Kléber TE: Tier X French Tournament Destroyer 1940

Kléber TE: Tier X French Tournament Destroyer 1940

French Flag Special Destroyer Icon Kléber TE: Tier X French Tournament Destroyer 1940

Kleber TE is a tournament edition clone of a ship for the purpose of testing new mechanics and ship contents in tournaments.

A glass cannon to be played close to objectives. A strong toolbox of consumables in combination with Combat Instructions and low main battery range gear this ship towards decisive engagements against enemy destroyers. 12km range torpedoes allow the ship to retain some effectiveness outside of contesting objectives.


{tocify} $title={Table of Contents}
Tournament Edition ships will not be available for general use or distribution and will be exclusive to tournament environments only.


update
Flip your mobile device to landscape for better viewing.

Notice

Compared to the standard Kléber, TE version will have the following additional changes: 

  • The ship won't have signature French saturation.
  • It won't be possible to mount either Gun Fire Control System Modification 2 or Improved Camouflage Patterns in the 6th slot for Upgrades.

Kléber Info

Ship Name: Nation flag Ship class icon X Kléber TE
Level: 10
WGG Introduction: April 9th, 2025
Base Value: TBA
Estimated Release: TBA 
Nation: Nation flag France
Current development status: WIP

Armor

Hit Points: 21,900 hp
Overall: 10-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 10 mm
Superstructure: 13 mm
Tonnage: 4.108 t

Main Battery Armament

4x2 139 mm/50 Mle 1934 R1938 on an Mle 1938 mount:
Max Range: 8.5 km
Reload: 7.0 s
180° Turn Time: 18.0 s
Dispersion at Max Range: 79 m
Sigma: 2.00σ

Shell Types

HE Shells

8x 139 mm HE OEA Mle 1928:
Max HE Shell Damage: 2,000
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.234
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 360.0
Shell Mass: 40.2 kg
Shell Ricochet: 91.0°
Shell Speed: 840.0 m/s
Burn Probability: 10%

AP Shells

8x 139 mm SAP OPFA Mle 1924:
Max AP Shell Damage: 2,700
Ammo Type: Armor Piercing
Shell Air Drag: 0.234
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 23.0
Shell Krupp: 2400.0
Shell Mass: 39.9 kg
Ricochet: 45.0°
Shell Speed: 840.0 m/s

Combat Instructions which activates automatically

Activation Conditions:

  • Progress per hitting enemy ship with a main battery shell: 10.0%
  • Action time: 5.0 s
  • Time before you start losing progress: 50.0 s
  • Progress loss per second: 5.0%

Activation effects:

  • Main battery reload time: -50.0%

Depth Charges

Maximum damage: 3400
Charges: 2
Bombs per charge: 18
Reload time: 40 s

Torpedoes

4x3 550 mm tube lance-torpilles/550 mm 24V Mle 2:
Max Damage: 18,400
Range: 12.0 km
Reload: 120 s
Speed: 75 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.8 km

Anti Aircraft Defence

Mid Range:
4x2 57 mm/60 Mle 1951 on an ACAD Mle 1948 mount:
Firing range: 3.8 km
Hit Probability: 100 %
Continuous Damage: 214
Damage by Zone Area AA: 210

Mobility

Maximum speed: 44.0 knots
Turning circle radius: 740 m
Rudder shift time: 4.8 s
Propulsion: 96,842 hp

detection

Surface Detectability: 8.3 km
Air Detectability: 5.4 km
Detectability by enemy subs: 0-5.4 km
Detectability whilst firing in smoke: 3.5 km

Available Consumables

Slot 1: Damage Control Party:

Charges: infinite
Action Time: 5 s
Reload Time: 40 s

Slot 2: Engine Boost:

Charges: 2
Action Time: 60 s
Reload Time: 100 s
Boost: +20%

Slot 3: Torpedo Reload Booster:

Charges: 3.
Action Time: 1 s.
Reload Time: 240 s.
Torpedo Reload Time: 10 s.

Slot 4: Exhaust Smoke Generator:

Charges: 3
Action time: 5 s
Smoke screen lifetime: 10 s
Reload time: 160 s
Smoke Radius: 0.51 km

Slot 4: Repair Party:

Charges: 2
Action time: 20 s
Reload Time: 60 s
Regenerated hp per Second: +109.5 hp/s

Slot 5: Hydroacoustic Search:

Charges: 3
Action Time: 15 s
Reload Time: 600 s
Torpedo Detection Range: 4.0 km
Ship Detection Range: 7.0 km

 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅

Post a Comment (0)
Previous Post Next Post

Share This