Thor: Tier X European Swedish Battleship 1945
Hypothetical design of a powerful battleship with a 406 mm main battery and the most modern post-war anti-aircraft systems. If the project had been developed and implemented at the turn of the 1950s, it could have reinforced Sweden's status as the strongest naval power in the Baltic.
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Ship Info:
Ship Name:
X Thor
Level: 10
WG introduction: September 25th, 2025
Status during test and early access:
X Thor
Base value:
260 000
21 000 000
260 000
21 000 000Estimated Release: 15.0
Nation:
Pan-European -
Sweden
Current development status: Work in Progress
Armor:
Hit points: 72,700
Plating: 19-390 mm
Torpedo protection: 21%
Side plating fore/mid/aft: 32/32-350/32 mm
Deck plating fore/mid/aft: 25/40/32 mm
Armor Belt: 70-350 mm
Citdel Torpedo Bulkhead: 50-60 mm
Turret Plating: 150-380mm
Citadel Bottom: 50 mm
Superstructure: 19 mm
Tonnage: 52,215 tn
Main Battery:
3 x 3 406 mm/48 in a triple turret
Firing range: 21.7 km
Reload time: 30 s
180-degree turn time: 40 s
Maximum dispersion: 277 m
Sigma: 1.80
Shell Types
HE Shells
9x 406 mm HE Bofors
Alpha Damage: 5,700
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.294
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 406 mm
Shell Krupp: 250.0
Shell Mass: 1116.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 900.0 m/s
Burn Probability: 36%
AP Shells
9x 406 mm AP Bofors
Alpha Damage: 13,650
Ammo Type: Armor Piercing
Shell Air Drag: 0.294
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 68.0
Shell Diameter: 406 mm
Shell Krupp: 2020.0
Shell Mass: 1116.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 900.0 m/s
Depth Charge Airstrike:
Aircraft: Consolidated PB4Y-2 Privateer
Aircraft level: 6
Aircraft HP: 2000 hp
Reload time: 30 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 11 km
Number of Bombs in Payload: 2x 650 lb Depth Bomb
Maximum bomb damage: 4,900
Chance of fire: 28%
Torpedoes
4 x 3 533 mm Quad/Torped M1945 mod 2
Maximum damage: 17,500
Range: 12 km
Speed: 70 kt
Reload time: 100 s
Launcher 180-degree turn time: 7.2 s
Torpedo detectability: 1.5 km
Secondary Armament
6 x 2 120 mm HE M1950
Maximum range: 7.3 km
Reload time: 1.3 s
Maximum HE shell damage: 1750
HE initial velocity: 825 m/s
HE shell armor penetration: 20 mm
Chance to cause fire: 8%
AA Defense:
Long-Range:
6 x 2 120 mm/50 Model 1950 in a turret:
Continuous damage per second: 399
Hit probability: 75 %
Action zone: 6.0 km
Number of explosions in a salvo: 14
Damage within an explosion: 1890
Continuous damage: 541
Action zone 3.5: 6.0 km
Mid-Range:
8 x 1 40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount:
2 x 2 57 mm/60 SAK Model 1950 on a Model 1950 mount:
2 x 2 57 mm/60 SAK Model 1950 on a Model 1950 mount:
Continuous damage per second: 484
Hit probability: 75 %
Action zone: 4.0 km
Mobility:
Maximum speed: 33 kt
Turning circle radius: 840 m
Rudder shift time: 16.3 s
Propulsion: 200,000 hp
Detection:
Surface detectability: 14.6 km
Air detectability: 10 km
Detectability after firing main guns in smoke: 14.5 km
Available Consumables:
Slot 1: Damage Control Party:
Charges: unlimited
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +363.5 hp/s
Slot 3: Surveillance Radar:
Charges: 2
Duration time: 30 s
Detection of ships: 10 km
Reload time: 120 s
Slot 4: Emergency Engine Power:
Total usage time: 135 s
Reload time: 30 s
Minimum usage time: 15 s
Bonus to maximum speed: +25%


