DD R-10 Soviet Tier X Destroyer

 

 DD R-10 Soviet Tier X Destroyer

WG have now changed the description to 'Test Ship' but the description below, was the original description from 2020.  
In comparison with her prototype the IX Tashkent, DD R-10 has a higher firing range and turret turn speed, and torpedoes have a higher range, speed and maximum damage, but a slower reload.
 
 
SHIP DETAILS
Ship Name:   X DD R-10
Tier:  X (10)
Paper Ship?:  Yes
Class:  Destroyer,
WG Introduction:  June 5th 2020
Status:  Premium Ship
Ship Release:  ~??
Resource Purchase:  ?
Nation:  Soviet Russia
Permoflage:  Type 10 Free
Current Status:  WIP

SHIP ARMOUR

Hit Points: 21,800 hp
Overall: 6~50 mm
Internal Bulkhead Fore: 19 mm
Internal Bulkhead Aft: 19 mm
Side Plating: 19~50 mm
Deck: 25 mm
Superstructure: 13 mm
Bottom: 20 mm
Conning Tower: 20 mm
Turret Plating: 12 mm
Tonnage: 4175 tn

MAIN BATTERY
3 x 2 130 mm/60 BL-109A
Max Range:   12.7 km
Reload:   5.0 s
180° Turn Time:   9.0 s
Dispersion at Max Range:   110 m
Sigma:   2.0σ

SHELL TYPES

HE SHELLS
130 mm HE-42
Alpha Damage:    1900
Alpha Piercing HE:   22.0 mm
Ammo Type:   HE
Shell Air Drag:   0.2906
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.001
Shell Detonator Threshold:   2.0
Shell Krupp:   1.0
Shell Mass:   33.0
Shell Ricochet At:   91.0°
Shell Speed:   950.0 m/s
Burn Probability:    10%

AP SHELLS
130 mm SAP-42:
Alpha Damage:   2600
Ammo Type:   AP
Shell Air Drag:   0.2941
Shell Always Ricochet At:   60.0°
Shell Detonator:   0.01
Shell Detonator Threshold:   22.0 mm
Shell Krupp:   1900.0
Shell Mass:   33.4
Shell Ricochet At:   45.0°
Shell Speed:   950.0 m/s

TORPEDO ARMAMENT
Reload:   114 s
180° Turn Time:   7.2 s
Range:   10 km
Damage:   15100 hp
Speed:   60 kts
Visibility Distance:   1.2 km
Reaction Time:   7.7 s
Chance of Flood:   ~250%
Torpedo Type:   Normal

LONG RANGE 
3 x 2 130 mm/60 BL-109A:
Action Zone:   ~3.5-6.0 km
Hit Probability:   100 %
Damage Within an Explosion:   1820
Continuous Damage Per Second:  109
Continuous Damage:  196
Number of Explosions Per Salvo:   5
MID RANGE 
6 x 2 37 mm V-11:
Mid Range AA Damage:   116
Hit Probability:   100%
Action Radius:   ~3.5 km
CLOSE RANGE
6 x 2 12.7 mm DShKM-2:
Close Range AA Damage:   39
Hit Probability:   95%
Action Radius:   ~3.1 km

MANOEUVRABILITY
Maximum Speed:   42.5 kts
Turning Circle Radius:   730 m
Rudder Shift Time:   6.1 s
Propulsion:   125,000 hp

CONCEALMENT
Surface Detectability:   9.4 km
* Detectability After Firing MB Guns:   12.7 km
* Detectability With Ship on Fire:   11.4 km
Air Detectability:   4.0 km
* Detectability With Ship on Fire:   7.0 km
Detectability after Firing Main Guns in Smoke:   3.7 km

CONSUMABLES

Slot 1:  Damage Control Party:
Work Time:   5 s
Reload Time:   40 s

Slot 2: Smoke Generator:
Charges:   3
Action time:    20 s
Smoke screen life time:   97 s
Reload time:   160 s
Smoke Radius:  450.0 m

Slot 2:  Repair Party.
Charges:   3
Action time:   28 s
Reload Time:   80 s
Regenerated hp per Second:   +109 hp/s
(Total hp regenerated per charge ~3,052 hp)

Slot 3:    Engine Boost:
Charges:   3
Action time:   120 s
Reload time:   120 s
Maximum Boost speed:   +8% (Added Boost Speed +3.4 kts)
 

IMPORTANT! Because this Ship is WIP, the information in this Article is tentative and reflects the state of game development at the time of its publication. Changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after this Ship is released.
 
 

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