
Affondatore: Italian Super Battleship
The Italian version of the "maximum battleship" concept – a ship of unlimited displacement with extremely powerful artillery armament.

Key Features:
- High Barrel Count & Powerful AP Shells: Delivers heavy volleys but lacks SAP shells unlike other Italian battleships.
- Strong Armor: Excellent citadel protection typical of Italian battleships.
- Improved Exhaust Smoke: Larger radius, longer duration, and faster cooldown for tactical flexibility.
- Combat Instructions: Charged by main battery hits, enhances secondary battery (rate of fire, penetration, dispersion) and boosts ship speed by 10% (does not increase secondary range).
- Weaknesses: Mediocre accuracy, short range, poor maneuverability, and vulnerability to torpedoes due to large size.
Gameplay Tips:
- Fight at Medium Range: Use main battery firepower initially; avoid long-range engagements.
- Timely Aggression: Close in when Combat Instructions are charged and enemies are vulnerable.
- Maximize Secondaries: At close range, activate Combat Instructions to unleash devastating secondary battery attacks.
- Smoke Tactics: Use Exhaust Smoke to safely advance or disengage from unfavorable fights.
- Speed Boost: Combat Instructions' speed increase helps reposition or retreat when needed.
Ship Info
Ship name:
Affondatore



Level: 11
WG introduction: June 5th, 2025
Estimated release: 14.7
Status during testing and Early Access:
Affondatore


Cost on final release:
57 000 000 Credits

Nation:
Italy

Current development status: Work in Progress
How to obtain Affondatore on final release



To obtain



Only players who own or have researched at least 3 (three) Tier X (10) ships will have access to
Superships.

Armor
Hit Points: 115,600 hp
Armour: 32 mm
Torpedo Protection, Damage Reduction: 31%
Main Battery Armament
4x4 406 mm:
Range: 19.3 km
Reload: 35.0 s
180° Turn Time: 40.0 s
Dispersion at Max Range: 255 m
Sigma: 1.60σ
Shell Types
HE Shells
16x 406 mm:
Alpha Damage: 5,700
Alpha Piercing HE: 68.0 mm
Ammo Type: High Explosive
Shell Speed: 836.0 m/s
Burn Probability: 36%
AP Shells
16x 406 mm:
Alpha Damage: 13,050
Ammo Type: Armor Piercing
Shell Speed: 836.0 m/s
Combat Instructions: Direct Control Over Secondary Battery Crews
Press button to activate combat instructions
Activation Effect
Secondary battery reload time: -75.0%
Secondary battery HE shell armor penetration capability: +100.0%
Maximum secondary battery shell dispersion: -80.0%
Ship speed: +10.0%
Activation conditions
Hit an enemy ship with a main battery shell: 3.5%
Action time: 45.0 s
Effect when conditionsare not met
Time before you start losing progress: 60.0 s
Progress loss per second: 5.0%.
Secondaries
6x3 135 mm proiettili HE 1938:
Max HE Shell Damage: 1,950
Range: 7.3 km
Reload: 6.1 s
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Speed: 875.0 m/s
Burn Probability: 9%
Depth Charge Airstrike
Plane: CANT Z.506 Airone
Plane HP: 2000 hp
Range: 11.0 km
Reload: 30.0 s
Number of Bombs in Payload: 2x CS 300 kg
Maximum bomb damage: 4900
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Chance of causing fire: 28.0%
AA Defence
Long Range:
6x3 135.0 mm:
Firing range: 4.6 km
Hit Probability: 75%
Damage Within an Explosion: 1540
Damage by long-range AA guns: 49
Number of Explosions Per Salvo: 3
Continuous Damage: soon
Action Zone: 3.5 - 4.6 km
Mid Range:
14x1 76.2 mm:
Firing range: 4.0 km
Damage by mid-range AA guns: 980
Hit Probability: 75%
Mobility
Maximum speed: 30.0 knots
Turning circle radius: 1020 m
Rudder shift time: 20.2 s
Propulsion: soon hp
Detection
Surface Detectability: 17.4 km
Air Detectability: 16.2 km
Detectability by enemy subs: 0-16.2 km
Detectability whilst firing in smoke: 17.5 km
Available Consumables
Slot 1: Damage Control Party:
Charges: Unlimited
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 5
Action time: 28 s
Reload time: 80 s
HP per Second: 578.0 p/s
Slot 3 Exhaust Smoke Generator:
Charges: 3
Action time: 60 s
Smoke screen lifetime: 15 s
Reload time: 120 s
Smoke Radius: 900.0 m
Looks like Italian "Super Kurfürst". Interesting ship IMO
ReplyDeleteAlso note, that unlike tech tree Italian battleships — this super battleship doesn't get lower than average HP for tier, while having even more HP than Maine.
I think, that this ship would be well suited for clan battles due to its combat instructions that boost secondaries and smoke generator (that may allow to cover allied cruisers that follow this ship in column — perfect for pushing a flank).
Also note, that it has small and possibly armored superstructure — another reason why this ship may be a good alternative to soviet BBs in clan battles