Ignis Purgatio - Warhammer 40,000 Tier VIII Battleship 1919
Originally designed for a Naval mission of whose purpose now long forgotten, "Ignis Purgatio" was lost during the Horus Heresy. After missing for almost a millennium, the ship was rediscovered on one of the Frontier worlds in the Jericho Reach. Though clearly a warship, it was put to use as a transport by its new, uncouth masters who failed to recognise its true potential. After undergoing intensive repairs and cleansing its quarters of its previous inhabitants, Ignis Purgatio was eventually returned to service in Imperial Navy and since it has become an essential component of Battlefleet Solar. Once again, she acts as a fearsome guard dog for humanity and, by proxy, the Emperor Himself.
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Imperium of Man Flag
A galaxy-spanning interstellar human empire, ruled by a living god, the Emperor of Mankind.
Ship Info:
Ship Name: Ignis Purgatio
Tier: VIII (8)
Paper ship: Yes
WG introduction: March 2020
Status: Premium Ship
Ship release: June 2020
Obtain during:13.4 Warhammer 40,000 Event
Nation: Japan
Current development status: Released
Armor:
Hit Points: 66,300 hp
Overall: 6-458 mm
Armor Belt: 254 mm
Hull Fore//Mid/Aft: 32 mm
Deck Aft/Mid/Fore: 32 mm
Superstructure: 19 mm
Turrets: 190-458 mm
Torpedo Damage Protection: 43%
Tonnage: 47,000 tn
Main Battery Armament:
5×2 410 mm/45 3rd Year Type in a twin turret:
Max Range: 19.9 km
Reload: 33.0 s
180° Turn Time: 41.9 s
Dispersion at Max Range: 227 m
Sigma: 1.90σ
Shell Types:
HE Shells: 10x 410 mm HE Type0:
Max HE Shell Damage: 6,500
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.505
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 410 mm
Shell Krupp: 3.0
Shell Mass: 938.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 805.0 m/s
Chance of causing fire: 30%
AP Shells: 10x 410 mm AP/APC Type91:
Max AP Shell Damage: 12,600
Ammo Type: Armor Piercing
Shell Air Drag: 0.355
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0 mm
Shell Diameter: 410 mm
Shell Krupp: 2711.0
Shell Mass: 1020.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 806.0 m/s
Secondary Armament:
16x1 140 mm/50 3rd Year Type on a casemate mount/HE Type0:
Range: 6.6 km
Damage: 2,400
Chance of Fire: 10%
Reload: 8 s
HE Armour Penetration: 23 mm
Shell Velocity: 850 m/s
Shell Mass: 38 kg
8x2 127 mm/40 Type 89 on a Model A1 mount/HE Type0:
Range: 6.6 km
Damage: 2,100
Chance of Fire: 8%
Reload: 6 s
HE Armour Penetration: 21 mm
Shell Velocity: 725 m/s
Shell Mass: 23.45 kg
Depth Charges Airstrike:
Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 2× Experimental 45 kg
Max Bomb Damage: 4200
Max Range: 10 km
Reload: 30 s
AA Defence:
Long Range:
8 x 2 127 mm/40 Type89 A1:
Action Zone: 3.5-5.8 km
Hit Probability: 75 %
Damage Within an Explosion: 1470
Continuous Damage Per Second: 105
Continuous Damage: 190
Number of Explosions Per Salvo: 5
Short Range:
18 x 1 25 mm/60 Type96 mod. 1:
24 x 2 25 mm/60 Type96 Twin mod. 1:
12 x 3 25 mm/60 Type96 Triple mod. 1:
Action Zone: 2.5 km
Hit Probability: 85 %
Continuous Damage Per Second: 305
Mobility:
Maximum speed: 30.0 knots
Turning circle radius: 870 m
Rudder shift time: 17.3 s
Propulsion: 150,000 hp
Visibility:
Surface Detectability: 16.8 km
Air Detectability: 11.0 km
Detectability by enemy subs: 0-11.0 km
Detectability whilst in smoke: 16.9 km
Consumables:
Slot 1: Damage Control Party:
Work Time: 10 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +331 hp/s
Slot 3: Spotting Aircraft:
Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%
Slot 3: Fighter:
Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters: x3