlikon on a Mk.15 mount:
16x1 20 mm Oerlikon on a Mk.4 mount:
Firing range:  2.0 km
Damage by short-range AA guns:  431
Hit Probability:  70%


Maximum speed: 30.4 knots
Turning circle radius: 1070 m
Rudder shift time: 20.1 s
Propulsion: 221,000 hp


Surface Detectability: 17.6 km
Air Detectability: 15.5 km
Detectability by enemy subs: 0-15.5 km
Detectability whilst firing in smoke: 17.8 km

Available Consumables:

Slot 1: Damage Control:
Charges: infinity
Work Time: 20 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 80 s
Regeneration: +759 hp/s
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.


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  1. It's already almost 12.10! Did they really fail with the ship concept so hard, that they can't release it even for 12.9 Auction???

    1. Well when I looked it up it looks like it's going to be a Supership. Also the Wisconsin is supposed to be in testing. I imagine they will probably be out in June or July. The Wisconsin shows as being a Doubloon ship for 34,650 which is a lot for an upgraded Iowa Class.

  2. Almost 12.11. It looks like that they can't ballance it, as with combat instructions it appears to be OP, while without them - absulute trash xD

  3. Clanmate met it on Patrie in Randoms. Maine was almost destruck once shown broadside to Patrie at around 17km and was finished by next salvoe from allied Montana. Seems to be a weak ship both in terms of armor due to huge citadel and also absolute trash guns (even Devastation has more AP pen at all ranges accourding to datamine)

    1. I agree with you 100 percent

  4. 13.0 Auction maybe? When does the Auction usually happen?

  5. Ok, it's now clear that they no longer can produce new ship models, at least temporarily. So they've put this ship "on hold" to keep it that people don't notice the lack of new ship models in the game with all those upcoming ships (as all new tech tree ships and premiums except Wiesbaden are reused old models). So they'll release it in a much later date probably when they'll start to be able to produce new ship models again. Untill then they're just garthering the ship's statistics, without applying any ballance changes to it, and will apply the changes prior to the ship's release on Auction. This is of course clear that the Maine Auction won't happen in at least next 3 patches as they need time to produce and announce new ship models prior to that Auction.

    1. This isn't the case. The model for Maine already exists. The ship has been seen in game and everything. One of two things is happening. Either it's somehow too strong/weak so it's in development hell, which seems unlikely since they've not buffed or nerfed it in ages. Or, and this is my theory, there is another line of American ships being developed and they want it to release at the same time as them during July 4th.

    2. My theory is that they've realised that this ship is too weak in hands of average players, while almost unkillable in hands of PRO players.
      So they might remodeling it's armor scheme at least for some degree. Most likely lowering it's citadel, which was already the case with Tier VIII American premium Battleship Alabama (concept of Maine's stats also looks pretty much inspired by pre-buff Alabama, while the ship model is inspired by one of Montana 1938 preliminary design with 3 quad turrets, South Dakota Class superstructure (Alabama is also South Dakota class) and internal armor belt) as well as tech tree American Battleships of Montana line.
      After the armor scheme change they might continue to test this ship, and if necessary - nerf the combat instructions.

  6. God this comments section is dented. "It almost got dev struck flat broadside therefore weak". No you idiots. A ship showing flat broadside should take damage. Shells shouldn't just overpen or disappear into nothingness or just shatter. That's what the game should be like and used to be like.

    All that being said, where the hell is this thing? It's the one supership that's actually interesting to me since it's the only one without something that makes it either toxic af to fight against or not fun to play. Patrie's armor sucks, Ushakov's dog shit except for its F key which sucks to deal with, Satsuma is invulnerable to damage and has stupid guns, Devastation's HE is toxic. All the cruisers are dented in their own ways and the destroyers suck to fight. Maine just seems to go all in on being tanky without a stupid gimmick that griefs other players.

    1. No, dented idiots are those who want to play ships like tanks. The ship that stays in range (especially 17km) MUST be invulnerable even when broadside, this thing is called immunity zone in real life, if youguys from wot don't know. If you're pissed on how things work in real life - look at other good arcadish naval games, where ships are more vulnerable from nose and rear (and that's also historical), but not vulnerable from broadside.
      If you don't like the fact that ships like Satsuma or Patrie exist - go play world of plastiline tanks and enjoy your "nose tanking" there, but don't put your trash mechanics in naval games.
      Also your "ideal" Maine straight sucks lollipops against other Tier XI ships.

  7. Will any Auction happen in 13.1??? I really hope for Maine release

    1. It wasn't mentioned in the patch notes, but that doesn't mean it might not happen, I hope so :)

  8. Since clan battles with one supership per team start in 13.1, there might be a 13.1 Maine Auction... or might not LOL

  9. So... Its been 8 months since they announced this ship and still no word by wg when it will be released. Not even for AH.
    It was supposed to come by end of 2023 as I heard but it got delayed for some reason(s).

    1. It's been a long wait :(

    2. It was clearly said in "Waterline: Fall 2023" that Piemonte and Maine will be both released in Autumn, but WG has broken their own promises again and decided to "hold" the ship's release untill some crappy event happen, so they can monetize more by releasing it in that time. The event itself will at best be in late April (start of Spanish-American War Anniversary), or at worst - 4th July, which will take place one freaking year since the ship's announcement.

    3. I have that Waterline on the blog, and you are right a captured an image, but if it is not balanced then it would be hard to release.

  10. Because I don't know, if I *will* play the game 2 months later. Also not 200 millions, this supership will cost much more: from 275 millions to 300 millions as the most expensive one Ushakov was around 300 millions.

    1. Do you have billions of credits?

    2. I don't, but I'll get this ship, even if forced to sell the entire port xD

  11. Why only a sigma of 1.7? USN fire control was among the best of the WW2 combatants. Nerf the secondaries and keep the main reload but give us a reliable long-range shooter. An American Yamato in effect.

    1. I couldn't agree more David, I remember when Montana and Missouri were lethal,

  12. So is Maine gonna be released soon for Auction?

  13. Did they share any info about Maine's release date? I didn't watch the stream..

    1. Not that I know of, I watched about 45 mins, I'm in the UK so it was nearly midnight.

    2. If there are no info even on live gameplay by wg, then im afraid its still far from release...

  14. They said on Discord that they still don't have date for Maine. Its still in testing hell...

    1. Dont know about auction. We will have to wait and see. Maybe some other stuff will be for bid.
      What im sure is that Maine won't be on next update auction. Which is strange because from what I saw on stream, ship looks very finished and ready.

    2. I guess we will have to wait and see.

  15. 13.2 Auction 100% as they often place removed premium ship along with Supership - in this case with Maine. The fact that they've shown it's gameplay on a Stream also means that the ship will be released soon ;)

    1. From what i've been told by weegee staff, they still dont know when it could be released because its still in testing phase.
      BUT, I do hope you are right.
      Do you have any source for your ''100%'' statement or was it just a feeling?

    2. Auction will happen in 13.2 update and already in PTS. And yes, Community Managers don't "know" the release date of Maine because it's NDA and in the current update the ship is still the test ship. NDA is ending usually 1 to 3 days after Auction announcement.
      The fact that the ship gameplay was shown on stream called "USS Maine gameplay preview" and the fact that Boggzy said on Stream, in first Maine battle with gold camo, something like that that "I can't express my personal opinion regarding this ship, because it's the test ship, and also
      can't share info about it's release date, but the fact that we're streaming it definetely says something." Mean that the ship release is in the closest Auction (as Superships are released as Auction early access ships, before entering tech tree lines), since WG never directly says when the ship release is, but sometimes shares quotes (in this case Boggzy's quote on Stream) which give you an idea when the release might be.

    3. Btw, early access ships are also "in testing phase", but different - open one

    4. I hope you are right.
      And I didn't saw any info about Auction being in 13.2.
      I have feeling that 1 month from now they will announce and Wisconsin resource and release details.

  16. Check PTS 13.2 Armory. Auction is there with only Haida featured, which means that Auction will take place in 13.2 update. But PTS Auction never features Superships, so with 99% probability the main Auction lot will be Maine, while Haida will be in the second lot, which was happening many times in other superships Auctions.
    What about Wisconsin, it looks either like coal ship, either dockyard one, since it doesn't look OP judging by it's characteristics.

    1. I think Wisco could be Coal ship, because he have reload booster button similar to Jean Bart who was also Coal ship few years ago.

    2. Wiscounsin is a dockyard ship. Confirmed in dev blog

  17. Any picture, what Maine's alternative camouflage scheme looks like?

  18. this is only 1 supership with f key that increases AA damage, anyone is suprised it took so long? special treatment class

    1. True "special treatment" classes are DDs and subs. First got their citadel removed and then full BB AP pen damage reduced to 1/6. Second got homing torps and increased speed+manevrability.
      BBs, CVs and even CAs/CLs have only been nerfed for all these 9 years.

  19. The ship appeared in Tech Tree as "Early Access Ship", which means that it'll be released in this update in Auction.

  20. Time to change "Estimated Ship Release" from "Unknown" to "13.2"

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