Svea: Tier X European (Sweden) Cruiser

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flag shipicon Svea: Tier X European (Sweden) Cruiser

A hypothetical design of a light cruiser armed with dual-purpose automatic 152 mm guns, an enlarged version of the Swedish Tre Kronor class cruisers. The ship is named after Moder Svea, the national symbol of Sweden and the personification of the country itself, inheriting the name from a coastal defense battleship that served in the Royal Swedish Navy in the 1880s–1930s.

 
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Key Features

  • Main Battery: Svea’s 152mm main battery has seven barrels with a fast reload, good ballistics, and improved dispersion for excellent gunnery.
  • Concealment & Torpedoes: The cruiser boasts good concealment, a solid anti-aircraft suite, and long-range, fast-reloading torpedoes.
  • Unique Consumables: Svea is equipped with strong consumables including Emergency Engine Power, Repair Party, Surveillance Radar, and a Smoke Generator, all with short action times and quick reloads.
  • Balancing Factors: To balance these strengths, Svea has a low HP pool, weak armor, and a limited main battery range.

Gameplay

  • Concealment & Support: Utilize Svea’s good concealment to support friendly destroyers at close range and surprise enemy destroyers with Surveillance Radar.
  • Avoiding Fire: Employ Emergency Engine Power and Smoke Generator to evade enemy fire.
  • Healing: Use Repair Party to recover health between skirmishes and prepare for the next engagement once consumables are recharged.
  • Consumable Management: Effective use and timing of Svea’s consumables are crucial for success in battle.

More detail will be added as soon as it becomes available
 

Ship Info

Ship Name: flag shipicon X Svea
Level: 10
Class: WG project version of the Swedish Tre Kronor class cruisers
WG Introduction: June 6, 2024
Status and Name During Testing and Final: shipicon X Svea
Estimated Release: Update 13.8
Base value: resource 34,650
Possible Resources: coalSteelResearch Points?
Nation: flag flag Europe (Sweden)
Current Development Status: Work in Progress

Armor:

Hit Points: 33,600 hp
Armour: 25 mm
Fires duration: 30 s

Main Battery Armament:

Main Battery:

1x3 152 mm
2x2 152 mm:
Firing range: 16.5 km
Reload time: 4.5 s
180 degree turn time: 7.2 s
Maximum dispersion: 139 m
Sigma: 2.05.
 

Shell Types:

HE Shells:

7x 152 mm:
Max HE Shell Damage: 2,200
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Velocity: 900.0 m/s
Burn Probability: 11%
 

AP Shells:

7x 152 mm:
Max AP Shell Damage: 3,000
Ammo Type: Armor Piercing
Shell Speed: 900.0 m/s

Depth Charge Airstrike:

Reload time: 30.0 s
Available flights: 2
Number of Aircraft in Attacking Flight: 1
Maximum range: 8.0 km
Bombs per payload: 2x 
Maximum bomb damage: 4900
Chance of fire: 28%

Torpedoes

2x4 533 mm:
Max Damage: 10,700
Range: 13.5 km
Reload: 70 s
Speed: 86 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.8 km

AA Defence:

Long Range:

2x2 152.0 mm
1x3 152.0 mm:
Continuous damage per second: 67
Hit probability: 90 %
Action zone: 6.9 km
Number of explosions in a salvo: 4
Damage within an explosion radius: 1820
Action zone 3.5 - 6.9 km
 

Mid Range:

15x1 40.0 mm:
Continuous damage per second: 644
Hit probability: 90 %
Action zone: 3.5 km

Mobility:

Maximum speed: 34.0 knots
Turning circle radius: 720 m
Rudder shift time: 8.6 s
Propulsion: soon hp

Detection:

Surface Detectability: 11.1 km
Air Detectability: 8.5 km
Detectability by enemy subs: 0-8.5 km
Detectability whilst firing in smoke: 5.4 km

Consumables:

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 5 s
Reload Time: 60 s
Slot 2: Repair Party:
Charges: 3
Action Time: 14 s
Reload Time: 80 s
HP per Second: +336 hp/s
Slot 3 Short-Burst Smoke Generator
Charges: 6
Action time: 10 s
Life time: 40 s
Radius: 600.0 m
Reload time: 70 s
Slot 4: Surveillance Radar:
Charges: 4
Action Time: 15 s
Reload Time: 60 s
Detectability Ship distance: 9.0 km
Slot 5: Emergency Engine Power:
Charges: 3
Action Time: 60 s
Reload Time: 120 s
Maximum speed: +30%
 
All statistics are presented without crew and upgrade modifiers, but with the best modules available. Please note that these statistics may change at any time.
 
Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

1 Comments

😃Thank you for your comment, it will be added asap.✅

  1. John DillingerJune 11, 2024 3:56 pm

    that ship is looking to be an awesome addition to my collection, kinda excited to get it

    ReplyDelete
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