HMS Thrasher - British Tier X Submarine 1941

hms_thrasher
 

flagshipicon HMS Thrasher - British Tier X Submarine 1941

A series of relatively large submarines that formed the backbone of the British submarine fleet during World War II. Their main armament comprises eleven torpedo tubes, including eight located in the bow.
 
 
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 Key Features of British Submarines

Key Features of British Submarines

Key Features of British Submarines
The main armament of the newcomers is represented exclusively by acoustic torpedoes. There is a large number of torpedoes per salvo, and they have a fast reload, but low damage. Also, Undine and Sturdy have a 76mm secondary battery gun, and Thrasher is armed with a 102mm main battery gun that can be directly controlled by the player. All of these guns fire SAP shells.
 
British submarines have a large dive capacity, but low manoeuvrability. They will be able to stay underwater for long periods of time, but it will be difficult to quickly change direction or retreat if detected. Attacks should also be executed with extreme caution, as the new submarines have a small HP pool, even compared to other nations' submarines. 
 
They perform best in close- and medium-range combat. It will be difficult for British subs to do effective damage from a very close range: acoustic torpedoes have low damage, and the submarines themselves have a low HP pool. Therefore, you should play British submarines more carefully, considering the torpedo range and large dive capacity.
 Thrasher Info

Thrasher Info

thrasher_h
thrasher_h
Ship Name: flagshipicon X HMS Thrasher
Tier:  X (10)
Paper ship:  No
Class: T-class submarine
WG introduction:  September 01, 2022
Status when final: shipicon Researchable ship
Research cost: image 355 000  CREDITS 28 000 000
Ship release:  12.3
Nation:  flag Britain
Current development status:  Work in progress
 Survivability

Survivability

Hit Points: 16,800 hp
Plating: 6-25 mm
Fore / Middle / Aft Light Hull Plating: 19 mm
Fore / Middle / Aft Pressure Hull Plating: 25 mm
Deck Plating: 16 mm
Tonnage: 1,575
 Main Battery Armament

Main Battery Armament

1 x 1 102 mm QF Mark XII on an SI mount:
Max Range:  6.0 km
Reload:  5.0 s
180° Turn Time:  18.0 s
Dispersion: 36 m
Sigma:  2.00σ
 
Shell Types:
SAP Shells 1 x 102 mm CS 35 lb:
Max SAP Shell Damage: 2250
Alpha Piercing CS: 29.0
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.3438
Shell Always Ricochet At: 75.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 102 mm
Shell Krupp: 3.0
Shell Mass: 14.1 kg
Shell Ricochet At: 60.0°
Shell Speed: 850.0 m/s
Sonar

Sonar

Reload:  6.0 s
Duration of a ping effect on a highlighted sector:  once 25 s/ twice 65 s
Ping velocity:  500 m/s
Ping width:  15 m
Max Range:  12.0 km
torpedoes Torpedoes

Torpedoes

Bow torpedo tubes: 1x8 533 mm Mk VIII Mod 0
Stern torpedo tubes: 3x1 533 mm Mk VIII Mod 0
Loaders: 4/3
Max Damage: 7833
Range: 12.0 km
Reload: 40 s
Speed: 78 kts
Torpedo detectability: 1.7 km
Chance of causing flooding: 42%
    Dive Capacity

Dive Capacity

Dive capacity: 340 units
Dive capacity depletion whilst submerged: 1.0 units/s
Dive capacity recharge rate whilst surfaced: 0.6 units/s
Mobility

Mobility

Surfaced
Maximum speed: 26 knots
Turning circle radius: 580 m
Rudder shift time: 6.0 s
Propulsion: 2,500 hp
Submerged
Maximum speed: 18 knots
Drive plane shift time: 15.5 s
Dive and ascent speed: 3.5 m/s
Visibility

Visibility

Surface Detectability: 6.1 km
Air Detectability: 2.3 km
Detectability by depths: 0-2.3 km
Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Charges: 3
Work time: 15 s
Reload time:  60 s
Slot 2:  Hydrophone:
Charges: 6
Ship bearing:  6 km
Interval between pings: 4 s
Consumable action time:  30 s
Reload time:  30 s
Slot 3:  Submarine Surveillance:
Charges infinite
Detection of submarines:  6 km
Consumable preparation time:  330 s
Consumable action time:  60 s
Reload time:  120 s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.
 

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