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Wahnsinn: Tier VIII German Chaos Battleship 1944
Wahnsinn's look is inspired by the chaos of a postapocalyptic world.

Ship Info:
Ship Name:
VIII Wahnsinn
Level: 8
WG Introduction: September 25th, 2025
Clone of: Zieten
Rarity Level: Soon
Base Value:
13,000

Estimated Release: 14.11
Nation:
Germany
Current Development Status: Work in Progress
Armor:
Hit Points: 62,900 hp
Overall: 19-380 mm
Armor Belt: 170-250 mm
Torpedo Bulkhead: 60 mm
Hull Fore: 27-60 mm
Hull Aft: 27 mm
Hull Mid: 32-350 mm
Deck Fore: 27 mm
Deck Aft: 27 mm
Deck Mid: 32 mm
Superstructure: 19 mm
Turrets: 150-380 mm
Torpedo Damage Protection: 22%
Tonnage: 44,120 tn
Main Battery Armament:
3 x 2 406 mm/52 SK L/52 in a turret:
Max Range: 18.0 km
Reload: 25 s
180° Turn Time: 30.0 s
Dispersion: 199 m
Sigma: 1.70σ
Shell Types:
HE Shells:
6x 406 mm Spr.Gr. L/4.4 Kz.
Alpha Damage: 4,800
Alpha Piercing HE: 102.0 mm
Ammo Type: HE
Shell Air Drag: 0.2994
Shell Always Ricochet At: 60.0°
Normalisation: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 406 mm
Shell Krupp: 1.0
Shell Mass: 1030.0
Shell Ricochet At: 91.0°
Shell Speed: 810.0 m/s
Burn Probability: 38%
AP Shells:
6x 406 mm P.Spr.Gr. L/4.4 Ausf. B
Alpha Damage: 11,500
Ammo Type: AP
Shell Air Drag: 0.245
Shell Always Ricochet At: 60.0°
Normalisation: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0 mm
Shell Diameter: 406 mm
Shell Krupp: 2800.0
Shell Mass: 840.0
Shell Ricochet At: 45.0°
Shell Speed: 810.0 m/s
Depth Charge Airstrike (ASW):
Aircraft: Fw.200 Condor
Aircraft level: 6
Plane HP: 2000 hp
Reload time: 30 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 10 km
Number of Bombs in Payload: 2x SC-150
Maximum bomb damage: 4,200
Chance of fire: 24%
Torpedo Armament:
2 x 4 533 mm 533 mm Vierling/G7 T1 Ausf.B
Reload: 110 s
180° Turn Time: 7.2 s
Range: 12.0 km
Damage: 16,533 hp
Speed: 50 kts
Visibility Distance: 1.2 km
Secondary Armament:
4 x 2 150 mm Spr.Gr. L/4.5
4 x 1 150 mm Spr.Gr. L/4.5:
4 x 1 150 mm Spr.Gr. L/4.5:
Alpha Damage: 1,700
Range: 7.6 km
Reload: 8.6 s
Alpha Piercing HE: 38.0 mm
Ammo Type: High Explosive
Shell Speed: 875.0 m/s
Burn Probability: 8%
8 x 2 105 mm Spr.Gr. Kz.:
Alpha Damage: 1,200
Range: 7.6 km
Reload: 3.4 s
Alpha Piercing HE: 26.0 mm
Ammo Type: High Explosive
Shell Speed: 900.0 m/s
Burn Probability: 5%
AA Defense:
Long-Range:
8 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Continuous damage per second: 161
Hit probability: 75%
Action zone: 5.2 km
Number of explosions in a salvo: 8
Damage within an explosion: 1400
Continuous damage: 265
Action zone 3.5 - 5.2 km
Short-Range:
12 x 4 30 mm/45 Flak 103/38 on a quadruple mount
Continuous damage per second: 357
Hit probability: 70%
Action zone: 3.0 km
Mobility:
Maximum Speed: 31 kts
Turning Circle Radius: 820 m
Rudder Shift Time: 15.3 s
Propulsion: 152,000 hp
Detection:
Surface Detectability: 15.3 km
Air Detectability: 11.0 km
Detectability after Firing Main Guns in Smoke: 14.7 km
Available Consumables:
Slot 1: Fast Damage Control Team
Charges: 4
Duration time: 10 s
Reload time: 40 s
Slot 2: Repair Party
Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +314 hp/s
Slot 3: Hydroacoustic Search
Charges: 3
Duration time: 100 s
Detection of ships: 5.5 km
Detection of torpedoes: 3.8 km
Detection of subs at max depth: 2.0 km
Reload time: 120 s
It looks alike more Orc sawage design than Chaos.
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