Clan Battles Season 25: "Polar Bear" Update 13.4
Get ready for a thrilling season of Clan Battles, as Season 25 introduces the Polar Bear theme in the Upcoming Update 13.4. This season promises to be an intense, fast-paced affair, running from May 20 to June 10, with the action kicking off on May 22.
Battle Format, Schedule & Rules:
Clan Battles: Season 25 "Polar Bear" - 7 vs. 7 - T10 Ships. [UTC]
- 7v7 Battles: Engage in strategic combat with Tier X battleships, cruisers, and destroyers.
- Team Composition: A maximum of two battleships per team to ensure dynamic gameplay.
Innovative Support Consumables Feature:
- Experimental Gameplay: We’re excited to test the new support consumables feature, anticipated to revolutionize Clan Battles.
- Familiar Mechanics: Players who participated in the Piñata Hunt will recognize these game-changing consumables that offer unique team advantages.
- Returning Favorites: Enjoy a variety of consumables from the Piñata Hunt, with the exception of Iron Curtain and Call Patrol Bombers.
- Coordinated Fire Update: Experience enhanced gameplay as the Coordinated Fire consumable now grants your ship and allies improved accuracy against the selected target.
Balanced Combat:
- Consumable Restrictions: To maintain fair play, we’re limiting the number of consumables each team can deploy.
- Ship-Specific Consumables: Certain consumables will be restricted to specific ship types, ensuring balanced and strategic battles.
Check out the details below for a full overview of the consumable restrictions and ship equipment guidelines.
Support Consumables
Coordinated Emergency Repairs
- Repairs 1% of HP per second. Applies Damage Control Party effect.
- Affects all allied ships.
- Consumable effect does not multiply when activated by several players simultaneously.
- Charges: 2
- Cooldown: 180 s
- Action time: 10 s
Call Smoke Curtain
- Dispatches air group equipped with Smoke Curtain Generator to the indicated area. The air group generates a smoke screen that reduces the risk of being detected by the enemy.
- The aircraft cannot spot enemy ships.
- Charges: 2
- Cooldown: 180 s
- Action time: 15 s
- Smokes duration time: 60 s
- Preparation time: 60 s
- Range: 15 km
Forced Stalemate
- Prevents your team from losing points.
- Prevents the opposing team from earning points.
- Charges: 1
- Cooldown: 120 s
- Action time: 20 s
Drop Minefield
- Airdrops a minefield in the indicated area. Mines deal significant damage and can cause flooding. The aircraft cannot spot enemy ships.
- Charges: 2
- Cooldown: 200 s
- Action time: 5 s
- Minefield activation time: 40 s
- Minefield duration 200 s
- Preparation time: 60 s
- Range: 14 km
- Minefield radius: 2.5 km
- Mine damage: 6,000
Joint Fleet Maneuvers
- Increases speed of allied ships by 12%.
- Increases acceleration speed by 15%.
- Decreases turning radius by 15%.
- Affects all allied ships.
- Consumable effect does not multiply when activated by several players simultaneously.
- Charges: 1
- Cooldown: 180 s
- Action time: 40 ss
- Preparation time: 120 s
Coordinated Fire
- Allied team main battery dispersion against selected target –15%.
- Charges: 1
- Cooldown: 180 s
- Action time: 20 s
- Preparation time: 60 s
- Range: 14 km
Activating the Call Smoke Curtain, Drop Minefield, and Coordinated Fire support consumables will open the Tactical Map. On this map, you can select the deployment area for your chosen consumable. However, for Coordinated Fire, you must select an enemy ship rather than an area.
Destroyer |
Drop Minefield | Joint Fleet Maneuvers | Coordinated Fire | N/A |
Cruiser |
Coordinated Emergency Repairs | Forced Stalemate | Drop Minefield | Coordinated Fire |
Battleship |
Coordinated Emergency Repairs | Call Smoke Curtain | Forced Stalemate | Joint Fleet Maneuvers |
Restrictions
In addition to the above restrictions, there will be a limited number of consumables available per Division:
- Coordinated Emergency Repairs: x7
- Call Smoke Curtain: x1
- Forced Stalemate: x4
- Drop Minefield: x3
- Joint Fleet Maneuvers: x2
- Coordinated Fire: x2