Gustav den Store: Tier IX European Swedish Battleship 1941

Gustav den Store: Tier IX European Swedish Battleship 1941

Gustav den Store: Tier IX European Swedish Battleship 1941

A fast battleship capable of confronting capital ships of Sweden's potential adversaries, which could have been ordered as part of an emergency shipbuilding measures at the height of World War II. Her main armament of nine 381 mm guns would have been supplemented by dual-purpose and anti-aircraft artillery systems used by the Swedish Navy in the early 1940s.


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Ship Info:

Ship Name: flag Battleship TT IX Gustav den Store
Level: 9
WG introduction: September 25th, 2025
Status during test and early access: Battleship Special IX Gustav den Store
Base value: ShipXP190 000 credits16 900 000
Estimated Release: 15.0
Nation: flag Pan-European - flag Sweden
Current development status: Work in Progress

Armor:

Hit points: 62,700
Plating: 19-350 mm
Torpedo protection: 20 %
Side plating fore/mid/aft: 32/32-332/32 mm
Deck plating fore/mid/aft: 32/40/32 mm
Armor Belt: 70-220 mm
Citdel Torpedo Bulkhead: 32 mm
Superstructure: 19 mm
Turret Plating: 150-280mm
Citadel Bottom: 50 mm
Tonnage: 43,991 tn

Main Battery:

3 x 3 381mm/47 triple Mk1 in a turret:
Firing range: 20.8 km
Reload time: 30 s
180-degree turn time: 40 s
Maximum dispersion: 268 m
Sigma: 1.80

Shell Types

HE Shells

9x 381 mm HE Bofors
Alpha Damage: 5,100
Alpha Piercing HE: 64.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.27
Shell Always Ricochet At: 60.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Diameter: 381 mm
Shell Krupp: 1.0
Shell Mass: 871.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 750.0 m/s
Burn Probability: 24%

AP Shells

9x 381 mm AP Bofors
Alpha Damage: 11,400
Ammo Type: Armor Piercing
Shell Air Drag: 0.27
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 64.0
Shell Diameter: 381 mm
Shell Krupp: 2704.0
Shell Mass: 871.8 kg
Shell Ricochet At: 45.0°
Shell Speed: 750.0 m/s

Depth Charge Airstrike:

Aircraft: Consolidated PB4Y-2 Privateer
Plane HP: 2000 hp
Reload time: 30 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 10 km
Number of Bombs in Payload: 2x 650 lb Depth Bomb
Maximum bomb damage: 4,200
Chance of fire: 24%

Torpedoes

4 x 3 533 mm Triple/Torped M1945 mod 1:
Maximum damage: 17,500
Range: 12 km
Speed: 65 kt
Reload time: 100 s
Launcher 180-degree turn time: 7.2 s
Torpedo detectability: 1.5 km

Secondary Armament

4 x 2 120 mm HE M1942:
Maximum range: 7 km
Reload time: 3 s
Maximum HE shell damage: 1,700
Chance to cause fire: 7%
HE initial velocity: 850 m/s
HE shell armor penetration: 20 mm

AA Defense:

Long-Range:

4 x 2 120 mm/50 Model 1942 in a turret:
Continuous damage per second: 119
Hit probability: 75 %
Action zone: 6.0 km
Number of explosions in a salvo: 5
Damage within an explosion: 1610
Continuous damage: 282
Action zone 3.5: 6.0 km

Mid-Range:

10 x 1 40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount:
Continuous damage per second: 441
Hit probability: 75 %
Action zone: 3.5 km

Mobility:

Maximum speed: 31 kt
Turning circle radius: 840 m
Rudder shift time: 15.2 s
Propulsion: 160,000 hp

Detection:

Surface detectability: 14.1 km
Air detectability: 10 km
Detectability after firing main guns in smoke: 13.3 km

Available Consumables:

Slot 1: Damage Control Party:

Charges: unlimited
Work Time: 15 s
Reload Time: 80 s

Slot 2: Repair Party:

Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +313.5 hp/s

Slot 3: Surveillance Radar:

Charges: 3
Duration time: 30 s
Detection of ships: 10 km
Reload time: 120 s

Slot 4: Emergency Engine Power:

Total usage time: 120 s
Reload time: 30 s
Minimum usage time: 15 s
Bonus to maximum speed: +25%

Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
Important: All information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

1 Comments

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  1. Looks like WG have lpst their Art Department to Lesta and that's the reason why each new ship gets uglier and uglier

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