Encounter: Tier IX Commonwealth (Australian) Cruiser 1943
A fast ship project based on draft designs of a cruiser with 203 mm main guns was planned for construction at an Australian dockyard in the 1920s. The outline and layout of the project partly mirrored those of the British Hawkins-class cruisers. A unique solution for its era was the arrangement of main battery artillery in triple-gun turrets.
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Encounter Info
Ship Name: IX Encounter
Level: 9
WG introduction: Nov 30, 2023.
Release: 13.2 and 13.4
Status: Researchable ship
Research cost: 170 000 Ship XP - 13 000 000 Credits
Nation: Commonwealth (Australia)
Status: Released
Armor
Health Points: 41,700
Armour: 13-152 mm
Fires Duration: 30 s
Deck Fore/Mid/Aft: 25/27/25 mm
Side Plating Fore/Mid/Aft: 25/27-152/25 mm
Superstructure: 13 mm
Fore Athwartships: 27 mm
Aft Athwartships: 27 mm
Citadel Fore Athwartships: 38-152 mm
Citadel Aft Athwartships: 38-152 mm
Citadel Armor Belt: 152 mm
Aux Room Plating: 27 mm
Citadel Torpedo Bulkhead: 38 mm
Citadel Deck: 38 mm
Citadel Bottom: 40 mm
Turret Plating: 25 mm
Tonnage: 16,500
Torpedo Protection, Damage Reduction: 13%
Main Battery Armament
3 x 3 203 mm/50 BL Mk.VIII on a Mk.III mount:
Firing Range: 16.5 km
Reload Time: 9.8 s
180 Degree Turn Time: 30 s
Maximum Dispersion: 154 m
Sigma Value: 2.05σ
Shell Types
High Explosive Shells [HE]
9x 203 mm HE 256 lb:
Alpha Damage: 2,950
Alpha Piercing HE: 34.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.25
Shell Always Ricochet At: 60.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 630.0
Shell Mass: 107.36
Shell Ricochet At: 91.0°
Muzzle Velocity: 841.0 m/s
Burn Probability: 18%
Armor Piercing Shells [AP]
9x 203 mm AP 256 lb:
Alpha Damage: 4,350
Ammo Type: Armor Piercing
Air Drag Coefficient: 0.25
Always Ricochet at: 60.0°
Normalization: 7.0°
Fusetime: 0.033 s
Detonator Threshold: 34.0 mm
Shell Diameter: 0.203 m
Krupp: 2880.0
Mass: 107.36 kg
Start Ricochet: 45.0°
Muzzle Velocity: 841 m/s
Secondaries
4 × 2 102 mm/45 QF Mk.XVII on a Mk.XIX mount HE:
Maximum HE shell damage: 1,500
Range: 7.0 km
Reload: 3.0 s
Air Drag: 0.33
Alpha Piercing HE: 17 mm
HE initial velocity: 811 m/s
Chance Of Fire: 6%
Torpedoes
2x4 533 mm QR Mk IV/533 mm Mk VII:
Damage: 16,767 hp
Range: 13.5 km
Speed: 65 kts
Reload: 96 s
180° Turn Time: 7.2 s
Visibility Distance: 1.3 km
Depth Charge Airstrike
Max bomb damage: 3,400
Available flights: 3
Attacking flight aircraft: 1
Bombs in payload: 2x 350-LB. Bomb MK VIII HE
Range: 10.0 km
Reload: 30 s
Chance of fire: 24%
Anti Aircraft Defence
Long Range:
4x2 102 mm/45 QF Mk.XVII on a Mk.XIX mount:
Action Zone: 3.5-5.8 km
Hit Probability: 90 %
Damage Within an Explosion: 1330
Continuous Damage Per Second: 56
Number of Explosions Per Salvo: 2
Continuous Damage: 190
Medium Range:
6x8 40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount:
Action Zone: 2.5 km
Hit Probability: 90 %
Damage by Zone Area AA: 231
Short Range:
12x2 20 mm Oerlikon Mk.II on a Mk.V mount:
Action Zone: 2.0 km
Hit Probability: 85 %
Damage by Zone Area AA: 172
Mobility
Maximum Speed: 33.0 kts
Turning Circle Radius: 810 m
Rudder Shift Time: 10.3 s
Propulsion: 90,000 hp
Visibility
Surface Detectability: 12.96 km
Air Detectability: 7.5 km
Detectability after Firing Main Guns in Smoke: 7.4 km
Available Consumables
Slot 1: Damage Control Party:
Work Time: 5 s
Reload Time: 60 s
Slot 2: Hydroacoustic Search
Charges: 3
Action time: 100 s
Reload Time: 120 s
Submarine detection range max depth: 2.0 km
Torpedo detection range: 3.5 km
Ship detection range: 5.0 km
Slot 2: Defensive AA Fire:
Charges: 3
Action Time: 40 s
Reload Time: 80 s
Slot 3: Crawling Smoke Generator:
Charges: 3
Action time: 102 s
Smoke screen dispersion time: 10 s
Reload time: 130 s
Radius: 0.45 km
Slot 4: Repair Party:
Charges: 3
Action Time: 28 s
Reload Time: 80 s
Regeneration: 208 hp/s
Slot 5: Submarine Surveillance:
Charges: 3
Action time: 20 s
Reload time: 120 s
Submarine detection distance: 8 km