Los Andes: Tier IX Pan-American (Argentina) Battleship

flag warship Los Andes: Tier IX Pan-American (Argentina) Battleship

A battleship that could have been designed, built, and rebuilt at British shipyards between the 1910s–1930s at the behest of Argentina with a further modernization of her anti-aircraft armament in the United States during the 1940s. The project is based on the idea of supplementing the main battery of a dreadnought with a powerful second battery complete with guns whose calibre reached over 200 mm. It was discussed during the development of South American battleships at the Armstrong shipyards in the early 1910s.

 
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 IX Los Andes is still in development, WG will be using clone ship shpicon IX Cordillera during testing phases.
 

Key Features

  • Recognizable Features:
    • 234mm Secondary Turrets: High HE alpha, long range, and improved accuracy.
    • Solid Armor Scheme: Capable of shattering most HE shells.
    • Sizable Main Battery: Multiple barrels for heavy firepower.
    • Improved Repair Party: Fast cooldown and higher damage restoration.
    • Combat Instructions: Enhances secondary battery’s damage and range.
  • Drawbacks:
    • Low AP Alpha: Less damage per armor-piercing shell.
    • Limited Main Battery Range: Shorter firing distance.
    • Vulnerable Citadel: Exposed when all turrets are in use.
    • Poor Secondary Ballistics: Reduced accuracy against small targets like destroyers.

 

Gameplay

  • Aggressive Playstyle: The Combat Instructions feature rewards aggressive tactics by charging up through main battery hits and received potential damage.
  • Team Support: Pilots must maintain proximity to allies for support, as these ships are not invincible and are vulnerable to torpedoes.
  • Focus Fire Resilience: They can withstand significant focus fire, but caution is advised to avoid overextending without backup.

More detail will be added as soon as it becomes available
 

Los Andes Info

Ship Name: flag  IX Los Andes
Level: 9
Class: WG Project
WG introduction: June 6, 2024
Status when final:  Researchable Ship
Status during tests and early access: shpicon IX Los Andes
Estimated ship release: 13.8
Base Value: image 180 000  CREDITS 15 500 000
Nation: flag flag Pan-American (Argentina)
Current development status: Work in Progress

Los Andes Armor

Hit Points: 79,400 hp
Plating: 32 mm
Torpedo Protection: 31%

Main Battery Armament

6x2 381 mm:
Max Range: 19.6 km
Reload: 30.0 s
Minimum Shell Type Switching Time: 30.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 256 m
Sigma: 1.70σ
 

Shell Types

HE Shells

12x 381 mm:
Max HE Shell Damage: 5,350
Alpha Piercing HE: 64.0 mm
Shell Velocity: 804 m/s
Chance of fire: 34%
 

AP Shells

12x 381 mm:
Max AP Shell Damage: 10,700
Shell Velocity: 804 m/s

Combat Instructions:

smoke curtain

 Activation Conditions:

  •  Hit enemy ships with your main guns to increase your completion progress with each hit.
  •  If you are inactive, you will start losing your progress.
  •  When your progress reaches 100%, it cannot be lost.
  •  To activate Combat Instructions, Press Image of the F Key "F Key"
 
Progress per Main Battery Shell Hit:: +4%
Progress per 1,000 Potential Damage: +0.15%
Time of Inactivity Before Progress Loss: 50 s
Progress Loss per Second of Inactivity: -5%
 
Activation Effect:
Secondary Battery Shell Damage: +25 %.
Secondary Battery Firing Range: +10%.
Duration: 45 s.

Secondaries:

8x1 127.0 mm HE
Range: 8.0 km
Reload: 6.0 s
Max HE Shell Damage: 1800
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Velocity: 792.0 m/s
Burn Probability: 5%
8x2 234.0 mm HE
Range: 8.0 km
Reload: 12.0 s
Max HE Shell Damage: 3850
Alpha Piercing HE: 59.0 mm
Ammo Type: High Explosive
Shell Velocity: 761.0 m/s
Burn Probability: 21%

Depth Charge Airstrike

Maximum bomb damage: 4200
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 10.0 km
Bombs per payload: 2x
Max Depth: 80 m
Reload time: 30 s
Chance of fire: 24%

AA Defence:

Long Range

8x1 127.0 mm:
Firing range: 5.8 km
Hit Probability: 75 %
Damage by Zone Area AA: 98
Damage Caused by Shell Explosions: 1610
Number of Explosions Per Salvo: 5
Action Zone: 3.5 - 5.8 km
Continuous Damage: soon
 

Mid Range

4x4 40.0 mm:
12x2 40.0 mm:
Firing range:  3.5 km
Damage by Zone Area AA:  337
Hit Probability:  75%
 

Short Range

16x2 20.0 mm:
14x1 20.0 mm:
Firing range:  2.0 km
Damage by Zone Area AA:  298
Hit Probability:  70%

Mobility

Maximum speed: 30.0 knots
Turning circle radius: 960 m
Rudder shift time: 17.0 s
Propulsion: soon hp

Visibility

Surface Detectability: 15.8 km
Air Detectability: 14.0 km
Detectability by enemy subs: 0-14.0 km
Detectability whilst firing in smoke: 14.9 km

Consumables

Slot 1: Damage Control Party:
Charges: Infinite
Work Time: 20 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action Time: 28 s
Reload Time: 60 s
Regeneration: +476.4 hp/s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

😃Thank you for your comment, it will be added asap.✅

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