Tempesta Nera: Tier X Italian Battleship 1921

Tempesta Nera: Tier X Italian Battleship

Tempesta Nera: Tier X Italian Battleship 1921

Tempesta Nera's look is inspired by futuristic cyberpunk aesthetics—ready to rule the roughest of seas.


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Key Features:

  • The ship has high speed, good armor and a low detectability range.
  • Among the disadvantages: A high positioned citadel, low HP pool, and low manoeuvrability.
  • Her equipment is represented by the improved "Repair Party", which restores 33% of the damage received to the citadel, as well as a choice between "Fighter" and "Spotting Aircraft".

Ship Info:

Tempesta Nera: Tier X Italian Battleship Paint
Ship Name:  flag Special Battleship X Tempesta Nera (Dmitry Pozharsky)
Level: X (10)
Rarity Level: Epic Ship. Requires significant time, effort, or high investment. Typically limited-time and difficult to reobtain.
WG introduction: June 5th, 2025
Estimated Release: 14.7
Base Value: doubloon 41,500
Resource cost: soon
Nation: flag Italy
Current development status: Work in Progress

Armor:

Image of Ruggiero di Lauria ship strength
Hit points: 79,200
Plating: 19-457 mm
Torpedo protection: 39 %
Armour Belt: 32-457
Fore Athwartships: 50 mm
Aft Athwartships: 50 mm
Citadel Fore Athwartships: 120-300 mm
Citadel Aft Athwartships: 50-100 mm
Citadel Torpedo Bulkhead: 100 mm
Citadel Deck: 38-100 mm
Citadel Bottom: 50 mm
Turret Plating: 150-450 mm
Tonnage: 57,700 tn

Main Battery:

4x2 457 mm/45 Mk.II in a turret
Firing range: 19.25 km
Reload time: 30.0 s
180 degree turn time: 30.0 s.
Maximum dispersion: 210 m
Sigma: 1.80

AP Shells:
8x 457 mm AP Mk II
Maximum AP shell damage: 14,900
Maximum AP shell damage/minute: 238,400
Ammo Type: Armor Piercing
Air Drag Coefficient: 0.2897
Always Ricochet at: 60.0°
Normalisation: 6.0°
Fusetime: 0.015 s
Detonator Threshold: 76.0 mm
Shell Diameter: 0.457 m
Krupp: 2485.0
Mass: 1506.0 kg
Start Ricochet: 45.0°
Muzzle Velocity: 762 m/s

Sap Shells:
8x 457 mm CS Mk II
Maximum SAP shell damage: 16,600
Maximum SAP shell damage/minute: 265,600
Alpha Piercing CS: 114 mm
Ammo Type: Semi Armor Piercing (CS)
Air Drag Coefficient: 0.2897
Always Ricochet at: 80.0°
Normalisation: 45.0°
Fusetime: 0.03 s
Detonator Threshold: 25.0 mm
Shell Diameter: 0.457 m
Krupp: 3.0
Mass: 1814.0 kg
Start Ricochet: 70.0°
Muzzle Velocity: 757 m/s

Depth Charge Airstrike:

Reload time: 30.0 s
Available flights: 2.
Number of Aircraft in Attacking Flight: 1
Maximum range: 11.0 km
Number of Bombs in Payload: 2x CS 300 kg
Maximum bomb damage: 4,900

Secondary Armament

8x2 135 mm proiettili CS 1938
Reload time: 10.7 s
Range: 7.3 km
Maximum SAP shell damage: 3,050
Alpha Piercing CS: 38 mm
Ammo Type: Semi Armor Piercing (CS)
Air Drag Coefficient: 0.29
Always Ricochet at: 75.0°
Normalisation: 45.0°
Fusetime: 0.03 s
Detonator Threshold: 25.0 mm
Shell Diameter: 0.135 m
Krupp: 3.0
Mass: 32.7 kg
Start Ricochet: 60.0°
Muzzle Velocity: 875 m/s

AA Defense:

Long-Range:

8x2 135 mm/45 Model 1938 on a Model 1938 mount:
continuous damage per second: 70
hit probability: 75 %
action zone: 5.2 km
Number of explosions in a salvo: 4
damage within an explosion: 1540
Continuous damage: 318
action zone 3.5: 5.2 km

Mid-Range:

6x4 37 mm/54 Breda Model 1939 on a quadruple mount:
10x2 37 mm/54 Model 1938 on a Model 1938 mount:
continuous damage per second: 392
hit probability: 75 %
action zone: 3.5 km

Short-Range:

20x6 20 mm/70 Scotti Model 1941 on a sextuple mount:
continuous damage per second: 252
hit probability: 70 %
action zone: 2.0 km

Mobility:

Maximum speed: 35.0 kt
Turning circle radius: 1000 m
Rudder shift time: 17.0 s
Propulsion: 235,000 hp

Visibility:

Surface detectability: 15.2 km
Depths detectability: 0-12.53 km
Air detectability: 12.53 km
Detectability after firing main guns in smoke: 16.7 km

Available Consumables:

Slot 1: Damage Control Party:

Work Time: 15 s
Reload Time: 80 s

Slot 2: Repair Party:

Charges: 4
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +396 hp/s

Slot 3: Spotting Aircraft:

Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%

Slot 3: Fighter:

Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km

All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

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