Victoria - Tier IX Spanish Premium Battleship 1945

Victoria - Tier IX Spanish Premium Battleship 1945

Victoria - Tier IX Spanish Premium Battleship 1945

A swift battleship that shared the layout and features of the Italian Vittorio Veneto-class warships was considered for construction in Spain through discussions with the Italian government in 1939 and 1940; however, the escalation of World War II and the condition of the Spanish economy hindered the implementation of these plans.

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Released 13.11

Ship Info

Camo #1 Ship Name: Spain shipicon IX Victoria
Level: 9
WG introduction: November 30, 2023
Rarity: Rare
WG base value: doubloon 21,500
Game Nation: Spain Spain

How to obtain: Victoria

Can be obtained purchasing in-game special occasion containers

Armor

victoria_armor
Health Points: 64,800
Armour: 13-380 mm
Superstructure: 19 mm
Armour Belt: 70 mm
Fore Athwartships: 70 mm
Aft Athwartships: 70 mm
Citadel Fore Athwartships: 100-210 mm
Citadel Aft Athwartships: 70-210 mm
Citadel Plating: 40 mm
Citadel Torpedo Bulkhead: 50 mm
Citadel Deck: 102-162 mm
Citadel Bottom: 50 mm
Turret Plating: 130-380 mm
Torpedo Protection, Damage Reduction: 38%
Tonnage: 45,752

Main Battery Armament

3x3 381 mm/50 Model 1934 on a Model 1934 mount:
Firing Range: 23.9 km
Reload Time: 30.0 s
180 Degree Turn Time: 30 s
Maximum Dispersion: 299 m
Sigma Value: 2.0σ

Shell Types

HE Shells

9x 381 mm proiettili HE mod.1:
Alpha Damage: 5,100
Alpha Piercing HE: 64.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.275
Shell Detonator: 0.03
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 824.3
Shell Speed: 880.0 m/s
Burn Probability: 24%

AP Shells

9x 381 mm proiettili AP:
Alpha Damage: 12,000
Ammo Type: Armor Piercing
Air Drag Coefficient: 0.2954
Always Ricochet at: 60.0
Normalisation: 6.0
Fusetime: 0.033 s
Detonator Threshold: 64.0 mm
Krupp: 2634.0
Mass: 884.8kg
Start Ricochet: 45.0
Muzzle Velocity: 850 m/s

Combat Instructions

Burst Fire and Modified Shells:

Number of bursts in a series: 2
Interval between shots: 2s
Maximum shell damage reduced by -25%
Burst Fire and Modified Shells cooldown: 53s

Secondaries

4×3 152 mm/55 Model 1936 on a Model 1936 mount HE:
Maximum HE shell damage: 2,100
Range: 7.0 km
Reload: 12.0 s
Air Drag: 0.3246
Alpha Piercing HE: 25 mm
HE initial velocity: 950 m/s
Chance Of Fire: 7%

12x1 90 mm/50 Model 1939 in a turret:
Maximum HE shell damage: 1,300
Range: 7.0 km
Reload: 4.0 s
Air Drag: 0.414
Alpha Piercing HE: 15 mm
HE initial velocity: 860 m/s
Chance Of Fire: 5%

Depth Charge Airstrike

Max bomb damage: 4,200
Available flights: 2
Attacking flight aircraft: 1
Bombs in payload: 2x 650 LB Depth Bomb HE
Range: 10.0 km
Reload: 30 s
Chance of fire: 24%

Anti Aircraft Armament

Continuous damage: 373

Long Range

4x3 152 mm/55 Model 1936 on a Model 1936 mount:
12×1 90 mm/50 Model 1939 in a turret:
Action Zone: 3.5-4.6 km
Hit Probability: 75 %
Damage Within an Explosion: 1400
Continuous Damage Per Second: 179
Number of Explosions Per Salvo: 8

Mid Range

4x1 55 mm/77 Gerät 58 on a single mount:
2x2 55 mm/77 Gerät 58 on a twin mount:
2x1 37 mm/69 Flak M42 on an LM/42 single mount:
Action Zone: 4.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 259

Short Range

6x2 20 mm/65 C/38 on a twin mount:
14x4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount:
Action Zone: 2.0 km
Hit Probability: 70 %
Damage by Zone Area AA: 228

Concentrated AA Fire

    Activated Effect
      Continuous AA damage increase: 50%.
      Instantaneous damage interval: 5.0 s.
      Action Time: 40.0 s.
      Cooldown time: 15.0 s.
    Progress Accumulation and Loss
      Progress gain per second: 3%.
      Time before you start losing progress: 130.0 s.
      Progress loss per second: 5%.

Mobility

Maximum Speed: 30.0 kts
Turning Circle Radius: 810 m
Rudder Shift Time: 15.5 s
Propulsion: 130,000 hp

Detection

Surface Detectability: 14.5 km
Air Detectability: 10.0 km
Detectability after Firing Main Guns in Smoke: 13.67 km

Available Consumables

Slot 1: Damage Control Party

Charges: unlimited
Work time: 15 s
Reload time: 80 s

Slot 2: Repair Party

Charges: 3
Action time: 28 s
Reload Time: 80 s
Regenerated hp per Second: +324 hp/s

Slot 3: Fighter

Charges: 3
Action time: 60 s
Reload Time: 90 s
Flight Radius: 3 km
Fighters per Charge: x3

Slot 3: Spotting Aircraft

Charges: 4
Action time: 100 s
Reload Time: 240 s
Spotting Distance: +20%

Slot 4: Main Battery Reload Booster

Charges: 2
Action time: 30 s
Main Battery Reload Booster cooldown: 300 s
Bonus to the main battery reload provided by the Main Battery Reload Booster consumable: -33%
Note: All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.

3 Comments

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  1. I would like a camouflage with the flags painted on the hull in the bow and stern like the rest of the ships of the Spanish branch, being a neutral country during WW2 they were painted on the cruisers

    ReplyDelete
  2. They said for version 13.2 we would have news. We are already at 13.3 and we don't know anything. Estimated date?

    ReplyDelete
  3. Just looks like a reskin of the Roma bumped up to T9. Or is that just me?

    ReplyDelete
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