Almirante Cochrane - Tier VI Pan-American Cruiser 1939
A large, fast, and well-protected light cruiser for her type with relatively week artillery armament; she was similar to the Italian series of Condottieri-class ships.

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Almirante Cochrane Info:
Ship Name:
VI Almirante Cochrane


Level: 6
Paper ship: Yes
Class: Condottieri-class project
WG introduction: December 7, 2022
Status during early access and tests:
Special Ship

Status when final:
Researchable Ship

Estimated release: 0.12.2
Nation:
Pan-American (Chile)

Current development status: Work in Progress
Almirante Cochrane Armor:
Hit Points: 30,700 hp
Fires duration: 30 s
Torpedo protection: 4 %
Armour: 10-130 mm
Turret Plating: 22-70 mm
Superstructure: 10 mm
Armor Belt: 100 mm
Plating: 16-20 mm
Fore Athwartships: 15 mm
Aft Athwartships: 15 mm
Citadel Fore Athwartships: 20-130 mm
Citadel Aft Athwartships: 20-130 mm
Citadel Deck: 40 mm
Citadel Bottom: 30 mm
Tonnage: 11,117
Main Battery Armament:
Main Battery
4 × 2 152 mm/53 OTO Model 1929 on a Model 1929 mount:
Firing range: 14.4 km
Reload time: 8.0 s
180 degree turn time: 30.0 s
Maximum dispersion: 123 m
Sigma: 2.00.
Shell Types
AP Shells: 8x 152 mm proiettili AP 1926:
Max AP Shell Damage: 3,000
Ammo Type: Armor Piercing
Shell Air Drag: 0.3381
Shell Always Ricochet At: 75.0°
Normalization: 8.5°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Krupp: 2142.0
Shell Mass: 47.5 kg
Ricochet At: 60.0°
Shell Speed: 850.0 m/s
Combat Instructions:
Activation effect:
Consumable preparation and reload time: -75%
Action time: 30s
Activation condition
Required hits per salvo: 1
Progress bar adds per action: +2%
If you are inactive, you will start to lose your progress.
Time of inactivity before progress loss: 10.0 s
Interval between progress losses: 2.0 s
Progress loss per interval: -25%
Secondaries:
4x2 100 mm/47 Model 1924/27/28 on a Eugenio Minisini/proiettili HE:
Range: 5.0 km
Reload: 6.0 s
Maximum HE shell damage: 1500
HE Shell initial velocity: 850.0 m/s
Chance of causing fire: 6.0%
Depth Charge Airstrike:
Reload time: 30.0 s
Available flights: 1
Number of Aircraft in Attacking Flight: 1
Maximum range: 6.0 km
Bombs per payload: 1x 350-Pound Depth Bomb
Maximum bomb damage: 3400
Chance of fire: 19%
Torpedoes:
2x3 533 mm tubo lanciasiluri/Si 270
Maximum damage: 15867
Range: 8 km
Speed: 61 kt
Reload time: 72 s
Launcher 180 degree turn time: 7.2 s
Torpedo detectability: 1.3 km
AA Defence:
Long Range:
4×2 100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount:
Continuous damage per second: 42
Hit probability: 90 %
Action zone: 4.6 km
Number of explosions in a salvo: 1
Damage within an explosion radius: 1050
Action zone 3.5 - 4.6 km
Mid Range:
4x2 37 mm/54 Model 1938 on a Model 1938 mount:
Continuous damage per second: 105
Hit probability: 90 %
Action zone: 3.5 km
Short Range:
6x2 20 mm/65 Breda Model 1935 on a Model 1935 mount:
Continuous damage per second: 56
Hit probability: 85 %
Action zone: 2.0 km
Mobility:
Maximum speed: 34.8 knots
Turning circle radius: 680 m
Rudder shift time: 8.6 s
Propulsion: 101,000 hp
Visibility:
Surface Detectability: 9.9 km
Air Detectability: 6.1 km
Detectability by enemy subs: 0-6.1 km
Detectability whilst firing in smoke: 4.5 km
Consumables:
Slot 1: Damage Control Party:
Charges: infinite
Work Time: 5 s
Reload Time: 60 s
Slot 2: Specialized Repair Teams:
Charges: 4
Action Time: 20 s
Reload Time: 180 s
HP per Second: +558 hp/s
Slot 3: Short Range Hydroacoustic Search:
Charges: 4
Action time: 100 s
Reload time: 180 s
Torpedo detectability: 3.0 km
Ship detectability: 3.0 km
Submarine Spotting Range at Max Depth: 2.0 km
Slot 5: Fighter:
Charges: 4
Action time: 60 s
Reload time: 180 s
Radius: 3 km
Fighters: 2