Vallejo - American Tier IX Premium Light Cruiser 1941
A project variant that preceded the creation of the Worcester-class cruisers. The main armament comprises ten 152 mm dual-purpose guns placed in five turrets.
Vallejo Commemorative Flag
Vallejo is a city in California, United States. The Mare Island Naval Shipyard, which built more than 500 warships, including battleships, was located here between 1854 and 1996. Its official badge featured a horse's head.
Economic Bonuses
Economic Bonuses
Permaflage: Your 1st regular permanent camo is Free.
Economy Bonus Package: Level 9 is Free.
- Bonus to Credits: +10%
- Bonus to Ship XP: +100%
- Bonus to Commander XP: +100%
- Bonus to Free XP: +100%
Main Battery Armament
5 x 2 152 mm/47 DP Mk16 in a turret:
Max Range: 15.7 km
Reload: 6.1 s
180° Turn Time: 7.2 s
Dispersion at Max Range: 148 m
Sigma: 2.05σ
Shell Types:
HE Shells 10 x 152 mm HE Mk39 mod.12:
Max HE Shell Damage: 2200
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.2
Shell Always Ricochet at: 60.0°
Normalization: 8.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Krupp: 1150.0
Shell Mass: 47.6 kg
Shell Ricochet at: 91.0°
Shell Speed: 812.0 m/s
Burn Probability: 12%
AP Shells: 10 x 152 mm AP 130 lb Mk35 mod.12:
Max AP Shell Damage: 3200
Ammo Type: Armor Piercing
Shell Air Drag: 0.21
Shell Always Ricochet at: 60.0°
Normalization: 8.5°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0
Shell Krupp: 2000
Shell Mass: 59.0 kg
Shell Ricochet at: 45.0°
Shell Speed: 762.0 m/s
Depth Charge Airstrike
Reload: 30 s
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Max Range: 7 km
Bombs in Payload: 2 × 650-pound Depth Bomb
Max Bomb Damage: 4200
Anti Aircraft Defence
Long Range:
5 × 2 152 mm/47 DP Mk.16 in a turret:
Firing range: 6.9 km
Hit Probability: 90 %
Damage by Zone Area AA: 116
Damage Caused by Shell Explosions: 1820
Number of Explosions Per Salvo: 6
Action zone: 3.5 - 6.9 km
Mid Range:
11 × 2 76.2 mm/50 Mk.22 on a Mk.33 mount:
Firing range: 4,0 km
Hit Probability: 90 %
Damage by Zone Area AA: 378
Short Range:
12 × 2 20 mm Oerlikon on a Mk.20 mount:
Firing range: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 130
Mobility
Maximum speed: 32.5 knots
Turning circle radius: 740 m
Rudder shift time: 10.7 s
Propulsion: 100,000 hp
Visibility
Surface Detectability: 11.5 km
Air Detectability: 8.5 km
Detectability by enemy subs: 0-8.5 km
Detectability whilst firing in smoke: 5.7 km
Available Consumables
Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 60 s
Slot 2: Defensive AA Fire:
Charges: 4
Action Time: 40 s
Reload Time: 80 s
Slot 3: Repair Party:
Charges: 3
Action Time: 28 s
Reload Time: 80 s
HP per Second: +220 hp/s
Slot 4: Fighter:
Charges: 3
Action Time: 60 s
Reload Time: 90 s
Radius : +3.0 km
Fighters: x4
Slot 4: Rapid Take-off Spotting Aircraft:
Charges: 5
Action Time: 60 s
Reload Time: 10 s
Added MB Firing Range : +20%