Bungo - Japanese Tier X Researchable Battlecruiser 1921 (How to Obtain)

image of japanese battleship Bungo

flagicon Bungo - Japanese Tier X Researchable Battlecruiser 1921

After revising the development plan of the Japanese Navy, new battleships and battlecruisers were ordered. This is how Project L was developed, being an expanded version of Project A which became the Kii class of ships. She was also equipped with five main battery turrets, only set with 457 mm guns. However, this project surpassed the Kii class by 9,000 tons of displacement, which would result in a significant increase in cost. The emergence of both the Kii class and the mentioned ships was prevented by the Washington Naval Conference which resulted in a temporary ban on the construction of battleships and limited their total tonnage.

 
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Key Features of Bungo:

Bungo is armed with five (5) main battery turrets but with larger caliber guns. However, this design exceeded Kii in displacement by 9,000 tons, which would have resulted in a significant increase in cost. Both Kii and these ships were prevented from being built by the Washington Conference, which resulted in a temporary ban on battleship construction and a limit on total tonnage.
 

Bungo Info:

Bungo Paint
Ship Name: flag warshpicon X Bungo
Tier: 10
WG introduction:  July 13, 2023
Status when final: warshpicon Researchable Ship
Released: 12.11 (December 12, 2023)
Estimated Researchable Cost when final:  image 255 000  CREDITS 21 000 000
Nation:  flag Japan
Current development status: Released 12.11

Bungo Armor:

Hit Points: 82,800 hp
Overall: 19-356
Side Plating Fore/Mid/Aft: 25/32-343/25-305 mm
Deck Fore/Mid/Aft: 25/32/25 mm
Fore Athwartships: 32 mm
Aft Athwartships: 32 mm
Citadel Fore Athwartships: 102-330 mm
Citadel Aft Athwartships: 76-89 mm
Superstructure: 19 mm
Armor Belt: 32-343 mm
Citadel Torpedo Bulkhead: 70 mm
Citadel Deck: 51-64 mm
Citadel Armored Deck Slopes: 102 mm
Turret Plating: 152-356 mm
Citadel Bottom: 50 mm
Coning Tower: 203-305 mm
Torpedo protection - Damage reduction: 36%

Main Battery Armament:

5×2 457 mm/50 5th Year Type in twin turret:
Max Range:  25.0 km
Reload:  30.0 s
180° Turn Time:  45.0 s
Dispersion at Max Range:  264 m
Sigma:  2.2σ
 

Shell Types:

HE Shells: 10 x 457 mm HE Type0:
Max HE Shell Damage: 7,300
Alpha Piercing HE: 77.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.543
Shell Always Ricochet At: 60.0°
Normalization: 8.0°
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 457 mm
Shell Krupp: 240.0
Shell Mass: 1360.0 kg
Shell Ricochet At: 91.0°
Shell Speed: 805.0 m/s
Chance of causing fire: 35%
 
AP Shells: 10 x 457 mm AP/APC Type91:
Max AP Shell Damage: 13,500
Ammo Type: Armor Piercing
Shell Air Drag: 0.292
Shell Always Ricochet At: 60.0°
Normalization: 6.0°
Shell Detonator: 0.033
Shell Detonator Threshold: 76.0 mm
Shell Diameter: 457 mm
Shell Krupp: 2574.0
Shell Mass: 1130.0 kg
Shell Ricochet At: 45.0°
Shell Speed: 860.0 m/s

Secondary Armament:

12× 140 mm HE Type0:
Max HE Shell Damage: 2,400
Range: 7.3 km
Reload: 8.0 s
Alpha Piercing HE: 23.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.34
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 155 mm
Shell Krupp: 360.0
Shell Mass: 38.0 kg
Shell Speed: 850.0 m/s
Chance of causing fire: 10%

16× 100 mm HE Type98:
Max HE Shell Damage: 1,700
Range: 7.3 km
Reload: 3.0 s
Alpha Piercing HE: 30.0 mm
Ammo Type: High Explosive
Shell Air Drag: 0.331
Shell Detonator: 0.001
Shell Detonator Threshold: 2.0
Shell Diameter: 100 mm
Shell Krupp: 480.0
Shell Mass: 13.0 kg
Shell Speed: 1000.0 m/s
Chance of causing fire: 6%

Depth Charges Airstrike:

Available Flights: 2
No of Aircraft in Attacking Flight: 1
Aircraft HP: 2000
Bombs in Payload: 2x Type 1 No. 25 Mk 2 mod. 1
Max Bomb Damage: 4900
Max Range: 11 km
Reload: 30 s

AA Defence:

Long Range:
8 × 2 100 mm:
Firing range:  5.8 km
Hit Probability:  75 %
Damage Within an Explosion:  1540
Damage by long range AA guns:  193
Number of Explosions Per Salvo:  8
Action Zone:  3.5 - 5.8 km
Continuous Damage: 349
Medium Range:
16 x 2 40.0 mm:
Firing range: 3.5 km
Hit Probability: 75 %
Damage by Zone Area AA: 294
Short Range:
17 × 1 25 mm:
20 × 3 25 mm:
Firing range: 2.5 km
Hit Probability: 85 %
Damage by Zone Area AA: 193

Mobility:

Maximum speed: 30.0 knots
Turning circle radius: 960 m
Rudder shift time: 17.4 s
Propulsion: 215,000 hp

Visibility:

Surface Detectability: 15.0 km
Air Detectability: 12.8 km
Detectability by enemy subs: 0-12.8 km
Detectability whilst in smoke: 16.5 km

Consumables:

Slot 1: Damage Control Party:
Work Time: 10 s
Reload Time:  80 s
Slot 2: Repair Party:
Charges 4
Action Time:  28 s
Reload Time:  80 s
HP per Second: +414 hp/sec
Slot 3: Spotting Aircraft with High-Precision Optics:
Charges: 5
Duration Time: 65 s
Main Battery Firing Range: +10.0%
Reload Time: 120 s
Max Shell Dispersion: -20%
Slot 3: Fighter:
Charges 3
Action Time:  60 s
Reload Time:  90 s
Radius: 3 km
Fighters: +4
 
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change at any time.
 

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