Cervantes - Tier VI Pan-American (Argentinian) Destroyer 1927

Cervantes - Tier VI Pan-American (Argentinian) Destroyer 1927

Cervantes - Tier VI Pan-American (Argentinian) Destroyer 1927

A representative of a class of Spanish interwar destroyers. These ships were based on the British Scott-class flotilla leaders, making them larger and more capable than earlier Spanish designs. Two destroyers were sold to Argentina during construction where they proved their capabilities by reaching high speeds during sea trials. In 1941, the Argentine Navy reclassified the ships as torpedo boats. Cervantes had a turbulent service history, suffering damage during the coup against President Perón. She was finally decommissioned in 1961.


{tocify} $title={Table of Contents}

Rotate device icon Flip your mobile device to landscape for better viewing.
Work In Progress

Ship Info

Ship Name: flag shipicon VI Cervantes
Level: 6
Resource Cost: Resource icon 35 500 Secondary resource icon 3 200 000
Estimated release: 15.7
Game Nation: flag Pan-American (Argentina)

Armor

Hit Points: 12,900 hp
Fires duration: 30 s
Overall: 6-16 mm
Side armor fore/mid/aft: 16 mm
Deck plating fore/mid/aft: 16 mm
Bottom: 15 mm
Turret Plating: 6 mm
Superstructure: 10 mm
Tonnage: 1,536 tn

Main Battery Armament

5 x 1 120 mm:
Firing range: 11.7 km
Reload time: 4.5 s
180-degree turn time: 18.0 s
Maximum dispersion: 103 m
Sigma: 2.0σ

Shell Types

AP Shells

5x 120 mm AP:
Alpha Damage: 2,100
Ammo Type: Armor Piercing
Shell Air Drag: 0.2399
Shell Always Ricochet At: 67.5°
Normalization: 10.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 32.0
Shell Diameter: 120 mm
Shell Krupp: 1946.0
Shell Mass: 22.25 kg
Shell Ricochet At: 60.0°
Shell Speed: 850.0 m/s

Torpedoes

2 × 3 533 mm Mk II:
Max Damage: 11,967
Range: 6.0 km
Reload: 62 s
Speed: 59 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.2 km

Depth Charges

Maximum damage: 3600
Number of charges: 2
Bombs in a charge: 5
Reload time: 40 s
Burn Probability: 20%

Secondaries

Not Available

Anti Aircraft Armament

Continuous damage: 64

Long Range

Not Available

Mid Range

1 x 2 40 mm:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by medium-range AA guns: 35

Short Range

4 x 1 20 mm:
Firing range: 2.0 km
Hit Probability: 95 %
Damage by short-range AA guns: 53

Mobility

Maximum speed: 36.0 kt
Turning circle radius: 560 m
Rudder shift time: 3.2 s
Propulsion: 42,000 hp

Detection

Detectability range by sea: 6.8 km
Detectability range by air: 2.9 km
Detectability range by depths: 0.0-2.9 km
Detectability after firing main guns in smoke: 2.5 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 5 s
Reload time: 40 s

Slot 2: Engine Boost

Charges: 3
Maximum speed: +8%
Duration time: 120 s
Reload time: 120 s

Slot 3: Repair Party

Charges: 2
HP per second: +53
Duration time: 28.0 s
Reload time: 80.0 s

Slot 4: Main Battery Reload Booster

Main battery reload time: -40%
Total usage time: 60s
Minimum usage time: 1s
Cooldown after use: 5s
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Important: All information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅
If your comment isn't visible, the post may have reached its comment limit, or it could be awaiting admin approval.

Post a Comment (0)
Previous Post Next Post

Share This