Gibraltar - British Premium Tier X Heavy Cruiser 1947

 Gibraltar British Premium Tier X Heavy Cruiser

Heavy cruiser with 234-mm main calibre artillery mounted in three four-gun turrets. The ship is equipped only with AP-shells with improved ricochet angles and low fuse delay. The ship's equipment are "Hydroacoustic Search", "Repair Party" and "Smoke Generator" in separate slots.

cyclops
Gibraltar Flag
The head of the British Crown colony of Gibraltar was the Governor and Commander-in-Chief, appointed by the Queen, a distinguished general with a high rank. He was entitled to a personal standard, a flag of England (St George) with the emblem of Gibraltar in the centre.


Updated: ST 0.10.8:
> Fuse arming time of the AP-shell decreased from 0.033 to 0.005 s
> Arming threshold of the AP-shell decreased from 39 to 12 mm
Changed the "Repair party" consumable:
> Restoration of hit points after receiving damage to the citadel increased from 10% to 33%.{alertInfo}

ship details
Ship Name cruiser_icon X Gibraltar Tier X (10)
Class  Heavy Cruiser Type cruiser_iconSpecial ship
Ship Release
Update: ~0.10.9-10
Resource Cost CoalSteelcombat missionfree xpDoubloonsResearch Bureaudockyard?
Nation British Current Status WIP
*WG Base Value *Doubloons34650    
*Denotes: WG Base Value is the value given to a ship by WG, and in most cases not the sale value of the ship.
       *Denotes: that the ship will most likely have to be obtained with a special resource other than doubloons.{alertInfo}


hull
Survivability Hit Points 59400 hp
Armour Plating 16~229 mm
Armor Belt 30 mm
Hull Aft/Fore 30 mm
Hull Mid 30~178 mm
Deck Fore 25 mm
Deck Aft 25 mm
Deck Mid 40 mm 
Superstructure 16 mm
Turrets 120~229 mm
Torpedo Damage Protection   13%
Tonnage soon t
main battery
Guns Calibre Max Range Reload 180° Turn Time Dispersion Sigma
3x4
234 mm/50 Mk XII
16.9 km
14.5 s
22.5 s
149 m
2.05σ
shell types
AP 234 mm 6CRH  AP:
Alpha Damage 5750
Ricochet 60/75
Detonator Threshold 12 mm
Detonator 0.005 s
Shell Velocity 841 m/s
Air Drag 0.36
Shell Krupp 2950.0
Shell Mass 185.3 kg
secondaries
6 x 2 113 mm HE Mk XVI
Range 7.3 km
Alpha Damage 1600
Chance of Fire 7%
Reload 3.0 s
HE Armour Penetration 19 mm
Shell Velocity 746 m/s
Shell Mass 25 kg
aa defence
Range Calibre Turrets/Guns N° of EXP Damage per Second Hit Probability Action Radius
Within EXP Radius Continuous
Long
113 mm
6 x 2
6
1610
126
90%
0.1-5.8 km
Mid
40 mm
4 x 2
   
333
90%
0.1-3.5 km
40 mm
7 x 6
Short
20 mm
10 x 2
   
126
85%
0.1-2.0 km
mobility & visbilty
Manoeuvrability Concealment
Maximum Speed 32.0 kts Surface Detectability 14.1 km
Turning Circle Radius 840 m Air Detectability 9.3 km
Rudder Shift Time 12.6 s Firing in Smoke Detectability 9.5 km
Propulsion 135,000 hp Detectability by enemy sub  0~14.1 km
consumables
Slot 1 Slot 2 Slot 3 Slot 4
Damage Control Party Repair Party Hydroacoustic Search Smoke Generator
Work Time 5s Charges 3 Charges 3 Charges 3
Reload Time 60s Action Time 28s Action Time 100s Work Time 15s
    Reload Time 80s Reload Time 120s Reload Time 160s
    HP per Second 297 hp/s Torpedo Detection 3.5 km  Life Time 96s 
        Ship Detection Range 5.0 km Radius  0.6 km
 

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.{alertSuccess}

Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as FINAL on our WGB website.{alertError}

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