Dunedin: Tier IV Commonwealth (New Zealand) Cruiser 1919
One of the Danae-class cruisers, representing an advancement in the later C class series of ships, she stood out from her predecessors due to her enlarged size as well as stronger artillery and torpedo armament. Dunedin, the fifth ship in the series, served within the Royal Navy's New Zealand Division from 1924 through 1937. In the course of World War II, she actively operated in the Atlantic, capturing several enemy transports. In November 1941, Dunedin was sunk by a German submarine while on active duty.
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Dunedin Info
Ship Name: IV Dunedin
Level: 4
WG introduction: Nov 30, 2023.
Release: 13.2 and 13.4
Status: Researchable ship
Research cost: 5 600 Ship XP - 698 000 Credits
Nation: Commonwealth (New Zealand)
Status: Released
Armor
Hit Points: 20,200 hp
Fires duration: 30 s
Armour: 10-76 mm
Deck Fore/Mid/Aft: 13/19/13 mm
Side Plating Fore/Mid/Aft: 13-57/13-76/13-57 mm
Citadel Fore Athwartships: 13-25 mm
Citadel Aft Athwartships: 13-25 mm
Turret Plating: 76 mm
Superstructure: 10 mm
Armor Belt: 57-76 mm
Plating: 13 mm
Citadel Deck: 16-19 mm
Citadel Bottom: 20 mm
Tonnage: 5,719
Main Battery Armament
6x1 152 mm/45 Mk.XII on a PXIII* mount:
Max Range: 13.6 km
Reload: 8.5 s
180° Turn Time: 18.0 s
Dispersion at Max Range: 127 m
Sigma: 2.00σ
Shell Types
High Explosive Shells
6x 152 mm HE 4crh HE:
Maximum HE shell damage: 2100
Alpha Piercing HE: 25.0 mm
Shell Air Drag: 0.388
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.01
Shell Detonator Threshold: 2.0
Shell Diameter: 152 mm
Shell Krupp: 1.0
Shell Mass: 42.42
Shell Ricochet At: 91.0°
HE Shell initial velocity: 853.0 m/s
Chance of causing fire: 8.0%
Armor Piercing Shells [AP]
6x 152 mm AP 4crh:
Maximum AP shell damage: 2800
Shell Air Drag: 0.392
Shell Always Ricochet At: 60.0°
Normalization: 8.5°
Shell Detonator: 0.025
Shell Detonator Threshold: 25.0 mm
Shell Diametr: 152 mm
Shell Krupp: 2045.0
Shell Mass: 42.42
Shell Ricochet At: 45.0°
AP Shell initial velocity: 853.0 m/s
Secondaries
3×1 102 mm/45 QF Mk.V on an HA Mk.III mount HE:
Maximum HE shell damage: 1,500
Range: 4.0 km
Reload: 4.0 s
Air Drag: 0.33
Alpha Piercing HE: 17 mm
HE initial velocity: 811 m/s
Chance Of Fire: 6%
Torpedoes
4x3 533 mm TR Mk I:
Damage: 10,000 hp
Range: 6.0 km
Speed: 53 kts
Reload: 62 s
180° Turn Time: 7.2 s
Visibility Distance: 1.1 km
Anti Aircraft Defence
Long Range:
3x1 102 mm/45 QF Mk.V on an HA Mk.III mount:
Action Zone: 3.5-5.8 km
Hit Probability: 90 %
Damage Within an Explosion: 1120
Continuous Damage Per Second: 56
Number of Explosions Per Salvo: 2
Continuous Damage: 60
Medium Range:
2x1 40 mm/39 Vickers QF Mk.II on a single mount:
Action Zone: 2.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 25
Mobility
Maximum Speed: 29.0 kts
Turning Circle Radius: 550 m
Rudder Shift Time: 5.8 s
Propulsion: 40,000 hp
Visibility
Surface Detectability: 10.1 km
Air Detectability: 6.4 km
Detectability after Firing Main Guns in Smoke: 4.7 km
Available Consumables
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Hydroacoustic Search
Charges: 3
Action time: 100 s
Reload Time: 120 s
Torpedo detection range: 3.0 km
Ship detection range: 4.0 km