Scarlet Thunder: British Tier IX Premium Battleship 1949

Image of warship Scarlet Thunder

flag shipicon Scarlet Thunder: British Tier IX Premium Battleship 1949

Scarlet Thunder will keep most of Duncan's features, but her gameplay will be closer to that of a standard Battleship, the ship will have better plating (32mm), no torpedoes, and no Engine Boost consumable. The main battery guns have a longer firing range and reduced reload time, and the HE shells will deal more damage.

 
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Key Features

  • Main Battery: Equipped with nine 419 mm guns in three triple turrets. These guns have a firing range of 22.22 km and a reload time of 30 seconds.
  • HE Shells: The high-explosive (HE) shells have a maximum damage of 7,200 and a 48% chance of causing fire on target.
  • AP Shells: The armor-piercing (AP) shells can deal up to 11,500 damage and are effective against lightly armored targets.
  • Secondary Armament: Includes 133 mm and 113 mm guns with decent firing ranges and damage.
  • Anti-Aircraft Defense: Features multiple AA mounts, providing robust defense against aerial threats.
  • Maneuverability: Has a maximum speed of 32 knots, a turning circle radius of 910 meters, and a rudder shift time of 9.7 seconds.
  • Concealment: Surface detectability range is 15.11 km, and air detectability range is 11.8 km.

Gameplay

In gameplay, the Scarlet Thunder excels at mid to long-range engagements, using its powerful main battery to deal significant damage. Its secondary armament and AA defenses provide good support against closer threats and aircraft. Positioning is crucial, as the ship’s maneuverability allows it to avoid torpedoes and reposition as needed.


Scarlet Thunder Info:

Thunder Permanent Camouflages
Camo #1 Camo #2
Scarlet Thunder Permaflage
s_thunder_paint_image

Ship Name: flag shipicon IX Scarlet Thunder
Level: 9
Paper ship: Yes
Class: WG Project Battleship
WG introduction: June 17, 2023
Released: 12.8
To be re-released: Second Week of 13.8
Base Value: doubloon 19,300
Nation: flag British
Current development status: Released
 
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Path of Progress

path of progress
The second week of Update 13.8 is sure to bring back fond memories, because the heroes from last year’s Path of Progress event are returning to the Armory!. flag shipicon IX Scarlet Thunder will be waiting for you, along with a variety of goods for Progress Tokens.
 

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Scarlet Thunder Armor:

Image of Scarlet Thunder armor plating
Hit Points: 75,200 hp
Armour: 10-381 mm
Side plating fore/mid/aft: 32 mm
Deck plating fore/mid/aft: 32 mm
Superstructure: 19 mm
Armor Belt: 32-356 mm
Torpedo Bulkhead: 44 mm
Fore Athwartships: 20 mm
Aft Athwartships: 20 mm
Citadel Fore Athwartships: 25-305 mm
Citadel Aft Athwartships: 25-254 mm
Citadel Deck: 102-203 mm
Turret Plating: 152-381 mm
Citadel Bottom: 50 mm
Conning Tower: 184-439 mm
Tonnage: 54,390
Torpedo Protection, Damage Reduction: 23%

Main Battery Armament:

Main Battery

3x3 419 mm/45 Mk.I on a Type D mount:
Max Range: 22.2 km
Reload: 30.0 s
Minimum Shell Type Switching Time: 30.0 s
180° Turn Time: 36.0 s
Dispersion at Max Range: 282 m
Sigma: 1.90σ
 

Shell Types

HE Shells

9x 419 mm HE Mk Ia
Max HE Shell Damage: 7,200
Alpha Piercing HE: 105.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.31
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 250.0
Shell Mass: 995.0 kg
Shell Ricochet At: 91°
Shell Velocity: 792.0 m/s
Burn Probability: 48%
 

AP Shells:

9x 419 mm AP Mk IIa
Max AP Shell Damage: 11,500
Ammo Type: Armor Piercing
Shell Air Drag: 0.2353
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.015
Shell Detonator Threshold: 70.0
Shell Krupp: 2548.0
Shell Mass: 1157.0 kg
Ricochet: 45.0°
Shell Speed: 747.0 m/s

Depth Charge Airstrike:

Aircraft HP: 2,000 - Handley Page Halifax GR
Maximum bomb damage: 4200
Available flights: 2
Attack aircraft per flight: 1
Range: 10 km
Bombs per payload: 2x 350-lb Bomb Mk VIII
Reload time: 30 s

Secondaries:

6x2 133 mm HE Mk IC HE
Range: 7.0 km
Reload: 6.7 s
Max HE Shell Damage: 1,900
Alpha Piercing HE: 22.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.3209
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 36.3 kg
Shell Ricochet At: 91°
Shell Velocity: 792.0 m/s
Burn Probability: 8%
 
8x2 113 mm HE 5crh HE
Range: 7.0 km
Reload: 5.0 s
Max HE Shell Damage: 1,700
Alpha Piercing HE: 19.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.329
Shell Always Ricochet At: 60.0°
Normalization: 68.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Krupp: 1.0
Shell Mass: 24.95 kg
Shell Ricochet At: 91°
Shell Velocity: 746.0 m/s
Burn Probability: 8%

AA Defence:

Long Range:

6x2 133.0 mm:
8x2 113.0 mm:
Firing range: 6.0 km
Hit Probability: 75 %
Damage by Zone Area AA: 137
Damage Caused by Shell Explosions: 1470
Number of Explosions Per Salvo: 7
Action Zone: 3.5 - 6.0 km
Continuous Damage: 424
 

Mid Range:

12x2 40.0 mm:
6x8 40.0 mm:
Firing range:  3.5 km
Damage by Zone Area AA:  627
Hit Probability:  75%
 

Short Range:

10x2 20.0 mm:
12x1 20.0 mm:
Firing range:  2.0 km
Damage by Zone Area AA:  200
Hit Probability:  70%

Mobility:

Maximum speed: 32.0 knots
Turning circle radius: 910 m
Rudder shift time: 9.7 s
Propulsion: 160,000 hp

Visibility:

Surface Detectability: 15.1 km
Air Detectability: 11.8 km
Detectability by enemy subs: 0-11.8 km
Detectability whilst firing in smoke: 15.4 km

Consumables:

Slot 1: Damage Control Party:
Charges: infinite
Work Time: 15 s
Reload Time: 80 s
Slot 2: Repair Party:
Charges: 4
Action time: 20 s
Reload Time: 80s
Regenerated hp per Second: +376 hp/s
Slot 3: Defensive AA Fire:
Charges:  3
Action Time: 40 s
Reload Time: 80 s
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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