USS Johnston: Tier IX American Premium Destroyer 1942 (CT 13.3 Changes)

Inage of destroyer USS Johnston

flag warship USS Johnston: Tier IX American Premium Destroyer 1942

The USS Johnston was a sizable, fast, and heavily armed destroyer. As World War II began, naval armament limitation treaties became obsolete. This resulted in the construction of new ships with greater displacements, enabling considerable enhancements in various design aspects, especially in air defense capabilities.

 
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CT 13.3 Changes to flag shipicon IX USS Johnston (Frank Friday)
  • Maximum Speed Increased: Frank Friday now sails at an impressive 38 knots (previously 36.5 knots).
  • Turning Circle Adjustment: Due to the speed boost, her turning circle has slightly increased.
  • Note: Frank Friday is essentially a clone of the Fletcher, serving as a testing platform for the Johnston. Any changes made to Frank Friday will also apply to the Johnston.
 
During testing, flag shipicon IX USS Johnston will use the ship name flag shipicon Frank Friday
 

Key Features:

Breakdown of the key features of the USS Johnston:

  • Main Battery:
    • Johnston boasts a main battery of five 127mm guns.
    • These guns have a unique burst fire mode and can fire SAP shells.
    • In short engagements with enemy destroyers, her combination of firepower and concealment makes her extremely deadly.
    • Captains should aim to land their first shots effectively, especially considering her typically challenging ballistics.
  • Torpedoes:
    • Johnston carries a load of ten torpedoes.
    • These torpedoes have characteristics similar to those of the Gearing, and they can reach extreme range.
    • However, the reload time is quite long.
  • Consumables:
    • Johnston’s consumables include Engine Boost and Defensive AA Fire.
    • These are consistent with other USN destroyers and occupy the same slot.

In summary, Johnston is not your average Fletcher; she packs a punch with her unique features and arsenal. ๐Ÿšข๐Ÿ’ฅ

Gameplay:

Gameplay features of the USS Johnston:

  • Close-Range Combat:
    • Johnston excels in close-quarters combat with enemy destroyers.
    • Her burst fire mode and SAP shells make her lethal in short engagements.
    • Captains must focus on precise aiming to maximize damage output.
    • Using her normal firing mode to adjust aim beforehand is advisable.
  • Versatility:
    • Johnston’s American Smoke Generator provides long-duration smoke cover.
    • She can engage larger targets from safety using her long-range torpedoes.
    • However, caution is necessary when facing enemy Surveillance Radar.

In summary, Johnston’s aggressive playstyle, unique features, and tactical choices make her a force to be reckoned with on the high seas! ๐Ÿšข๐Ÿ’ฅ๐ŸŽฎ


USS Johnston Ship Details:

Latest details of USS Johnston:

  • Ship Nameflag shipicon IX USS Johnston
  • Tier: IX (9)
  • Class: Fletcher-class destroyer
  • WG Introduction: March 6, 2023
  • Status and Name During Testing: Special ship name: flag shipicon IX Frank Friday
  • Status When Finalshipicon Premium Ship
  • Estimated Release: Update 13.5
  • Base valueresource 19 000
  • Possible ResourcescoalSteelResearch Points?
  • Nationflag USA
  • Current Development Status: Work in Progress

USS Johnston Armor:

Hit points: 17,100
Overall Plating: 13-20 mm
Side Plating: 19 mm
Deck Plating: 19 mm
Bottom: 20 mm
Turret Plating: 20 mm
Superstructure: 13 mm
Tonnage: 2,924 t

Main Battery Armament:

5x1 127 mm/38 Mk.12 on a Mk.30 mod.0 mount:
Max Range: 12.5 km
Reload: 4.5 s
Minimum Shell Type Switching Time: 4.5 s
180° Turn Time: 5.3 s
Dispersion at Max Range: 109 m
Sigma: 2.0ฯƒ
 

Shell Types

HE Shells 5x 127 mm HE Mk32:
Max HE Shell Damage: 1800
Alpha Piercing HE: 21.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.347
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 127 mm
Shell Krupp: 475.0
Shell Mass: 24.5 kg
Shell Ricochet: 91.0°
Shell Velocity: 792.0 m/s
Burn Probability: 5%
 
SAP Shells: 5x 127 mm SC Mk38:
Max AP Shell Damage: 2500
Ammo Type: Semi Armor Piercing
Alpha Piercing SAP: 36.0 mm
Shell Air Drag: 0.347
Shell Always Ricochet At: 75.0°
Normalization: 45.0°
Shell Detonator: 0.03
Shell Detonator Threshold: 25.0
Shell Diameter: 127 mm
Shell Krupp: 3.0
Shell Mass: 24.5 kg
Ricochet: 65.0°
Shell Velocity: 792.0 m/s

Burst Fire (Alternative Fire Mode):

Burst Fire
To activate Burst Fire, Press Image of the F Key "F Key"
Increases main battery gun rate of fire by allowing you to shoot a series of quick salvos at short intervals.
Each salvo series is followed by a longer reload time.
Reload time: 9.0 s
Burst interval: 1.4 s
Shots in the series: 3

Depth Charges:

Maximum damage: 5100
Charges: 2
Bombs per charge: 12
Reload time: 40 s

Torpedoes:

1 × 5 533 mm Mk14-/Mk17:
1 × 5 533 mm Mk15-/Mk17:
Max Damage: 17 900
Range: 13.5 km
Reload: 170 s
Speed: 66 kts
180 degree turn time: 7.2 s
Torpedo detectability: 1.4 km

AA Defence:

Long Range:
5 × 1 127 mm/38 Mk.12 on a Mk.30 mod.0 mount:
Firing range:  5.8 km
Hit Probability:  100 %
Damage by Zone Area AA:  74
Damage Caused by Shell Explosions:  1540
Number of Explosions Per Salvo:  4
Action Zone:  3.5 - 5.8 km
Continuous Damage: 159
Mid Range:
5 x 2 40 mm/56 Bofors on a Mk.1 mount:
Firing range:  3.5 km
Hit Probability:  100 %
Damage by Zone Area AA:  112
Short Range:
6 x 1 20 mm Oerlikon on a Mk.4 mount:
Firing range:  2.0 km
Hit Probability:  95 %
Damage by Zone Area AA:  53

Mobility:

Maximum speed: 38.0 knots
Turning circle radius: 570 m
Rudder shift time: 3.0 s
Propulsion: 60,000 hp

Visibility:

Surface Detectability: 7.2 km
Air Detectability: 3.2 km
Detectability by enemy subs: 0-3.2 km
Detectability whilst firing in smoke: 2.8 km

Slot 1: Damage Control Party:
Charges: infinite
Action Time: 5 s
Reload Time: 40 s
Slot 2: Smoke Generator:
Charges: 3
Action Time: 30 s
Smoke screen dispersion time: 127 s
Radius: 450 m
Reload Time: 160 s
Slot 3: Engine Boost:
Charges: 3
Action Time: 120 s
Reload Time: 120 s
Boost: +8%
Slot 3: Defensive AA Fire:
Charges: 4
Action Time: 40 s
Reload Time: 80 s
Average AA Damage: +100%
Damage within the explosion radius of shells fired from medium and long-range AA defenses: 300%
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 
Please note! that all information in this post is preliminary. Announced adjustments and features may change multiple times during testing. The final information will be published stated as Released on our WGB website.

2 Comments

๐Ÿ˜ƒThank you for your comment, it will be added asap.✅

  1. Finally something looks like a good Tier IX premium ship. It'll be most likely only doubloons though. Other varriants are research bereau or steel

    ReplyDelete
    Replies
    1. No, There is Coal resource aswell. And we didn't get any new Coal ship for a while or lack of them a lot.
      Tier 9 is common tier for Coal ships.
      So, there was never actually doubloon-only premium ships, exept bundles but those ships also come in game for other resources anyway.

      Delete
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