VIII Provorny: Soviet Premium Destroyer 1943

Provorny Soviet Premium Destroyer

flag dd icon VIII Provorny: Soviet Premium Destroyer 1943

One of the Type 1936A destroyers—unusual ships equipped with "cruiser-like" main battery guns. Commissioned into the Kriegsmarine in February 1943 as Z-33, she participated in military operations in the Arctic and Norway during World War II. After the war, in late 1945, she was transferred to the U.S.S.R. as part of war reparations and renamed Provorny. The destroyer served in the Baltic Sea until 1956 before getting disarmed in 1958 and decommissioned in 1961.

 
 
{tocify} $title={Table of Contents}
 
update
Flip your mobile device to landscape for better viewing.

Key Features

Based on the historical Z-33 hull, Provorny brings back the old heavy artillery of five 150mm guns. While she may not have the most damage per minute, Provorny boasts good ballistics and can apply her damage well due to potent AP shells and her 30mm HE shell penetration; she also packs a respectable alpha strike due to her good damage on both AP and HE shells. As backup, her eight torpedo tubes launch fish with characteristics similar to those found on Delny's torpedoes; a decent blend of range, speed, and damage. For survivability, 25mm plating on Provorny's hull offers protection against low caliber HE, while access to Specialized Repair Teams and Engine Boost enable her to play in the open waters. However, she has no Smoke Generator and poor concealment will be a disadvantage against enemy destroyers.

Gameplay Tips

In battle, Provorny functions best as a damage dealer, using her good blend of gun and torpedo power to threaten any type of enemy vessel from medium to long ranges. In the early stages of the game, assist friendly destroyers by staying close behind and punish enemy destroyers trying to pick a fight. In later stages, look for overextended enemy ships and help your team bring them down. Be sure to pick your engagements carefully - while her Specialized Repair Teams can help you survive under fire, the lack of a Smoke Generator means you are committed once you start a fight.


Ship Info

Ship Name: flag shipicon VIII Provorny
Level: 8
WG Introduction: January 31, 2025
Status During Testing: shipicon Special Ship
Base Value: doubloon 11,500
Estimated Release: Update 14.3/4
How to Obtain: Update 14.4 Admiral Bundle or Soviet Era containers
Nation: flag Russia
Current Development Status: Work in Progress

Armor

Hit points: 19,600
Overall Plating: 6-30 mm
Side Plating: 19-25 mm
Deck Plating: 19-25 mm
Bottom: 20 mm
Turret Plating (1x2 Turret): 20-30 mm
Turret Plating (3x1 Turrets): 6-10 mm
Superstructure: 13 mm
Tonnage: 3,691 t

Main Battery Armament:

3x1 150 mm/55 Tbts KC/36 on a Tbts LC/36 mount
1x2 150 mm/55 Tbts KC/36T on an LDrh LC/38 mount
Max Range: 11.6 km
Reload: 4.8 s
Minimum Shell Type Switching Time: 4.8 s
180° Turn Time: 22.5 s
Dispersion at Max Range: 102 m
Sigma: 2.0σ
 

Shell Types

HE Shells

5x 150 mm Spr.Gr. Vers.:
Alpha Damage: 2,150
Maximum Damage per Salvo: 10,750
Maximum Damage Per Minute (DPM): 134,375
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.25
Shell Always Ricochet At: 60.0
Normalization: 8.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0 mm
Shell Diameter: 150 mm
Shell Krupp: 1150.0
Shell Mass: 51.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 835.0 m/s
Burn Probability: 12%

AP Shells

5x 150 mm P.Spr.Gr. Vers.:
Alpha Damage: 3,700
Maximum Damage per Salvo: 18,500
Maximum Damage Per Minute (DPM): 231,250
Ammo Type: Armor Piercing
Shell Air Drag: 0.25
Shell Always Ricochet At: 60.0
Normalization: 8.5°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diameter: 150 mm
Shell Krupp: 1933.0
Shell Mass: 51.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 835.0 m/s

Depth Charges:

Maximum damage: 2,400
Charges: 2
Bombs per charge: 12
Reload time: 40 s
Burn probability: 10%

Torpedoes:

2x4 533 mm Vierling/53-39 mod. 4:
Max Damage: 12,667
Range: 10.0 km
Reload: 130 s
Speed: 60 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.2 km
Detection Reaction Time: 7.69 s

AA Defence:

Mid Range

6x2 37 mm V-11 mount
2x1 37 mm 70-K mount:
Firing range: 3.5 km
Hit Probability: 100 %
Damage by Zone Area AA: 158

Mobility:

Maximum speed: 36.0 knots
Turning circle radius: 630 m
Rudder shift time: 4.7 s
Propulsion: 70,000 hp

Detection:

Surface Detectability: 7.9 km
Air Detectability: 4.0 km
Detectability by enemy subs: 0-4.0 km
Detectability whilst firing in smoke: 3.5 km

Consumables:

Slot 1: Damage Control Party:
Charges: Infinite
Work Time:  5 s
Reload Time:  40 s
 
Slot 2: Specialized Repair Teams:
Duration: 10 seconds.
HP restored per second: 196.0 s
Reload time: 80 seconds.
Charges: 2.
 
Slot 3 Engine Boost
Charges: 3
Duration time: 120 s
Reload time: 120 s
Maximum speed: +8%
 
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅

Post a Comment (0)
Previous Post Next Post

Share This