Scarlet Thunder - British Tier IX Premium Battleship 1949 (Released)

Image of warship Scarlet Thunder

flagshipicon Scarlet Thunder - British Tier IX Premium Battleship 1949

Scarlet Thunder will keep most of Duncan's features, but her gameplay will be closer to that of a standard Battleship, the ship will have better plating (32mm), no torpedoes, and no Engine Boost consumable. The main battery guns have a longer firing range and reduced reload time, and the HE shells will deal more damage.

 
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Key Features

> Scarlet Thunder will visually resemble Duncan but will have different gameplay settings.
> Scarlet Thunder is armed with nine (9) 419 mm main battery guns whose HE shells deal heavy damage and have high penetration.
> The AP shells have good efficiency against lightly armored targets.
> The ship has good firing accuracy, good concealment values, and quick rudder shift.
> Similar to Duncan, she has weak protection against HE shells and torpedoes, as well as a vulnerable citadel.
> Her consumables are represented by Repair party and Defensive AA fire.

Scarlet Thunder Info:

Images of Scarlet Thunders Paints 

Ship Name: flagicon cruiser IX Scarlet Thunder
Level: 9
Paper ship: Yes
Class: Project Battleship
WG introduction: June 17, 2023
Status when final: icon cruiser Premium Ship
Estimated ship release: 12.8
Base Value: resource 19,300
When the Retrofuturism Event starts, you can obtain Scarlet Thunder bundle in the Retrofuturism event where she will also be available in one of the 31 random bundles that are resource 2,000 each.
Nation: flag British
Current development status: Released

Path of Progress

image of how to obtain scarlet thunder

In the realm of science, a difficult and protracted path of progress precedes any discovery. Explore our findings in a series of random bundles of the same name—Path of Progress. They feature flagicon cruiser IX Scarlet Thunder an engineering marvel, helmed by Commander Anton Grant with 10 skill points and an individual voiceover, as well as Progress Tokens, Sci-Fi Space expendable camouflages, and expendable economic bonuses.

12.8  Armory
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Scarlet Thunder Armor:

Image of Scarlet Thunder armor plating
Hit Points: 75,200 hp
Armour: 10-381 mm
Side plating fore/mid/aft: 32 mm
Deck plating fore/mid/aft: 32 mm
Superstructure: 19 mm
Armor Belt: 32-356 mm
Torpedo Bulkhead: 44 mm
Fore Athwartships: 20 mm
Aft Athwartships: 20 mm
Citadel Fore Athwartships: 25-305 mm
Citadel Aft Athwartships: 25-254 mm
Citadel Deck: 102-203 mm
Turret Plating: 152-381 mm
Citadel Bottom: 50 mm
Conning Tower: 184-439 mm
Tonnage: 54,390
Torpedo Protection, Damage Reduction: 23%

Main Battery Armament:

Main Battery
3x3 419 mm/45 Mk.I on a Type D mount:
Max Range: 22.2 km
Reload: 30.0 s
Minimum Shell Type Switching Time: 30.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 282 m
Sigma: 1.90σ
 

Shell Types

HE Shells 9x 419 mm HE Mk Ia:
Max HE Shell Damage: 7,200
Alpha Piercing HE: 105.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.31
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 250.0
Shell Mass: 995.0 kg
Shell Ricochet At: 91°
Shell Velocity: 792.0 m/s
Burn Probability: 48%
 
AP Shells: 9x 419 mm AP Mk IIa:
Max AP Shell Damage: 11,500
Ammo Type: Armor Piercing
Shell Air Drag: 0.2353
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.015
Shell Detonator Threshold: 70.0
Shell Krupp: 2548.0
Shell Mass: 1157.0 kg
Ricochet: 45.0°
Shell Speed: 747.0 m/s

Secondaries:

6x2 133 mm HE Mk IC HE
Range: 7.0 km
Reload: 6.7 s
Max HE Shell Damage: 1,900
Alpha Piercing HE: 22.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3209
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 36.3 kg
Shell Ricochet At: 91°
Shell Velocity: 792.0 m/s
Burn Probability: 8%
8x2 113 mm HE 5crh HE
Range: 7.0 km
Reload: 5.0 s
Max HE Shell Damage: 1,700
Alpha Piercing HE: 19.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.329
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 24.95 kg
Shell Ricochet At: 91°
Shell Velocity: 746.0 m/s
Burn Probability: 8%

Depth Charge Airstrike:

Maximum bomb damage: 4200
Available flights: 2
Attack aircraft per flight: 1
Aircraft HP: 2000
Range: 10 km
Bombs per payload: 2x 350-lb Bomb Mk VIII
Reload time: 30 s

AA Defence:

Long Range:
6x2 133.0 mm:
8x2 113.0 mm:
Firing range: 6.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 137
Damage Caused by Shell Explosions: 1470
Number of Explosions Per Salvo: 7
Action Zone: 3.5 - 6.0 km
Continuous Damage: 424
Mid Range:
12x2 40.0 mm:
6x8 40.0 mm:
Firing range:  3.5 km
Damage by Zone Area AA:  627
Hit Probability:  75%
Short Range:
10x2 20.0 mm:
12x1 20.0 mm:
Firing range:  2.0 km
Damage by Zone Area AA:  200
Hit Probability:  70%

Mobility:

Maximum speed: 32.0 knots
Turning circle radius: 910 m
Rudder shift time: 9.7 s
Propulsion: 160,000 hp

Visibility:

Surface Detectability: 15.1 km
Air Detectability: 11.8 km
Detectability by enemy subs: 0-11.8 km
Detectability whilst firing in smoke: 15.4 km

Consumables:

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 20 s
Reload Time: 80s
Regenerated hp per Second: +376 hp/s
Slot 3: Defensive AA Fire:
Charges:  3
Action Time: 40 s
Reload Time: 80 s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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