L'Adroit: Tier V French Destroyer 1923

Destroyer Le Hardi

flag shipicon L'Adroit: Tier V French Destroyer 1923

This destroyer design, proposed after the end of World War I, was armored too weakly compared to British and Italian ships. The new destroyers received 130 mm guns, while the standard displacement rose to 1,455 tons.

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As the model for flag shipicon V L'Adroit is currently under development, the French destroyer flag shipicon V Vent will be used for testing purposes, as it possesses the intended parameters of flag shipicon V L'Adroit.

Key Features of the new French Destroyers

Tier V and Above:
The new French destroyer line starts from Tier V and includes six ships.

All-Round Capabilities:
These destroyers are designed to be versatile, with good main battery and torpedo armaments.

Torpedo Strength:
The torpedoes on these ships are particularly strong, with high base damage, speed, and range.

Main Battery:
The main guns offer reasonable damage per minute and solid shell damage.

A unique saturation mechanic allows these destroyers to take reduced damage after a certain threshold, enhancing their durability.

Emergency Engine Power:
This consumable provides a short burst of high speed, similar to the Ragnar’s ability.

However, there are trade-offs:

Torpedo Damage Drop-off:
The torpedoes lose damage over distance, dealing high damage up to 6 kilometers, then diminishing.

Main Battery Ballistics:
The shell ballistics are poor, making long-range engagements challenging.

Speed and Smoke:
These ships have a lower base speed and no access to the Smoke Generator consumable.


Close-Range Combat:
The design encourages close-range, surprise attacks.

Short Skirmishes:
They excel in brief confrontations, thanks to their saturation mechanic and Emergency Engine Power.

Avoid Prolonged Battles:
Extended fights can be risky without consumables available.

L'Adroit Info

Ship Name: flag shipicon V L'Adroit
Level: 5
Paper Ship: No
Class: L'Adroit-class destroyer
WG Introduction: April 5th, 2024
Status during tests and early access: shipicon Special Ship
Status during tests using the name: flag shipicon V Vent
Status when Final: shipicon Researchable
Cost when Final: image 13 000  CREDITS 1 500 000
Estimated Release: 13.5/6
Nation: flag France
Devs Status: Work in Progress


Hit Points: 12,300 hp
Overall: 3-10 mm
Side Plating: 10 mm
Deck Plating: 10 mm
Bottom: 10 mm
Turret Plating: 3 mm
Superstructure: 10 mm
Tonnage: 2,000 t

Main Battery Armament:

4x1 130 mm/40 Mle 1919 on an Mle 1919 mount:
Max Range: 11.2 km
Reload: 6.4 s
Minimum Shell Type Switching Time: 6.4 s
180° Turn Time: 18.0 s
Dispersion at Max Range: 99 m
Sigma: 2.0σ

Shell Types

HE Shells

4x 130 mm HE OEA Mle 1923:
Max HE Shell Damage: 1900
Alpha Piercing HE: 22.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3225
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 130 mm
Shell Krupp: 1.0
Shell Mass: 34.85 kg
Shell Ricochet: 91.0°
Shell Velocity: 725.0 m/s
Burn Probability: 9%

AP Shells

4x 130 mm AP OPFA Mle 1923:
Maximum AP shell damage: 2300
Ammo Type: Armor Piercing
Shell Air Drag: 0.3225
Shell Always Ricochet At: 60.0°
Normalization: 10.0°
Shell Detonator: 0.025
Shell Detonator Threshold: 22.0 mm
Shell Diameter: 130 mm
Shell Krupp: 1803.0
Shell Mass: 32.05
Shell Ricochet At: 45.0°
AP Shell initial velocity: 725.0 m/s

Depth Charges:

Maximum damage: 3000
Charges: 2
Bombs per charge: 4
Reload time: 40 s


2×3 550 mm tube lance-torpilles/19D Mle 3:
Range: 8.0 km
Reload: 95 s
Alpha Damage: 8,533
Speed: 65 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.4 km

AA Defence:

Mid Range:

2x1 37 mm/50 Mle 1925 on a CA Mle 1925 mount:
Firing range: 3.0 km
Hit Probability: 100 %
Damage by Zone Area AA: 4
Continuous Damage: 11

Short Range:

2x2 13.2 mm Hotchkiss Mle 1929 on a CAD Mle 1929 mount:
Firing range: 1.5 km
Hit Probability: 95 %
Damage by Zone Area AA: 14


Maximum speed: 33.0 knots
Turning circle radius: 560 m
Rudder shift time: 3.0 s
Propulsion: 31,000 hp


Surface Detectability: 6.6 km
Air Detectability: 2.7 km
Detectability by enemy subs: 0-2.7 km
Detectability whilst firing in smoke: 2.6 km


Slot 1: Damage Control Party:

Charges: infinite
Action Time: 5 s
Reload Time: 40 s

Slot 2: Emergency Engine Power:

Charges: 3
Action Time: 40 s
Reload Time: 120 s
Boost: +20%
All statistics are presented without crew and upgrade modifiers, but with the best modules available. Please note that these statistics may change at any time.
Please be aware that all information in this post is 'Work in Progress', the announced adjustments and features may undergo multiple changes during testing, all changes will be added to this post immediately after they become available, the final details will be officially published and labelled in the ship info as 'Released' on this post.

😃Thank you for your comment, it will be added asap.✅

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