HMS Sturdy - British Tier VIII Submarine 1943 (Early Access Details)

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flag shipicon HMS Sturdy - British Tier VIII Submarine 1943

Type S submarines with seven torpedo tubes were built during the war and had an increased operating range.
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 Key Features of British Submarines

Key Features of British Submarines

Key Features of British Submarines
The main armament of the newcomers is represented exclusively by acoustic torpedoes. There is a large number of torpedoes per salvo, and they have a fast reload, but low damage. Also, Undine and Sturdy have a 76mm secondary battery gun, and Thrasher is armed with a 102mm main battery gun that can be directly controlled by the player. All of these guns fire SAP shells.
British submarines have a large dive capacity, but low manoeuvrability. They will be able to stay underwater for long periods of time, but it will be difficult to quickly change direction or retreat if detected. Attacks should also be executed with extreme caution, as the new submarines have a small HP pool, even compared to other nations' submarines. 
They perform best in close- and medium-range combat. It will be difficult for British subs to do effective damage from a very close range: acoustic torpedoes have low damage, and the submarines themselves have a low HP pool. Therefore, you should play British submarines more carefully, considering the torpedo range and large dive capacity.
 Sturdy Info

Sturdy Info

Ship Name: flag shipicon VIII HMS Sturdy
Tier:  8
Paper ship:  No
Class: S-class submarine
WG introduction:  September 01, 2022
Status during testing: shipiconSpecial Ship
Status when final: shipicon Researchable ship
Early Access: Read the Early Access column below.
Estimated Ship release:  12.1
Nation:  flag Britain
Current development status:  Work in progress
 Early Access

Early Access

Early Access to British Submarines

Early Access British Submarines [UTC]
flag shipicon VI Undine Available in the 2nd sequential bundle for 170  British Tokens
flag shipicon VIII Sturdy Available in the 6th sequential bundle for 740  British Tokens
flag shipicon X Thrasher Available in the 9th sequential bundle for 1200  British Tokens
and then for 20,000 resource doubloons
In addition to the British submarines, the sequential bundles include the Iron Resilience permanent camouflage for flag  VIII Sturdy and the Victoria Cross permanent camouflage for flag  X Thrasher, a bonus package for flag  VIII Sturdy, and other rewards. The number of Tokens that can be earned during Early Access is sufficient to obtain flag  VI Undine for free, as well as the Iron Resilience permanent camouflage and a bonus package for flag  VIII Sturdy.
Players will have access to four groups of combat missions that unlock in sequential order. The rewards for completing the missions and groups themselves are  British Tokens and economic bonuses. The final reward for the fourth group of combat missions is a bonus package for flag  VI Undine.  British Tokens can also be obtained by completing a global combat mission chain, a new mission type that was introduced in Update 12.1. In addition to  British Tokens, you'll receive the British Submarines flag as a reward for the global mission chain.

Finally, British Tokens can be obtained as the final reward of the Free Battle Pass in Update 12.1.

You can obtain up to 
650  British Tokens for free:

  • 240  British Tokens for completing combat mission groups
  • 30  British Tokens for a global combat mission chain
  • 150  British Tokens in the Free Battle Pass
  • 100  British Tokens from bundles for Free XP
  • 100  British Tokens from bundles for Community Tokens
  • 30  British Tokens in free daily bundles
A special combat mission chain is available on the Update 12.2 Public Test Server. Complete it to earn additional  British Tokens
Even more  British Tokens can be obtained from random bundles available for resource doubloons. In these bundles, you'll also find flag shipicon VIII HMS Alliance, a bonus package for flag  X Thrasher, and other valuable in-game items.
With the release of Update 12.3, British submarines will become available for all players to research, and any  British Tokens on your account will be converted into CREDITS credits at the rate of 
Nation/Tier/Ship Class Estimated Research Cost Dev Status Ship Page Link
flag shipicon VIII Alliance Submarine Random Bundles Early Access Ship Page
flag shipicon VI Undine Submarine 2nd sequential bundle for 170  British Tokens Early Access Ship Page
flag shipicon VIII Sturdy Submarine 6th sequential bundle for 740  British Tokens Early Access Ship Page
flag shipicon X Thrasher Submarine 9th sequential bundle for 1200  British Tokens
and then for 20,000 resource doubloons
Early Access Ship Page
British Submarines Commemorative Flag
 Sturdy Survivability

Sturdy Survivability

Hit Points: 12,800 hp
Plating: 16-25 mm
Fore / Middle / Aft Light Hull Plating: 19 mm
Fore / Middle / Aft Pressure Hull Plating: 25 mm
Deck Plating: 16 mm
Tonnage: 990
Secondary Armament

Secondary Armament

1 x 1 76 mm:
Max Range:  5.0 km
Reload:  5.0 s
180° Turn Time:  3.0 s
Sigma:  1.00σ
Shell Types:
SAP Shells 1 x 76 mm:
Max SAP Shell Damage: 1500
Alpha Piercing CS: 22.7
Ammo Type: Semi Armor Piercing
Shell Air Drag: 0.47
Shell Always Ricochet At: 85.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0 mm
Shell Krupp: 3.0
Shell Mass: 7.5 kg
Shell Ricochet At: 80.0°
Shell Speed: 640.0 m/s


Reload:  6.5 s
Duration of a ping effect on a highlighted sector:  once 22 s/ twice 55 s
Ping velocity:  500 m/s
Ping width:  15 m
Max Range:  9.0 km
torpedoes Torpedoes


Bow torpedo tubes: 1x6 533 mm Mk VIII Mod 0
Stern torpedo tubes: 1x1 533 mm Mk VIII Mod 0
Max Damage: 6800
Range: 11.0 km
Reload: 40 s
Speed: 75 kts
Torpedo detectability: 1.7 km
Chance of causing flooding: 36%
    Dive Capacity

Dive Capacity

Dive capacity: 330 units
Dive capacity depletion whilst submerged: 1.0 units/s
Dive capacity recharge rate whilst surfaced: 0.6 units/s


Maximum speed: 25 knots
Turning circle radius: 460 m
Rudder shift time: 5.0 s
Propulsion: 1,550 hp
Maximum speed: 17 knots
Drive plane shift time: 11.8 s
Dive and ascent speed: 3.1 m/s


Surface Detectability: 6.1 km
Air Detectability: 2.2 km
Detectability by depths: 0-2.2 km
Available Consumables

Available Consumables

Slot 1: Damage Control Party:
Charges: 3
Work time: 15 s
Reload time:  60 s
Slot 2:  Hydrophone:
Charges: 5
Ship bearing:  6 km
Interval between pings: 4 s
Consumable action time:  30 s
Reload time:  30 s
Slot 3:  Submarine Surveillance:
Charges infinite
Detection of submarines:  6 km
Consumable preparation time:  330 s
Consumable action time:  60 s
Reload time:  120 s
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

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